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tucker342 02-15-2004 02:25 AM

Great job GB!:)

SirFozzie 02-15-2004 04:17 AM

Now I'm itching for a mission :)

Tasan 02-15-2004 12:27 PM

Quote:

Originally Posted by Godzilla Blitz
The only one that came up short today was Tasan.

Are you really suprised by this? The legacy continues....

Godzilla Blitz 02-15-2004 03:10 PM

Update

October 27

As the EU COM Skyranger heads back to base, the USA COM Skyranger launches to clean up the UFO crash site in North Dakota. They should strike in mid-morning, which will give us plenty of daylight.

X-COM HyperWave Radar identified Ethereal communications from the craft before CapnMorgan shot it down. Ethereals are always such fun at parties.

On board:
Alf III, Achilles, Patman II, Illinifan V, AStott, Airhog II, Afoci, Wade Moore, Jeeber D, Mr. Bug IV.

Good luck, men!

Upcoming:
Monday (probably night): Mission 85
Tuesday: Updated Stats & Mission 86 Lead-in
Wednesday: Skyranger Transmission for Mission 86 (with our new Skyranger pilot!)
Thursday: Mission 86

illinifan999 02-15-2004 04:54 PM

Don't make me die in North Dakota please! We don't want an Illinifan VI. Maybe he'll run away like II or was it III?

tucker342 02-15-2004 05:56 PM

lol, can't even keep them straight anymore!:D

Godzilla Blitz 02-15-2004 09:22 PM

RING RING RING

Whoop! Whoop! Whoop! Whoops.

Calling everyone on guard duty at SAM COM and AFRICA COM! Pack up your gear and report to processing for active duty assignments.

There are 12 of you down there available (2 are AWOL, though). We need eight of you, so we'll take the first eight to respond. The slowest four have to clean the whole base by themselves and miss all the fun.

117. Psycho Cop II
119. Tucker II ( in transit)
121. Katon II
122. Mike Vic (in transit)
59. Daimyo II
94. Data King III
123. Vince
124. Sir Fozzie II (in transit)
125. Chief Rum IV
126. The Herd (in transit)
127. Hoops Guy (in transit)
128. ShaefIllini (in transit)

We're not calling off the waiting list yet, but if you're on the waiting list, we'll be calling quite a few of you once we reach the first of November, game time. Saves money this way; if we call you now we have to pay you for October.

Godzilla Blitz 02-15-2004 09:26 PM

Update

Skyranger Transmission

There is no word from the USA COM Skyranger. We are unable to raise them via radio. Probably just a technical difficulty. Don't worry.

illinifan999 02-15-2004 09:28 PM

:eek:

JeeberD 02-15-2004 10:43 PM

Uhoh, my first mission in forever and it sounds like trouble...

ShaefIllini 02-15-2004 10:47 PM

I'm ready for an assignment

hoopsguy 02-15-2004 11:17 PM

Reporting for duty. I'm sure I'll miss all the excitement here in Africa, but will do my best to cope.

MikeVic 02-15-2004 11:52 PM

Answering the call. Just don't put me in any nasty fights. I'm here for the status I'll gain as being a part of X-Com!

DeToxRox 02-16-2004 12:15 AM

I am ready for anything..

... ANYTHING.. (Lip lick)

tucker342 02-16-2004 12:44 AM

reporting for duty

tucker342 02-16-2004 12:44 AM

dola-

Quote:

Originally Posted by Godzilla Blitz
Update

Skyranger Transmission

There is no word from the USA COM Skyranger. We are unable to raise them via radio. Probably just a technical difficulty. Don't worry.


That can't be good....

tucker342 02-16-2004 12:45 AM

I was wondering why he was calling for 8 of us... I guess that answers my question...

revrew 02-16-2004 09:31 AM

Um, we can't lose Wade Moore. No. Nope, can't lose him. How many categories is he a leader in??

