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WW CLII Gorey Stories - Basement GAME OVER!!!
BEWARE THE RULES THAT APPEAR HERE...this is a variant game of werewolf that's part adventure game/ part werewolf. There will be excitement and intrigue and spookiness and oh yeah rules.
Basic Game Rules: 1. No editing posts. 2. No discussing game with outside people. Check with me if you are confused about being out of the game before posting in other outside threads. 3. Don't die. 4. Protect your blood. Make sure it stays inside you. 5. Conditional orders are allowed to make sure you don't perform an action on someone who has died so give multiple names just in case. 6. Do not direct quote anyone from PM or another thread. You may say things from the other thread but the source must be gone. NEVER direct quote a PM. Voting. Voting is a basic game concept. There will be times of voting. To vote for someone, say VOTE in boldface followed by their name. Like: VOTE MARY To change your vote you must first unvote the person you voted for, then revote: UNVOTE MARY VOTE JULIET There may be days where you aren't voting. Unless the game tells you you are voting, there is no need to vote. Deadlines: Day action deadline is 7 PM PST/10 PM EST, 7:01 is late, 7:00 is not. Night action deadline is 8 PM PST/11 PM EST, 8:01 is late, 8:00 is not. Victory: Individual Victory: Find more money(jewels, cash, gold, gems, goods etc) than anyone else. Team Victory: Party Guests (Villagers): Find all the "friends of Lord Snout" and eliminate them. Friend of Lord Snout (Werewolves): Kill villagers until you have a 1:1 ratio. |
Locations:
There are various locations in this game. In the description, you will find location names precisely noted and in CAPS. These locations may be a room name, or a direction. To go to another location, use the word GO in the same style as voting in boldface. Like.... GO STUDY GO UP GO IN You do this in thread. Locations and threads: When you go to a location, you might actually move to a different thread. There are multiple threads in the game, each with a name. You will be told which thread to go to based on your movements. (You will be told in thread. Do not move to a different thread until you are told). If you are told to move to a new thread, you must leave the current thread and go to the new one. When you arrive at the new thread, you may not go back and read any other thread. When you go to a new thread, you may read the entire thread all the way back to the beginning. (The rooms are weird and project past occurrences like movies on the wall). You may quote things from the thread you are in but you may never QUOTE something from another thread, although you may talk about something you remember or you may go physically GO back to another thread to get information you forgot. Items: There are various items in this game. These are ALSO noted in CAPS but not in the description of a room. You may interact with items. Some items may confer upon you certain powers and abilities. Likewise if there is anything inside or under the item, like treasure, you will get it. YOu may keep track of what specifically you have but its importance is for monetary purposes only and the total is all that matters. There is no inventory so you will never be "carrying an item" or passing it or anything. Some items may be furniture or other non-carryable things (like a SIDEWALK). Sometimes it may be confusing whether something is an item or a location. (such as a closet). A location will be located in the locations section at the end of the description. To interact with an item, use the format INSPECT like: INSPECT IRON MAIDEN Buttons and levers: When you encounter one, is will be a particular color. You may press or pull a lever in thread. You do so by saying the precise type of button. PUSH GREEN BUTTON PULL RED LEVER or PULL RED will suffice too. Levers and buttons may be pulled or pushed at any time. Doing so does not prevent you from looking at items as the levers are their own thing. The effects are varied and unknown and the results (and/or consequences) of a lever may happen at various times (immediately, at random, at one of the deadlines, etc) Treasure: If you find something of worth it will go into your treasure total. You may keep track of what you find, but the value is what is important. Turns: Moves are due by night action. If you move to a different room, state in thread GO location . Then that night you will move there. If you wish to INSPECT an item, you must do so by vote deadline/day action deadline. INSPECT item You may only inspect one thing. You may UNINSPECT and UNGO similar to UNVOTE and change your mind. If you and another are inspecting the same item, you may not both the benefit for it. In some cases the reward may be split, in others only one would receive it. It depends on what the