Quote:
Originally Posted by HansMellman
Jim went into some detail in a previous post as to why he leaned away from using QT and elected to go with something else.
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He can say whatever he wants, he has made a great product but the UI speaks for itself. Its not intuitive and honestly its very dated.
If you want to go into the intricacies of all his arguments, I can, but in essence he is unwilling to learn new things, or to contract out the UI. His decision, and this will still very likely be successful as a game but you cannot deny the UI is still terrible after all of these years. It's too much for me.