Quote:
Originally Posted by lerriuqs
It's Werewolves - the concern of a wolf play is always here. So you go with the one where the least amount of damage can be done early. I think that's the cultist - you get a guaranteed wolf (or betrayed) - the same can't be said of the seer or any other role (maybe the brutal).
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And actually it's pretty much a guaranteed wolf regardless. You get 1 from the cultist or you get a converted cultist. For the record - I have no intention of switching sides. I plan on being a villager to the end of the game.