Quote:
Originally posted by cuervo72
No, this isn't realistic, but it adds another element to gameplay, so I don't have a problem with it.
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This is the same basket I put it into.
You can shoot for pure realism, and it might come at the expense of an entertaining simulation. Sometimes there's something of a tightrope to walk there.
I think using this in a more or less reactive manner is probably the way that I'll do so as well -- I just thought that a piece-by-piece would be good for reference purposes. (By the way none of this comes form any particular insight that I had as a tester or from conversatins with Mr Gindin - just from my observations from playing the game)