reward/consequence is. INSPECTs are resolved during day action deadline and GOs at night action deadline. Write-ups: They will be late. Really late. Go get a sandwich and watch TV. I will be lenient on deadlines because of this. But get them in early anyway. Roles and concepts common to WW which you may or may not see: Brutal- When you kill the Brutal, the Brutal kills someone else automatically on the way down Hunter - The Hunter may kill one person as a night action, one time only. Seer - The seer may choose one person per night to see if they are bad or good. Cunning- A bad guy which scans as a good guy Bodyguard - The bodyguard guards another player every night, but it can be same person on back to back nights. If that player is chosen as a kill victim, the bodyguard saves them. If that person is the hunter's target,the bodyguard is killed instead. Lovers - Two characters that have a link and can sense when their loved one is near. When one dies, the other dies too. There may be other roles and rules not listed that come into play. |
![]() D is for Dubb, who perished of fits... Dubb became Lord Waldorf Tubshank, the Hunter! The spirit inside dubb...was Lord Waldorf Tubshank, the hunter from the villager side. He carried his trusty blunderbuss around in case a foxhunt breaks out. He shoots pheasant, he kicks bunnies and he wrestles bears. He even wears a large bearskin coat so that all know who they are messing with. He remembed where he hid his trusty blunderbuss and now have retrieved it. Whenever Lord Waldorf would visit he would spend endless amounts of time on the commode. In fact when he was out hunting, half the time he could be seen squatting behind a tree, using leaves for toilet paper. When dubb touched the commode and the remnants inside, it bought him back and rekindled that relationship with La Toilet and now he is Lord Tubshank. ![]() D if for Darth Vilus, who was swept out to sea... Darth Vilus became Madame Von Stuttervane, a villager! The tale of Madame Zorah Von Stuttervane – A sight to see was she. In her covered do. She wore a large turbin and what appears to be a misguided throw of patterns most Arabianlike. People think she may have powers but she I fear does not. She cannot conduct a seance but perhaps a symphony of three blind mice. Madame Zorah once had a cat. But it wasn't real it was just a figurine. But even so, she would take it with her wherever she would go. People would whisper about her and her cat. And What did Madame Zorah do to it that put it that way. But the answer nothing. She just liked it and bought it one day. And accidently left it behind at Lord Stout's. But now when DV touched it, she had returned. B is for Britrock assaulted by bears... Britrock became Lady Gloria Fairweather, a lover! A Coquettish and feminine knockout. Petite and lovely and a classy dresser. All eyes go to her when she enters a room, but she only has eyes for one man, Lord Montague Boxley whom she has pledged your eternal love. Her only wish was to be entwined in his arms again. When britrock touched the tub he summoned her back. Years before, Lady Fairweather would soak for hours in the tub, letting the creamy bubbles soften her skin and she would sip champagne for hours getting ready for her dates with Lord Boxley. Apparently a habit she wanted to continue as she has come back. S is for Spleen who fell down the stairs... Spleen became Lord Montague Boxley, the lover, was a stalwart army man and dashingly handsome. Women wanted him and men wanted to be him. He saved his affections for the fair Lady Fairweather who is his lover. He always knew when Lady Fairweather passed by. He'd know that perfume anywhere. How he longed to entwine her in his arms for another kiss. When spleen touched the bottle of Shiraz, a bottle that Lord Boxley was saving for a special night between himself and Miss Fairweather. But that special night never came. And so the bottle stayed in the cellar to this day...until spleen touched it and brought him back. Now he are he. D is for Danny, consumed by a fire... Danny became the Wuggly Ump, the Brutal! A vicious and horrible beast. It smells its prey for miles around and runs far to eat it. And when it does it’s a horrible sight indeed. Its appetite can never be satisfied. It is Brutal. When it are killed it is still eating when it dies and takes someone with it. Danny touched the pillow of the Wuggly Ump. It was his favorite pillow. He slept on it every night. Then he ate it. Then he pooped it out. And then its droppings were used to stuff it. And now IT has been summoned inside of Danny. ![]() S is for Saldana, who died of ennui... Saldana became the Bahhum Bug, the seer! It is a very good bug. Is it benevolent and somewhat silly being who wants to show others the folly of their ways by showing them the past present and future. No one really pays much attention to