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-   -   How to Add Realistic Draft Classes (http://forums.operationsports.com/fofc//showthread.php?t=99292)

Xcore 03-02-2024 11:19 PM

How to Add Realistic Draft Classes
 
Hi,

I am new but love the game, just want to make it more realistic with 2024 Draft Class.

Can anyone explain for a dummy how I can have the 2024 Draft Class added and then also subsequent Draft Classes as season go on?

KingZal 03-03-2024 03:00 PM

In FOF9 there is no way to import draft classes to a save file that is already in progress. Future players have to be built into whatever player file you use when starting a new save file, and the year they enter the draft must be declared ahead of time.


You can look at nilodor's historical player files to see what this looks like. Each roster file includes draft data up to 2019, as denoted under the YEARENTRY column.

Gallifrey 03-03-2024 05:40 PM

You can add draft classes to the custom player file you are using once you start. I just did it.

Just make their base year the upcoming draft year and set their player ID to zero.

When the draft is generated the game will look at this file for a base year of a player entering the draft that season.

KingZal 03-04-2024 04:45 PM

Well shit, I stand corrected. I thought all future players had to be declared from the start, but that's not the case.

eggplantlilac 04-04-2024 04:32 AM

Edit the custom player file. Set their player ID to zero and make the next draft year their base year.

waderatke 05-12-2024 11:27 PM

Holy cow, I was wrong. To be honest, I was under the impression that all players to be named later on had to be named first.



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