I think about Football Manager where the season is long and not as easily zoomed through. That might be part of the way in making "win now" more important as long with as Jon says the real risk of getting fired for poor performance. You can build up over time but if you are just constantly loosing when the seasons take so long it will not be fun for long. I think the problem with any simulation is it is very hard to make a game that the AI isn't in some way exploitable. At least in single player.
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