it as they are too busy laughing at the fact that it is a bug dancing in funny positions. Still it tries to show them the what’s what and who is who and who is good and who is bad. Saldana touched the carving. The favorite carving of the Bahhum Bug who would visit every day and carve his spirit friends into the billiard table. And now it has been summoned inside Sal. ![]() C is for Chief Rum, who sank in the mire... Chief Rum was Herbert Wainscotting, a villager – An ordinary man with an ordinary coat. And one day his coat decided that it wanted a more exciting life. SO it beat Herbert unconscious and wrestled itself free and went away and now lives on another man. A man of action and good looks. So Herbert got a new coat. One that likes a good book and a stroll through the park. When Chief touched the robe, he summoned Herbert. For the robe was a robe Herbert had been looking for for years. A simple robe that let him walk to the bath and it covered him well. And it was so comfy yet was a simple earthy color that Herbert loved that robe almost as much as the robe loved him. For the robe had been seeking just sort a man for years. But one day Herbert left the robe behind. And here it has stayed, waiting to bring Herbert back. And now it has... ![]() That is Herbert on the right with the coat that had long since left him. Z is for Zinto squashed under a train... Zinto was the Beelphazor the devil – He has been summoned many a time in a very disrespectful way and it is always the same for him. He simply must have their soul. He loves dancing with humans and then dancing away with their soul. leaving them as a mindless corpse. Then reappearing at inopportune moments to drag them away and throw them in a pit. People fear him most of all for their souls will leave them to stay with Beelphazor. Oh he are so misunderstood. Funny one would not not think a devil would drink wine but they do. Beelphazor's favorite was a Pinot Grigio and a most cursed Pinot Grigio it was. For the grapes were squeezed not in pits of hell but the pits of France. And no one ever comes back from that. This was the devil's last bottle. And it wants it... oh yes it wants it. And Zinto touching it has brought the devil back...to have a nice drinky-poo. ![]() P is for Passacaglia, who blew into bits... Passacaglia was the Reverend Lochlan Wearsome Bland, a villager – He was the revered of the devastating sermon. One day he gave the most devastating sermon ever. And all who listened were put into a deep sleep. And there they stay, to this day, unable to wake from that sleep. Even though Reverend Bland's sermon ended some 15 years before. They still sit and snore. Passacaglia touched the painting with the woman in the red dress. It was the favorite painting of Rev Bland who had never had an exciting painting in his life until he comfiscated it from an altar boy in his service. He hung it on his wall and looked at it. All of his other dull paintings in his house all thinned and melted away. And now with Pass's touch of the painting he brought him back. ![]() Leaderboard Zinto..................8750 pounds Danny................5625 pounds Britrock.............3750 pounds Saldana.............3450 pounds Chief Rum......... 3250 pounds Spleen...............3250 pounds Darth Vilus........3000 pounds Dubb..................1000 pounds (including 2 butler favors) Passacaglia.......0 pounds |
Signups......SIGN UP!
1. J is for JAG, who was strick with an axe ![]() 2. A is for Autumn, who swallowed some tacks ![]() 3. B is for Britrock, assaulted by bears, a lover ![]() 4. S is for Spleen, who was pushed down the stairs, a lover ![]() 5. C is for Chief Rum, who sank in the mire, a villager ![]() 6. D is for Danny, consumed by a fire ![]() 7. G's for Goldeneagle, embedded in ice ![]() 8. M is for Mauchow, devoured by mice ![]() 9. B is for Bholly, whose head got knocked in ![]() 10. D is for DaddyTargo, poisoned by gin ![]() 11. J is for Jackal, who slipped down the drain ![]() 12. Z is for Zinto squashed under a train, Beelphazor the devil ![]() 13. D is for Dubb who perished of fits, The Hunter ![]() 14. P is for Passacaglia who blew into bits, a villager ![]() 15. D's for Darth Vilus who was swept out to sea, Madame Zorah Von Stuttervane, a villager ![]() 16. S is for Saldana who died of ennui ![]() 17. B is for Booradley run through with an awl ![]() 18. N is for Ntndeacon, trampled under a brawl ![]() |
Hogworth lights an oil lamp and ushers Spleen, Mauchow, Zinto, and Saldana (and no one else...any others should leave this thread immediately) down the stairs down the plush green carpeted stairwell. This is actually the nicest basement you have ever seen. Very much a finished basement with windows at high levels. It is cool down here but pleasant. He ushers you down a hall and into a room, lights the room lamp, then closes the door behind you.
