Tentative list of roles and rules:
Roles and additional rules (some of these will be posted in the thread, some will only be revealed to the player with the role, some will be known only to us three:
Villager roles
Seer
Fake Seer (thinks he's the seer, but isn't - revealed as seer upon death)
Spy (can follow one player per night - if he follows the wolf making the kill, he can id the wolf)
Bodyguard
2 Masons (no pm rights, and are not allowed to reveal upon pain of death)
Duke
Philosopher (scans for the cultist)
Hunter (Villagers win if he is one of the last two players)
Wolf roles
Cunning wolf (scans as villager)
Brutal wolf
cultist (counts as a villager, wins with the wolves, knows the wolves but has no pm rights - selected by the wolf team)
Sorceror (scans for the seer)
Regular wolf
Only the cunning wolf can kill any player - all other wolves may only kill a player who has voted for them that day. The wolves may kill 1 player per night.
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