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Old 06-06-2024, 09:39 PM   #101
Abe Sargent
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Join Date: Dec 2001
Location: Catonsville, MD
Feb 26, 2374 – I order on Haven an Industrial District too

Apr 25 – The Titan is built!

Nov 25 – I order an advanced upgrade on our Regulus Science Nexus for 15k Alloys and 5k Unity for 2400 days

Dec 8 – Tech called Mega Shipyard is done! Next is 8 months of Automated Curation Algorithm’s to unlock a Unity boosting building called the Auto Curating Vault

Mar 5, 2375 – The Free Mandibles embrace Psychic Ascension

May 10 – We can launch a new Council Agenda called We Come in Peace! Next is Progressive Growth

Aug 23 – We finish tech! It was Automated Curation, next is Interstellar Campaigns for 6 months to drop War Exhaustion by 10%

I order Auto-Curating Vault on Triple, it takes 480 days, requires 1 Rare Crystal as upkeep and takes 600 Minerals and increase Unity by 5% Empire wide, it’s a one of

Nov 9 – I order upgraded Tauagawa Station where Triple is to Citadel for 3.5k Alloys for 1440 days
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Old 06-06-2024, 10:07 PM   #102
Abe Sargent
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Join Date: Dec 2001
Location: Catonsville, MD
Feb 6, 2376 – Research done! It’s for the tech called Interstellar Campaigns, next is Improved Production to increase Captial Production by +10% for 6 months

Mar 5 – TWO more techs done! They are Focused Arc Emitters and JUGGERNAUT! Next is Hyperspace Slipstreams for 11 months and rare tech Corps of Engineers for 13 months

July 17 – We reup our Curator deal,

Aug 9 – Tech done for Improved Production, next is Selected Linages a rare tech to let me choose them for 10 months

Sept 13 – I order on Haven a Mining District since we ae losing 35

Jan 01, 2377 – We get another abandoned Caravanner ship in Zi Pok I order a Con Ship to start a special project to recover them.

Jan 26 – We find Zro in Rint Beekun, I order it explored.

Feb 12 – Tech done for Hyperspace Slipstreams, next is Jump Drive a rare tech for 39 months!

Apr 6 – Another tech done, this time it’s Corps of Engineers. Standardized Battleship Patterns for 24 months is next.

June 6 – Yet Another tech is done, this is Selected Lineages, next is Glandular Acclimation to change the planet type species we like for 11 months

July 10 – We find Zro in Rint Beekun

July 30 – War declares with Shoals of Peace and Iribot! Nasty The Combine joins them

Aug 19 – We finish project for abandoned ship, we get Mineral Cutting Beams to increase Mining

Nov 6 – We get a new tradition tree!

Harmony
– For taking this we get Inner Stability Agenda, and then -10% Pop Upkeep
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Old 06-06-2024, 10:23 PM   #103
Abe Sargent
Hall Of Famer
 
Join Date: Dec 2001
Location: Catonsville, MD
May 5, 2378 – Tech done for Glandular Accimilation, next is Galactic Campaigns for 17 months

I order in Triple a Mining District

Oct 21 – I order on Haven an Industrial District

Mar 3379 – We finish building Colossal Shipyards, I build a Juggernaut for 5305 Alloys, and 2769 days!

Apr 7 - Research done in Standarized Battleship Patterns, next is Marauder Missiles for 24 months

May 7 – Station upgrade in Tauagawa done!

July 2 – Level up by High Ambassador Operator and we snag Investor II

I order on Rydex Prime an upgraded Machine Assembly Plant for 2 Rare Crystal upgrades, 800 Minerals, and taking 667 days

Oct 6 – Galactic Campaigns tech is done! Next is Zro Distillation for 11 months! That’ll unlock it!
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Old Yesterday, 11:43 AM   #104
Abe Sargent
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Join Date: Dec 2001
Location: Catonsville, MD
Jan, 2380 – MAPS!



Nice stuff! Note my high Alloys, Con Goods, and Unity.

Feb 2 – Peace with Shoals and Iribot

Mar 7 - We find Living Metal in Elinmi-I I send a Con Shop too

May 15 – Tech done for rare tech called Jump Drive! Next is for 22 months the Sapient AI boosted rare tech called Sapient Combat Simulations

June 29 – In Elinmi-I we find 1 Living Metal I order mined

Sept 7 – Tech done called Zro Distillation, next is Gene Crops for 4 months to improve Food Production

I order Zro mined, I have open 8 Zro made, we have a ton

Oct 30 – Living Metal in Elinmi-i mined!