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1 Attachment(s)
Attachment 4449
You are in the Wine Cellar A very large collection of wine adorns the zig-zag cubbyholes of this wine cellar. Reds, whites, roses galore and not a two-buck chuck among them, nor even a Boone's Strawberry Hill. Among them you kind some oddly placed wines. Among these are a PINOT NOIR, a PINOT GRIGIO, a CHARDONNAY, a SHIRAZ, and a REISLING. Also in the corner is a large container which looks to be a CONTRAPTION that allows you to make your own wine. Several empty bottles sit by including one LARGE BOTTLE. There is also a large BARREL on its side. with a spout in it. Two of the bottles are actually levers. One is a purple lever and the other is orange. Exits: You may go up to the GROUND FLOOR. |
Hey everyone.
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hmm...so there is only one room down here with lots of things to look at?
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Do we announce what we are doing in thread or to CF? I sent mine early to CF via PM as I am in a meeting for most of the day with very limited access to this thread.
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Howdy fellow basement dwellers.
INSPECT SHIRAZ |
INSPECT BARRELL
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i thought it was supposed to be in the thread |
INSPECT LARGE BOTTLE
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there are quite a few plays here...i am wondering if pulling one of the levers will result in everyone in the thread (and subsequently everyone that comes down here after us) finding out what it does, or if only the one of us that pulls the lever will find out.
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but we don't know which bottle is a lever do we?
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not exactly, but based on the kinds of wine available, and assuming the bottles are clear so we are seeing the contents, the purple one has to be the PINOT NOIR or the SHIRAZ, and the orange one should be the CHARDONNAY...the other two should be yellow. |
dola, i know chardonnay is typically yellow as well, but it is the only one of the 3 that could be a rose/orange color
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Am I allowed to read the Ground Floor thread since that is where we all started?
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We need to vote too right ?
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Sorry guys, I forgot the game had started.
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Hogsworth appears through the door. "Your crazy ancient relative has money hidden around his mansion for you to find. You don't see anything about voting. Also, the levers are just levers and the bottles of wine are bottles of wine. They are not the same thing." He then shuts the door and leaves.
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spleen, i am not sure...better wait for CF to let you know the answer to that.
Mau, CF told us he would specifically tell us whether we had to vote or not on any given day..i didnt see anything that told us today was a voting day. |
thanks CF
UNINSPECT LARGE BOTTLE PULL PURPLE LEVER |
He reappears again from another door you hadn't seen before. "Oh do be careful of those levers. You never know what they will do. Levers and items are not mutually exclusive. Fiddling with one does not prevent you from fondling another. Levers and buttons may be pulled or pushed at any time. The effects may or may not happen immediately. Now excuse me while I update the rulebook" He closes the door again. There is a wall where he was.
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PULL ORANGE LEVER
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We do vote today correct Hogsy boy?
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I think I am going to....
Inspect Pinot Grigio |
If we have to vote today we need to decide if we are going to vote for someone in this room or one of the others.
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CF, does pulling the lever count as my action or do i still get to inspect something?
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Hogsworth looks around, "I don't see anything about voting Zinto. Now, please, just sit back and enjoy your treasure hunt. Let me bring you a beverage. Come. What would you like to drink?"
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"As above, Levers and the like are totally different things from items. Items may still be looked at even if you pull a lever." |
Hmm. Do we have some pull the other lever too then ?
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I think I will avoid being the one to pull the level for now. I'm scared to. I'm actually kind of scared about the barrel even like I might fall into it and drown or some crap but I also think it's a likely spot for lots of gold!
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I am the fiorst victim it seems. My computer just caught a virus and I finally got back into it. Scanning for werewolf viruses now. Hopefully things will be quick so I can get back to processing things.
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We really need to get to page two, everyone.
Order more drinks! I'll take another margarita please! |
*BONG*
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You all get very excited with your searching that you don't even hear the gong...and then the sounds of mechanical gears working behind the walls. You just continue dreaming your dreamy little dreams.
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Hmm, a lever in action, perhaps?
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Hang on, PC shut off so I'm back and still chugging. One more moment.
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GO GROUND FLOOR
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UNGO GROUND FLOOR
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INSPECT CONTRAPTION
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You look around and people are definitely finding things and doing their happy dance. You may start to enter your movements if you so desire.
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Okay, I just reread the rules sorry
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uninspect contraption
GO GROUND FLOOR |
Or perhaps I'm just trying to get this to page two..
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A hole in the ceiling opens and someone falls through.
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REVEAL YOURSELF!
