JAG,
Both actually. The description was for color, but the game is currently set up for the weather to be a factor in scoring. Weather effects were present when the scores used to determine probabilities for scoring were created - so in affect they are part of the game.
I'm currently trying to devise a way to separate weather and it's effects, and also allow players some additional points to distribute that would make them a better player under adverse conditions or improve an existing setting. Maybe for next season.
Breeze
|