Quote:
Originally Posted by Neon_Chaos
Essentially, if noone moves the Knights can scan everyone.
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To explain myself better. My understanding of how the knights work is that they give the name of the person they wish to scan. If that person controls a piece that is in that knight's range then he will be told whether that person is a wolf or villager.
In the opening set up that means the knight has a 3/19 or 4/19 chance of getting a valid result. Not ideal. If the knights can move to a more centralised position and the surrounding pieces make an effort to get around the knight then that chance might improve to 6/19 or so. Still not great, but a better chance anyway.