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"Oh dear. Someone has pulled something."
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You hear the churning of machinery behind the walls and the whole room shifts and spits you out in another room then the wall shifts back leaving you in this other place.
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Hogsworth sticks his head in, "Are you all okay? Congratulations on all of you so far. If you haven't found something, don't worry. Don't give up! Stiff upper lip and all that. And someone has found a sparkling sword! And to the one I owe a favor, simply pull the bellpull in PM and I will meet with you secretly.
You may enter your movements until 9 PM PST. Everything is resolved thus far. |
Hey Hogwarts,
Can I read the Ground Floor thread? I don't think you have answered that question. |
GO GROUND FLOOR
Just in case I needed to do after day deadline. |
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I got dropped into here.
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Welcome to the Basement, GE.
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It's kinda of quiet down here.
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Still ten minutes left to enter movement orders if you wish.
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mauchow leaves and goes upstairs, leaving spleen, Zinto, Saldana, and the newly landed Goldeneagle to play in THE GAME ROOM.
mauchow please go to the Ground Thread. |
You are in the Game Room
It is very quaint indeed. In the center is a grand billiards table with frills hanging off all the pockets. The NE POCKET seems wrinkled. The CARVING of the base of the billiards table is exquisite. A fireplace is lit nearby over which a STAG HEAD hangs. Two leather chairs sit on opposite ends of a CHESS TABLE. In an alcove, a DART BOARD CABINET hangs. On the floor by the fire is a nice BEAR SKIN RUG. ON the wall is a BILLIARD RACK which holds the balls and cues. There is a funny looking crane with stuffed animals inside. On the outside is a grey button, a purple lever and a black lever. Exits: Up to the Ground Floor |
Quote:
"No you may not. Now pipe down or I'll turn you into Professor McGonnigal's pussy." |
ok, i kind of like the fact that anyone that walks down the stairs doesnt know where we all went.
i am a little concerned that one of you has a sword now...dont suppose whoever has it would like to admit to it. |
INSPECT DART BOARD CABINET
PUSH GREY BUTTON |
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I don't have it. I was thinking we could figure it out by process of elimination, but mau left the room, so I don't think we can. That also depends on everyone being honest which won't happen. |
You guys are boring down here.
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inspect stag head
Pull purple |
INSPECT CARVING
PULL BLACK LEVER |
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we really havent gotten anything to talk about unless you guys want to tell me what the results of your inspections were?;) |
GE, care to share how you got sent down here?
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I pulled a lever and I am assuming just dropped through. I did inspect something up there and found something that I am not sure will be useful or not. I think this is all sort of the pre-game. We are not voring yet and I am not sure if the roles have been defined either. If you do a certain combinations of things you become a wolf, seer, whatever. By the way, this is a tight house. |
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Those are smart observations. I think you're right. |
With that being said, I am not sure how we are going to use this information or how long CF's foreplay is going to last for. I have noticed that the middle floor is the most active, but of course I can't go in there to see what they are talking about.
The ground floor is very similar to this one or at least it was until I dropped down. I am going to go back to my stag head here. Hopefully I find something good. |
VOTE HOGSWORTH
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I actually do not mind voting for Hogsworth since the last game like this my hand ended up being a wolf.
Vote Hogsworth |
I will
Inspect Bear Skin Rug |
spleen drops through a hole and you hear a sucking sound as he is heard screaming up through the wall. You hear a splash of water after awhile.
(Spleen go to the Top Floor thread) |
Processing treasure....it shan't be a moment...
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saldana crawls under the billiards table to look at the carving. goldeneagle gets on a chair to look at the stag and Zinto feels inside the bear skin rug. Poor spleen fell through a hole on the way to the dartboard and did not get to look.
Suddenly bars spring up from around the billiards table, trapping saldana inside. |
Goldeneagle steps back from the stag after searching. He looks closely at the animal again and suddenly falls forward into the fireplace and is sucked up....and is gone.
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The motors start up again and a panel opens up. THe floor tilts up and you all slide into another room.
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You are in the Servants' Quarters
![]() A very humble room this is. A SIMPLE BED. A NICE CHAMBER POT. SIMPLE CURTAINS. Very plain room is this. There is an OLD WARDROBE, but nothing fancy. The is a PITCHER AND BOWL to wash up. And ONE DRAWER to keep your meager possessions. Nothing much of a room. It is quite the opposite of the grandiose richness upstairs. Black Lever, White Button, Yellow Button, Red Lever Exits: Upstairs |
Movement Night Action Deadline extended to Tomorrow(Saturday) at Noon PST.