As for the EU Com mission, I was glad to wing a couple of those punks so our boys could get the kills. Just rip off alien appendages from long distance and send the youngsters in to mop up the mess. Nice mission, men. As for that shot into the hedge at my feet, you know what they say about "close" - it only counts in horshoes, hand grenades, and foreplay. Better luck next time, alien dogs.

SirFozzie 02-16-2004 10:04 AM

I'm in if I'm one of the 8 ;)

Answering active duty call :)

The Afoci 02-16-2004 10:14 AM

North Dakota isn't friendly.

Blade 02-16-2004 01:05 PM

Nice job on our mission, GB! Glad I could contribute with a few kills...

Let's hope the US team is alright...

The_herd 02-16-2004 03:22 PM

I can't count too well. So I'm just going to respond regardless of whether I'm in the 8 or not.

Blade6119 02-16-2004 05:11 PM

There are 5 guys with names beginning with A on this mission...this is like begging to die

Godzilla Blitz 02-16-2004 09:32 PM

The communication glitch was just that, a glitch…

(photos coming in an hour or so)

85th Mission: Ethereals in North Dakota

The USA COM Skyranger is barely airborne before it starts its descent to the North Dakota farmland. The short jaunt to the UFO crash site takes less than 30 minutes, and the men have to hurry through their equipment checks. The weather outside should be sunny and cool, a perfect day for combat.

Back in action after extended layoffs are both Illinifan V and AStott, both of whom have been out with wounds.

Wade Moore will lead us.

Our troops today:

Left Side:
1. Alf III (Heavy Plasma, Power Suit)
2. Achilles (Heavy Plasma, Power Suit)
3. Patman II (Blaster Launcher, Power Suit)
4. Illinifan V (Heavy Plasma, Power Suit)
5. AStott (Heavy Plasma, Power Suit)

Right Side:
1. Airhog II (Heavy Plasma, Power Suit)
2. Wade Moore II (Heavy Plasma, Power Suit)
3. Afoci (Heavy Plasma, Power Suit)
4. Jeeber D (Heavy Plasma, Power Suit)
5. Mr. Bug IV (Heavy Plasma, Power Suit)

The Skyranger descends through the clear skies to the North Dakota farmland. The men inside scan the battle field below. We appear to be coming down on the edge of a farm complex. We can see three two-story buildings: one sits to our exit’s immediate right; one sits about 40 yards away, off to the right rear of our exit; and the last sits straight out from our exit, about 60 yards away. We’re coming down on the southwest corner of the battle zone; the areas to the left of the exit and towards the nose of the Skyranger are secure zones. The battle today will occur to the right and rear of our craft. We can’t see the UFO, yet.

The Skyranger touches down. The ramp drops away and hits the ground with a thunk. Silence. Our tank heads down the ramp, reaches the bottom, and scans for aliens: nothing. Alf III and Airhog II exit the Skyranger and take up firing positions at the landing gear while our tank makes a more extensive search of the nearby area. We’re hemmed in by the three surrounding buildings, so we can’t see all that much, but there appears to be nothing nearby waiting to kill us. Still, these buildings are perfect hiding places for enemies; we’ll want to clear them as quickly as possible. We deploy in force.

Jeeber D and Afoci exit the Skyranger and head for the building (a barn) to our immediate right. Once there, Afoci blows a hole in the outer wall so the two men can enter and begin their search. Achilles and Airhog II follow our tank alongside a stone wall that leads up to the building (a house) off to our right rear. Once there, Airhog II blows a hole in the outer wall and the two men enter. Illinifan V and Alf III head straight out from our exit for the most distant building (another house). They reach it without incident. These two men can now see yet another two-story building just past a hedged-in grove behind and to the right of this building. Man, this is some tight quarters. While Illinifan keeps and eye out for aliens in the grove and more distant house, Alf III starts into the house the two men have just reached.


X-COM agents move in on a North Dakota village. October, 2003. X-COM Archives Photo

While these searches are going on, Patman II exits the Skyranger and sets up a firing position with the Blaster Launcher near the nose of the Skyranger. Our tank pulls back to a small open field that lies between the first two buildings. AStott and Mr. Bug IV exit the Skyranger and join it there. The two men follow our tank in a slow advance through the field to a low hedge at the far end. AStott and Mr. Bug can now see the UFO, a crossed-shaped scout, lying in a field about 30 yards beyond the two buildings nearest us.

