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Old 03-23-2010, 09:12 AM   #4
JonInMiddleGA
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Join Date: Nov 2000
Location: Behind Enemy Lines in Athens, GA
I did a similar project with an earlier version, ended up getting pretty good numbers by throwing repeatedly to J.K. McKay (I was basically goofing around with a terrible team). I don't recall off-hand what record I ended up with but it was definitely better than their reality.

Typically with SAT the bottom line on realism comes back to your willingness to limit yourself to the actual usage of players. You can abuse the AI to some extent by pounded low touch/high average players a lot but that usually only goes so far too since there are performance penalties applied once you exceed a certain threshold over their real life limits.
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