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Old 05-06-2024, 02:41 PM   #6
NYC13
n00b
 
Join Date: Apr 2024
Quote:
Originally Posted by Passacaglia View Post
Thanks, NYC, I see this now, and I think that helps with the same issue I had! It's getting annoying the amount of micromanaging I need to do now. I just arsed myself up to handling the depth charts, because I didn't like the way those are being handled. And now needing to control gameplans when I'm not interested in it, just so probable guys can play. That seems like too much!

From what I've found you don't have to control the gameplan. You can still let the AI control the gameplan and then go in and change the setting on the playing injured players before the game and it will keep the setting to what you set it.

Not sure if it will do that if you're just quick simming the game, but if you're simming by actually going into the game the players should be active and playing.
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