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Old 10-30-2009, 02:47 PM   #2
PurdueBrad
Grizzled Veteran
 
Join Date: Jul 2007
Location: DeKalb, IL
Roles: There are three sides in the battle for Earth. Autobots/Humans, Decepticons, and The Fallen

Most players have specific powers. While there is not a traditional seer, bodyguard, cunning, etc., these abilities will appear in some form. However, for most of you to exercise your abilities, you will have to risk being in disguise mode, a weakened state in which, for instance, if you are Bumblebee, you would be a Camaro that night rather than in robot form. By being in this state, there are very large disadvantages, such as a much higher chance of being nightkilled or perhaps challenged/killed by another player. Understand however, your safety is not guaranteed in Transformer mode. In fact, most of you will be unable to do your action if you are in Transformer mode.

Your responsibility:
By 9 pm EST: Vote for a lynch. Failure to do so leaves you in disguise mode. Please submit your vote as such: vote PB

A Tie: A tie will not end as such. In fact, a tie will be decided Gladiator-style, Transformer vs. Transformer. Each Transformer has been given a strength number (unknown to players) to determine the outcome of any fights that may occur (including ties).

By 9:30 pm EST
: Enter either a night action or pass on your night action and ask to be left in Transformer mode. Lack of communication will leave you in disguise mode as well. And you can certainly send in orders before this time.

The Goal: Autobots need to destroy all of the Decepticons for a victory. For a major victory, they will want to defeat The Fallen as well. The Decepticons want to achieve a 1:1 ratio with the Autobots for a victory and defeat The Fallen as well for a major victory. The Fallen and humans may have additional win conditions outside of these. Humans will count towards the Autobots numbers and The Fallen will not count on either side of the equation.

Transformer Abilities (taking any action, unless otherwise stated, leaves you in the vulnerable disguise mode that night)
Autobots
1. Scanner 1.0- Determine a player's allegiance if they are in Transformer mode.
2. Scanner 2.0- Determine a player's allegiance if they are in disguise mode.
3. Leadership- Your vote counts for three on DAYS you choose to exercise the action but you are in disguise mode that night.
4. The Savior- You may protect any player except yourself (you can't do the same person in two consecutive nights) but it leaves you in disguise mode. You may get information with a successful block.
5. Challenger- You can call out one person during the day and fight them. This leaves you permanently in disguise mode if you don't die during the fight. The person you fight will either die if you win or be left permanently in disguise mode and be stripped of their powers. You get to do this once.
6. Hunter- You can call out one person during the night and fight them. This leaves you permanently in disguise mode if you don't die during the fight. The person you fight will either die if you win or be left permanently in disguise mode and be stripped of their powers. You get to do this once.
7. Witness- You can follow one person each night and get information on their actions.
8. Searcher- You can search any person for part of the All-Spark. If you find a piece, you will steal it. If you get both pieces, you will earn new power.
9. Brave One- You can argue your way out of a lynch once but you must sacrifice someone else. You will be permanently left in disguise mode.
10. The Borrower- You can pick any player and steal their abilities for the game. This will leave both of you in permanent disguise mode. It is a one-time action but lasts the length of the game. Be warned, picking a Decepticon could lead to some unforeseen outcomes.
11. The Block- You can stop any player from doing their night action.
12. The Intuitive- You can scan one player each day to try and find The Fallen.
13. The Guard- You can scan a player each night to see if they are in Transformer or disguise mode.
14. The Resourceful- If scanned by The Fallen, you will automatically kill them. This leaves you in permanent disguise mode.
15. The Sacrificer- If nightkilled, you may leave behind evidence of who killed you.
16/17. The Twins- You may communicate between each other via PM but if one is lynched (note, NOT nightkilled), then you will both die.
18/19. The Humans- You know Bumblebee's identity but only win if you keep him alive. Mikaela has the power to rally him back from one kill although there may be serious consequences. In other words, if Bumblebee is killed and Mikaela is alive (and chooses to exercise her power), Bumblebee will be resurrected immediately. This power can be used only once.
20. The Resurrectionist- This character has the ability resurrect a person immediately after lynching. However, this action must be submitted prior to that lynch and is irreversible. The lynched person's identity will be uncovered as will the person who revives them. Both will be permanently left in disguise mode.
21. ???

Decepticons- The nightkiller is left in disguise mode. The kill order goes, as long as they all survive, Brutal, Thief, Powerful, Stalker, and reset.

1. Brutal- When lynched, you take any player of your choosing with you.
2. Thief- When lynched, you can steal the powers from any player of your choosing and leave them permanently in disguise mode.
3. Powerful- You can kill any player during your nightkill, regardless of if they are in Transformer or disguise mode.
4. Collector- You can search for a piece of the All-Spark. If you find one, you will steal it. Get both and you will be given an important choice. You cannot do a nightkill unless there are no other eligible Decepticons.
5. Stalker- You can scan a player and, if disguised, you can find out their role. You are also the cunning wolf.
6. Slut- You can block the action of any player. If you choose Sam Witwicky, you will kill him on site but be exposed in game. You cannot do any other nightkill unless there are no other eligible Decepticons.

The Fallen
1. The Fallen- To win, you simply must outlive The Powerful (Decepticon role) and the Savior (Autobot role). You can scan each night for one. You get a one time nightkill that you can use the next night after finding one of them (you must get a positive scan first).


This is the generic Autobot PM: You are an Autobot. Your name is _________. Your role is ________.

Last edited by PurdueBrad : 11-02-2009 at 08:16 PM.
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