I'm really surprised at the dead/not-dead school of thought. I think those who feel they lose if they die hurt the villagers. Some of my "wacky" villager plays are designed to reveal information, even if it means I die before the game ends.
I think next time I run a game, I'll emphasize that you wni equally if you die or are alive at the end, as I think that migh thave an effect on gameplay.
__________________
Quis custodiets ipsos custodes?
|