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Old 03-28-2010, 07:28 AM   #2
sterlingice
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Join Date: Apr 2002
Location: Back in Houston!
I think that ended up being what tapped out the RTS genre. You eventually just couldn't even come close to beating said "twitch-addled children {who can click fast}". It wasn't just that but it was that the whole thrust of any game, either single or multi-player was how fast you could multi-task rather than your ability to actually come up with a good strategy and implement. Then again, one could argue that the ability to change plans on a dime and implement a new strategy is the sign of a good strategist.

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