The first two buildings are cleared without any sign of alien movement, but Illinifan V reports that he heard a house door close in the fourth building, and AStott and Mr. Bug can hear the whirring of UFO doors. We’re getting close. Jeeber D and Afoci take up positions on the far side of the first building, just behind a stone wall overlooking the field that sits in front of the UFO. Achilles takes up a position at a window of the second building that overlooks the UFO and intervening fields. Airhog, who has just cleared the rooftop of the building, also moves towards the edge overlooking the field and UFO. Illinifan V and Alf III continue securing the third building.

Suddenly, Achilles spots an Ethereal, about 30 yards away, approaching the second building through a field to the left of the UFO! Achilles goes to fire, but the Ethereal is too quick! A plasma blast races for the house, cuts through the window and slams into Achilles’ shoulder, badly denting the armor and sending waves of pain through his torso. Achilles gets off two quick shots before the Ethereal retreats, but they both sail badly wide. Achilles ducks out of sight to catch his breath and shake his shoulder loose. Airhog, up on the roof, moves closer to the edge to try and pick up the Ethereal, but he can’t spot anything. In the field to their right, AStott preps a grenade and makes a long toss to the location we think the Ethereal retreated towards. AStott’s grenade goes off an instant later, sending a cloud of turf and smoke skyward. Right after the explosion, we hear the frantic screams of a dying Ethereal! Nice throw AStott! Good to have you back! X-COM 1, Aliens 0.

Back at the third building, Alf, who’s now on the roof, gives the all clear. While he moves close to the edge of the roof in order to try to spot movement in the fourth building, Illinifan V advances there along a hedgewall. We hear another door click open in there, so we know someone’s home. With action likely, Wade Moore exits the Skyranger and jogs forward to help. Come out and play, Mr. Ethereal!

Back at the second building, Achilles regroups and moves back to the window, just in time to see another Ethereal approaching through the same field to the left of the UFO! Before Achilles can get a shot off, the Ethereal puts a cluster of low trees between him and Achilles, and Achilles loses sight of the alien. Up on the roof, Airhog preps and tosses a grenade towards the area behind the trees, but the grenade lands well short of its target and explodes harmlessly. Eat more Wheaties, Airhog!

In the field just south of these two men, Mr. Bug IV, our tank, and AStott begin a cautious advance towards the UFO through the intervening field. They keep their eyes open left as well, in case the Ethereal, or Ethereals, draw any closer. If we can draw close enough to the UFO, we can toss some grenades into the craft through the damaged roof.

Just south of these two men, Afoci and Jeeber D start through the fields that run alongside the right side of the UFO. They’ll try to sweep around the right side of the UFO, so as to come up on the exit door, which must lie on the far side of the craft. On the way, they may be able to get some grenades in through the roof as well.

Suddenly, the Ethereal reappears in the field in front of Achilles. Once again, Achilles is slow on the draw. The Ethereal fires a rocket right at Achilles! The bomb slams into the outside wall of the house, right beside Achilles’ window, and goes off with a pop: stun bomb! A cloud of noxious gas fills the air, but not enough of it gets inside the house to affect Achilles. A fraction of a second later, our men are hammered by a ferocious wave of alien PSI-energy! Everyone stands firm, though! Way to go, men! Achilles and Airhog shake off the chills from the PSI attack and open fire on the alien in the field. It turns to take cover, but Airhog hits it in the back with a shot that drives it to the ground screaming! The alien dies a few seconds later. X-COM 2, Aliens 0.

We continue our advance, but waves of PSI energy are washing over us at regular intervals now. Finally, just as Alf, Wade, and Illinifan are ready to rush to the fourth building, Alf’s will power caves in. He panics, drops his weapon, and starts running away. Wade and Illinifan are forced to move on without him.

