the thing that irritated me about mogul from a "simple game" POV was that there's no mechanism for changing starters into relievers.
it also always used to seem to me that there was too much "variability" built into player performance. a guy could be a total stud one year then a dud for 2-3 years. moreso than IRL.
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Last edited by DaddyTorgo : 04-02-2010 at 09:20 AM.
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