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Old 04-24-2008, 12:47 PM   #67
Eaglesfan27
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Join Date: Nov 2002
Location: New Jersey
A few of the community leaders were invited to EA's headquarters to have a day or two with an "early build" of NCAA and offer feedback on any fine tuning that should be done. One of the guys is from Ncaastrategies which has always been a fairly critical audience of the series and I'm interested in reading his takes. The others have had a much less critical eye. They are all free of any NDA's reportedly. Also, they all have access to a "nearly complete game" reportedly. One of those people have already reported their early findings and it appears interceptions are still a problem:

Here is a small piece of his post from Madden Mania (things that interested me in the post):

- Still too many completions - whether it be to your own receiver or other team. Not seeing over or under throws. Definitely needs addressed before release.

- No FCS or CAS, however Western Kentucky is in the game.

(This on 360 version)
- Depth Chart Bug fixed.

- HFA = More composed your QB is, the more icons he sees on the road. Seems a lot easier to call audibles/hot routes on road as compared to last-gen.

- After INTs, there is an optional "Quiz the QB" mini-game. You have three choices in which to guess the play the defense was in. Get it right to regain some composure, answer wrong and lose composure.
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Last edited by Eaglesfan27 : 04-24-2008 at 12:47 PM.
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