View Single Post
Old 02-01-2009, 08:31 PM   #120
gstelmack
Pro Starter
 
Join Date: Oct 2000
Location: Cary, NC
I'll be curious to see how multiplayer works. It's very difficult to do something like melee combat that requires split-second timing when you have 200+ mS latency in everybody's actions.
__________________
-- Greg
-- Author of various FOF utilities
gstelmack is offline   Reply With Quote