Jan 7, 2232 – Research done for Coilguns, next is Destroyers for 74 months!
Mar 3 - The anomaly is a Gigantic Skeleton, we get a special project
Apr 7 – Reseach done! It’s for Blue Lasers, next is the rare Dyson Swarm for a longer 150 months to unlock them
I bring in Tauagawa
June 2 - Survey done for Astarte, this has 3 Energy, 5 Minerals, pre=warp and size 14 Ocean World! I research both projects
Sept 7 – We finish incorporating Tauagawa! I mine it
Nov 14 – Debris analyzed!
Jan 22, 2233 – First Contact advances, we open up commutation with the Vengralian Trium, which are Caravanners.
Apr 12 - Mines done in Tauagawa
May 10 – I open a Reliquary from the Trium
June 16 – Special Project in Astarte done! We get 1511 Physics
July 2 – Ascension!
I choose Statecraft #1 – Constitutiltional Focus - +25% Agenda Speed
Nov 2 – I order on Rydex Prime – Admin Offices – 360 days, turns Con Goods to Unity, costs 400 Minerals.
Mar 10 – Astarte started
Mar 29 – Anomaly for a meteor impact in system called Rint Beekun for 83 days
June 24 – Buildings done in Astarte. Do I order a Colony Ship for a size 14 world? I order Mines
Astarte IVa – Size 14, 100%, 11 Districts, no special features
For just 11 Districts and 14 size? I do it, I need more Science and Unity buildings
Actually I have a Continental World at 85 habitability size 20 in Boldoon, and 80 with bigger in Manthall (24) and smaller in Larbo (17). If I grab this world, my Virtual boosts will drop by 25% from 150 to 125. I need more Unity for my leaders though. Size 24, 80, Size 14 100, Size 20 85? Let’s look:
Manthall – Size 24, 80, 21 districts, no major features
Boldoon – Size 20, 85, 17 Districts, Atmospheric Aphrodisiac Trait, - +5% habituality, +10% growth, -10% governing ethics
Let’s make a Colony Ship for Manthall, which is big
June 25 – Collision anomaly done, we find here +3 Minerals Mine
Oct 22 - Survey done for the system called Rint Beekun on my upper flank – it has 3 Mineral, 3 Engineering
|