Dec 28 – Zro mine done

Jan 1, 2381 – Event – Space Storm Friska Arrives – We are all getting massive subspace distortions and shield playing things for around a decade

Jan 7 - Gene Crops tech done! Next is Nano-Vitality Crops for another boost in production for 7 months

Feb 1 - I order on Triple a Mining District

Feb 7 – We find Living Metal on Toua I order special projects

Mar 5 - I spend 550 Astral Threads to give us boosted Physics Research

Apr 3 – Tech done for Marauder Missiles next is Autonomous Mining Drones to improve Mining Stations output for 5 months

We can launch another Council Agenda, this time its Progressive Growth, next is Inner Stability from my new Unity track to give me +20 Stability

I swap 100 Marites for 6278 Unity

Haven has all districts built, I order there an upgraded Research Complexes.

Apr 24 – We fines surveying the Stellarite Devourer corpse, we get a special project to reboot the star that was destroyed here.

I start that special project

May 28 – We finish finding Living Metal in Taua, I order mined

July 5 – Our Science Nexus Wings first state is built!

Aug 8 – We finish tech called Nano-Vitality Crops, next is 26 month Eco-Stimtation to improve habitability.

Aug 12 – We finish the rebooted the Star special project, and now Kodracca III is a Gaea planet!

Kodracca III – Gaia Class, Size 15, 13 Districts, 2 blockers, Lush trait,

Do I want to try it? It’s not that big, if I were going wide, sure, but I am not, so not in this run

Sept 8 – Tech is done for Autonomous Mining Drones, next is 8 months for Nanite Mining Drones for another +10% Mining output

Oct 1 – Mining Station for Living Metal finished.
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Old Yesterday, 12:09 PM   #105
Abe Sargent
Hall Of Famer
 
Join Date: Dec 2001
Location: Catonsville, MD
Feb 04, 2382 – Tech done for Sapient Combat Algorithms, next is 10 months for Dark Matter Drawing to mine it.

Tradition done! I grab:

Kinship
– Empire size from pops, -15%, it’s 168.8 now, Pop Demotion time -75%

It dropped to 126.2

Apr 6 – Head of Research Protius levels, I take Expertise: Computing since he’s my captial world Governor too

May 8 – Tech done called Nanite Mineral stuff, next is Mega Cannon for 20 months

Nov 5 – Tech done for Dark Matter Drawing! Next is Shield Harmonics 2 for 57 months

I order my 1 Dark Matter Mines in Taramba and Larkin’s Singularity mined

Mar 16, 2383 – I order upgraded in Rydex Prime an upgraded Admin Park to Complex

June 22 – Dark Matter mine built in Taramba

July 1 – Election will be held in 6 months.

I spend 2750 Unity to keep Automata since he has High Bureaucrats Destiny trait

Aug 4 – Mine built in Larkins’ Singularity

I order on Triple an Industrial District

Tech done for Eco-Integration, next is 58 months Fleet Command

Sept 7 – We enter an Astral Rift and begin exploring

I order on Haven an Advanced Research Complexes upgrade

Nov 22 – Astral Rift event, we find Robots we investigate

Dec 13 – The Shoals of Peace DOWed The Chosen
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Old Yesterday, 03:16 PM   #106
Abe Sargent
Hall Of Famer
 
Join Date: Dec 2001
Location: Catonsville, MD
Jan 14, 2384 – Tech done for Mega Cannon, next is 16 months for Stormfire Cannons

Jan 19 – I find Dark Matter in Jugard, I order my Con Ship over to start the special project

May 30 – We find +1 here, I order it mined.

Oct 1 – Mine built

Nov 28 – The Riggareth Commence Authority was destroyed

Jan 1, 2385 – We get Rydex Prime Unemployed and I spend more on Amenities to make nice

May 9 – Tech done for Stormfire Cannons, next is Titan Hulls Improved for 43 months

June 18 – Astral Rift update, we allow drones to approach and move to Chapter 2
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Old Yesterday, 03:37 PM   #107
Abe Sargent
Hall Of Famer
 
Join Date: Dec 2001
Location: Catonsville, MD
Jan 6, 2386 – We find a new Astral Rift in Hantaron

Feb 12 – I order on Haven an upgraded Research Complexes

July 19 – We reup our dela with the Curators

Aug 9 – I order on Triple an Industrial District

Aug 14 – Rift update, we choose to follow the drones and move to Chapter 3

Nov 15 – Our Juggernaut is built! It’s a one ship wonder with a fleet sized power of 29k!

I order some more War bots on Rydex Prime

I spend 15k Alloys and 5k Unity to upgrade Research Nexus

We are ready for launching our Galactic Agenda of Inner Stability, next is Infinite Opportunities

I launch Astral Decision for Physics research boost!

July, 2387 – I order Citadel Upgrade to my Starbases in Dimis and Jugrad, and Star Fortress for Hantaron

July 5 – Research done! It’s for the tech called Shield Harmonics II next is rare tech Gateway Activation for 20 months to move through them

July 9 – The end of the Merc group called the Norgillon Reavers, they were taken out by the Chittering Concordant.

Dec 16 – The end of Reavers strike the CC back.

Dec 29 – Astral Rift Event – We explore the Lab and move to Chapter 4.
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