Looking for some quick 2 minute test help
Hey guys, I have been working on a little project and I was wondering if a few of you with a minute or two could test it out on your machines?
It's just a test of my retro/2D gaming engine and I am trying to determine if there are any compatibility issues. If you want to help: (Test requires DirextX 8 or later on Windows XP or later) 1. Download this file (1.1mb) 2. Make a folder and unzip the contents into the folder 3. From that folder run PlaneShooter.exe From there the test game should run in full screen 1024x768 and should have sound as well. (Press space to fire ESC to quit) 4. While in the game press F1 and let me know if the FPS is much lower or higher than 60fps 5. Press ESC to quit the test game. 6. Post a quick note confirming that it worked and any what Windows OS you are on. ** If you crash could you open up the file data.log in notepad and paste the contents into your reply? That's it, I really appreciate the help, I know this is a pretty OT request, but I know there is a pretty good group of folks here. Thanks again, Shaun Sullivan Developer, PureSim Baseball |
Hey Shaun, I just ran this. I'm running Windows 7, and was getting 61 FPS. Everything looked normal to me.
If this results in a 2d/3d baseball game, you'll be my hero. |
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I mentioned this on the PureSim forums, but yes, this is related to other projects I work on ;) Thanks for the help. |
Thats actually pretty cool, anyway:
windows 7 Ultimate AMD Athlon II @2.7ghz x64, 5 gigs ram ran perfect at 60 and 61 fps edit: figured I'd let you know at least ram and processor too, just in case. |
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Thanks! Good to get another x64 test besides my box. Shaun |
60 fps Vista Home Premium Intel Q6600 @ 2.4 Ghz, 4.0 GB ram
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60fps here - running Windows 7 Home Premium on a Core i3 2.13Ghz, with 2GB of RAM.
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I'm running on an older (3.5yrs old) Windows XP laptop and it had sound and stayed at 60 FPS. Intel Centrino 1.73 Ghz with 1.5GB Ram.
SI |
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Excellent news, thanks for trying it. |
Win 7 Home Prem 64-bit @ 60fps -- no problems.
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Windows XP
Athlon 64 370+ 2.21Ghz 1GB RAM Ran fine here. |
W7 Home Premium 32-bit @ 76 fps - no issues
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Hmmmm. 76fps is a little high, since my code is trying to stay steady at ~60. Do you happen to know what video card you have? Thanks for the report. |
Thanks
By the way, thanks to all who have posted. This has been a great help.
Shaun |
Runs fine here but also at 76fps.
Windows 7 Ultimate 64bit Intel Core i7 860 @ 2.80 Ghz 4GB RAM Graphics card: Ati Radeon HD 4770 |
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NVIDIA GeForce 8600 GTS |
60 fps with good sound here.
Win 7 Home Premium 64 bit. AMD Turion II Dual Core M520 2.30 ghz 4 gb ram ATI 4200 mobile |
I can't get the window to stay open, it keeps minimizing.
Win 7 x64 ATI 4250 |
Win7 x64
Geforce 9800 GTX+ 76 FPS |
It locked up on mine with both 32 and 64 bit versions of XP Pro
Dual Core @ 2.5 GHz 4 GB RAM Direct X 9.0c 05-22-2010 13:49:03 DXGame Engine V2.3.5 05-22-2010 13:49:03 Session: Start 05-22-2010 13:49:03 Adapter #1 : NVIDIA GeForce 9800 GT 05-22-2010 13:49:03 Initializing Screen: 1024x768 32 bit color depth 05-22-2010 13:49:03 D3DCREATE_HARDWARE_VERTEXPROCESSING: Enabled 05-22-2010 13:49:03 D3DCREATE_PUREDevice: Enabled 05-22-2010 13:49:03 Initializing Direct Input -------------------------------------- 05-22-2010 13:59:22 DXGame Engine V2.3.5 05-22-2010 13:59:22 Session: Start 05-22-2010 13:59:23 Adapter #1 : NVIDIA GeForce 9800 GT 05-22-2010 13:59:23 Initializing Screen: 1024x768 32 bit color depth 05-22-2010 13:59:23 D3DCREATE_HARDWARE_VERTEXPROCESSING: Enabled 05-22-2010 13:59:23 D3DCREATE_PUREDevice: Enabled 05-22-2010 13:59:23 Initializing Direct Input |
hm, this is weird. I'm getting between about 110 and 170 FPS. And not like this is a great new system or anything.
