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Originally Posted by BrianD
I think there would be more paranoia and intrigue if you had to avoid death to win.
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I agree with this too. I played to stay alive much more so than to kill the knights.
I had an opportunity to try to kill off the knights on the last two days, but it probably would have meant my death. I could have put in a vote for Swaggs last second on the next to last day and hopefully had it stick. Then try to talk my way out of it the next day. And if I couldn't do that, I was a hunter type character and could take Desnudo down with me if I were lynched. That way, I would have fulfilled some of my victory conditions by killing the Knights but I'd be dead.
It was a long shot anyway, but the way I saw it was role-playing-wise what is the reasoning behind trying something like that if it was likely to get me killed.
Now, having a supernatural type role where a certain outcome is worse than death might be cool, but probably shouldn't be the norm.