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Old 11-25-2009, 03:55 PM   #182
Abe Sargent
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Join Date: Dec 2001
Location: Catonsville, MD
Review of The Kingdoms of Terror.

Not my favorite book by any stretch of the imagination. For example, in the sewers, if you take any of the side branches or go past the entrance to the cathedral, you die. That’s an odd punishment for simply taking the wrong path, especially so close to the end of the book. I’ve talked before about how I hate the whole “Facts change based on what you do,” thing. Annoying.

The plot isn’t as good - it’s just moving from point A to B to C to D to E, etc. Go to a town, spend two minutes there, go to a town, spend three minutes there, etc. Feels like Fire on the Water. Just move until you get to the uber-powerful item. It’s going to be the plot a lot from here on out, until books 11 and 12. Well, and 7, which has a lot less moving. The subplots are just okay. Killing your companion on the first day means you don’t have much of a chance to feel attached, and you never get a chance to get vengeance on Roark.


End of The Kingdoms of Terror.
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