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Am I still caged under the billiard table, or am I also in the servants room?
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I am not sure where to go?
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Strangely enough saldana, yes you are under the bed in a cage, preventing you from moving. But movement phase comes to an end and it lets you out. Movement phase done.
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Hogsworth enters, walks across the room, presses the red button, smiles, then leaves the way he came.
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Hmmmm I think I will follow Hogsworths lead and
Press the Red Button |
Suddenly you hear a voice, the unmistakable shaky voice of the master of the house, Lord Stout
“I am so glad you have all gathered in one place for me. It has made this so much easier. I must dreadfully apologie for, you see, you have received an Unfortunate Invitation. So while you greedily have been gathering bits and trinkets here and there, it’s all worth nothing to you now, for you are helping me settle an old score. Oh you still don’t understand? Well those things you have been searching and inspecting used to belong to some old friends of mine. I say friends but I really mean good for nothing thieves who stole from me, every one of them. And as each of them has touched or owned an item in this house (the items which you searched) when they used to spend endless summers here, now their spirits are summoned into you through these items. So sorry....but what you searched has now determined who is about to be inside you...which should be happening right about...now.” You all feel your minds melt away, then wander away, then run away from you. Yes it totally gets away from you. And now you....what were you doing? Oh yes you remember this place. What were you thinking of? You are at Lord Stout’s. The man who threw such lavish and wonderful parties and you would stay for simply days and consider it your home away from home. Well now, let the party continue! “Oh why have I done this? Why have I brought you all back here? Why, to kill you, of course! That’s right, you see I have also summoned, or rather YOU all have summoned some very powerful ...shall we say...acquaintances of mine. And they in turn will kill you. So I guess some of you will be killing the others, etc, etc but don’t let that kill the party. Why don’t you all continue with the venture I promised those other folk, you remember, the ones whose bodies you nowpossess. Yes that IS what we are talking about now aren’t we? So why don’t you forget about me and keep doing what you are good at....trying to take things from my house. The winner still takes all. And then my acquaintances will take you. Bravo!” Hmmmm you agree with this plan. Taking more money from Lord Stout was always your favorite hobby. |
The door creaks open and a momemt later Hogsworth sticks his head in.
"Hello? Is everything alright in here? I do realize this must be terribly frightful for you all and I will do everything I can to make your stay here more comfortable and...my word, all of you seem transformed. Like different people are staring back at me." "I don't like the sound of what the Master said. Inviting his friends to possess you? How dreadful. And the Master did know some very frightful...um...beings...creatures...entities...I won't call them humans. To think that any of YOU should be inhabited by such fiends. Oh dear, this is most terrible. Perhaps you should try and suss out who among you is here to do you harm and remove them post haste! Perhaps by drawing lots or simply by majority vote of anyone in the house. Why don't you just use the names you started with. Yes, I think that is the only fair thing to do." |
"Oh one more thing, if you did not receive a PM from the powers that be, please PM me. And if you have any questions, also please PM me. Now, could I offer anyone some dinner? Anything you like? And a drink too of course."
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I am just going to hang out here since I don't know where I am supposed to be.
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Ok, is it day time, night time, are we still supposed to interact with the room we were in?
i am a bit confused. |
alrighty...guess i will just assume we are still where we were.
inspect chamber pot push white button wonder if we are voting today |
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"Why yes sir, you are. That is what I've just explained." |
wow...so we have to vote without any information about who is in the lead, including ourselves?
even though it technically isnt day one, i will stick with my tradition vote dubb |
dola and no chance to make any kind of defense, or have anyone make a reveal that might change the vote!
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The sound of a panel opening is heard. Hmm something is different. The description of the room has changed slightly.
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Sorry that I haven't been on today Sal and GE, it was the first day of the semester and I have been off the wall busy getting into the swing of things.
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I guess we need to decide how we are going to vote. It has not been really active in the basement and I have not been anywhere else yet. Should we throw a random vote on someone in a different room or should we vote for one of the three of us in here.
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I am going to inspect...
Inspect the one drawer |
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