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Old 04-11-2010, 05:11 PM   #3
JediKooter
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Join Date: Dec 2004
Location: San Diego via Sausalito via San Jose via San Diego
Quote:
Originally Posted by Marc Vaughan View Post
Please bear in mind that I know a percentage of sims are written using Windows only programming tools/languages (Visual Basic for instance) which makes supporting other Operating Systems more difficult than it might be otherwise.

Oh yes, most definitely understand that. Plus, there's more Windows based machines than Macs, so potential customers are not as many for Macs for text sim games, which are already a pretty niche market in my opinion.

Question for you Marc: As far as 'extra' (don't know how to really phrase it) development needed to create a cross platform app, about what percentage of extra work is required? For example, is it 15% more work or 90% more work? I know it's not an exact number someone could come up with, but just an approximation.
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