Dell Latitude D830, Win7 x64, 3Gb, NVidia Quadro NVS 135M (128Mb discrete), T9300 CPU |
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Looks like if you have your driver set to force Verical Sync OFF this will happen. The good news is the engine should account for this so it should still play smooth and not feel too fast. Thanks for posting that. |
Runs at 60fps...went to 61 for a half second.
Turion m640 2.6ghz 7 home premium, 64 bit 4650 radeon(mobile) sound was good too. |
Rock solid 60 FPS and sound worked great as well.
XP Pro 2002 SP3 P4 3.0 GHz 1GB Ram |
Wouldn't run for me, Vista 64 bit with Direct X version 11.
-------------------------------------- 05-22-2010 15:54:34 DXGame Engine V2.3.5 05-22-2010 15:54:34 Session: Start 05-22-2010 15:54:35 Adapter #1 : ATI Mobility Radeon HD 4650 05-22-2010 15:54:35 Initializing Screen: 1024x768 32 bit color depth 05-22-2010 15:54:35 D3DCREATE_HARDWARE_VERTEXPROCESSING: Enabled 05-22-2010 15:54:35 D3DCREATE_PUREDevice: Enabled 05-22-2010 15:54:36 Initializing Direct Input -------------------------------------- 05-22-2010 15:54:37 Error: (init_di) 05-22-2010 15:54:37 Source: 05-22-2010 15:54:37 Number: 0 05-22-2010 15:54:37 Description: 05-22-2010 15:54:37 Direct Input Init Failed -------------------------------------- 05-22-2010 15:54:37 Error: (InitDevice) 05-22-2010 15:54:37 Source: 05-22-2010 15:54:37 Number: 0 05-22-2010 15:54:37 Description: 05-22-2010 15:54:41 Terminating DXGame Engine Session 05-22-2010 15:54:41 Session: End |
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Didnt' work first couple times, but eventually it did start working and at 60 fps. |
Worked great. Was a fun little game.
61 FPS. Win7 x64 i7-720 w/6G RAM ATI Mobility 5870 |
FPS: fluctuated between 59 and 60, ran fine.
Vista home x32, Intel T7300 2ghz, 3g ram |
05-22-2010 19:50:51 DXGame Engine V2.3.5
05-22-2010 19:50:51 Session: Start 05-22-2010 19:50:54 Adapter #1 : NVIDIA GeForce 8800 GTX 05-22-2010 19:50:54 Initializing Screen: 1024x768 32 bit color depth 05-22-2010 19:50:54 D3DCREATE_HARDWARE_VERTEXPROCESSING: Enabled 05-22-2010 19:50:54 D3DCREATE_PUREDevice: Enabled 05-22-2010 19:50:56 Initializing Direct Input -------------------------------------- 05-22-2010 19:50:56 Error: (init_di) 05-22-2010 19:50:56 Source: 05-22-2010 19:50:56 Number: 0 05-22-2010 19:50:56 Description: 05-22-2010 19:50:56 Direct Input Init Failed -------------------------------------- 05-22-2010 19:50:56 Error: (InitDevice) 05-22-2010 19:50:56 Source: 05-22-2010 19:50:56 Number: 0 05-22-2010 19:50:56 Description: 05-22-2010 19:51:06 Terminating DXGame Engine Session 05-22-2010 19:51:07 Session: End Windows 7 x64 Intel Q9450 4GB RAM GeForce 8800GTX SLIx2 Worked on 2nd try...first try my software firewall popped up and minimized the d3d window, and when I tabbed back to it, it crashed (if that helps). |
My problem was security related as well. I didn't get any popup, but it worked after I added the exe to the "My Own Safe Files" list in Comodo.
It now flips between 60 and 61. |
Steady 60 on XP with 3.25 gb ram, 2.4 ghz Intel Core 2 Quad.
Ran fine... |
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Right you are (of course). Put Sync back on, held right around 60fps. And yeah, even at the higher rate, gameplay was just fine. |
Windows Home 7 Premium, i7 core CPU, ran at 60 FPS the entire time.
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FTR: a visual representation of the game using an engine like this would be the shizz and would make this an insta-buy for me.
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