At the second building, Achilles exits and Airhog jumps off the roof. They move forward through the field and join our tank and Mr. Bug, who have cut over from the field to the south. This unit will advance around the left side of the UFO.

Meanwhile, AStott cuts toward the right of the UFO and joins up with Afoci and Jeeber D. This unit starts tossing grenades in through the hole in the UFO roof. A number of crashes follow, but none of them bring any alien screams.

Suddenly, an Ethereal flies up over the roof of the UFO and advances on Achilles, Mr. Bug, and Airhog! It’s 30 yards away and closing fast. Crap! I forgot they can fly! The three men dive for cover as plasma blasts tear up the ground. Patman II, back at the Skyranger, snaps awake, alertly plots a quick firing course with the Blaster Launcher, and pulls the trigger. An instant later, the Ethereal looks up in horror as a Blaster missile screams down on it. The missile is a direct hit: the Ethereal is vaporized in a massive fireball. Boo yah! X-COM 3, Aliens 0.

We resume our advance, but we’re still getting hit with strong PSI attacks. While Alf blubbers away in the field just short of the fourth house, Wade and Illinifan make a careful search. Strangely, they find no aliens in the building. The doors Illinifan heard opening must have come from some other location.

Back at the UFO, we close in. Our tank leads the advance around the left side, and spots a couple of semi-destroyed shacks just past it. Aha! This must have been the source of the door sounds we heard. With Mr. Bug and Achilles close behind, the tank works it way through the structures, but finds no aliens.


X-COM agents close in on an enemy UFO. October, 2003. X-COM Archives Photo

On the other side of the UFO, AStott, Afoci, and Jeeber D expend their supply of grenades on the hole in the UFO roof, but they get no payback. Finally, grenades exhausted, they continue around the UFO.

We’ll use our tank for cover, and set up an ambush at the door with Mr. Bug and Achilles on the left side of the UFO. Airhog, who already has a kill, will stay in reserve. The two men follow our tank around the back side of the UFO, but suddenly a wave of PSI energy hits Mr. Bug, snapping his will to fight. He panics, and then goes berserk! He opens fire in random directions! Achilles and our tank scramble around a corner of the UFO to get away from the fire. Yikes! So much for that plan. We’ll use the men on the other side of the UFO.

AStott approaches the entrance alongside the wall of the UFO, while Afoci and Jeeber D set up a firing position on the UFO door from behind a low hedge. While we wait, Achilles tosses yet another grenade through the roof of the UFO. This time, the explosion gets us a horrific scream! Yes! We got one!

And that is the last alien! Finally. What a long mission just for four aliens. Ethereals are bastards.

Kills: Achilles, 1; Patman II, 1; Airhog II, 1; AStott, 1.
KIA: None.
Wounded: None
Attribute Improvements: Achilles, Patman II, Airhog II, AStott, Alf III, Jeeber D, Afoci.
Final score: One-hundred something (forgot to write it down).
Mission Notes:
I’m happy I was patient with this mission. There were a lot of places where I was tempted to cut corners to make the mission go faster, but I stuck to doing things right. A little tedious because of the cramped terrain in those houses, but it paid off. No casualties, good experience for such a low-kill mission.

AStott is a rising star in the X-COM ranks. Among agents with more than 10 missions, his 1.31 kill/mission average (KMA) is second only to Klayman’s 1.38 all-time high. Only two other agents with ten or missions—Blade6119 III (1.18) and Shorty (1.00)—have had a KMA of 1.00 or higher. If past performance is an indicator of future gains, AStott may want to cool off. Klayman, Blade 6119 III, and Shorty are all dead.

Airhog II saw his bravery go up ten big points!

illinifan999 02-16-2004 09:35 PM

I survived!

tucker342 02-16-2004 10:36 PM

whoa you scared me GB:D

Blade6119 02-16-2004 10:44 PM

damn...that was one bad mission for achilles...gets shot, is too slow like 10 times, get shot at by 2 rockets, has his closest squadmate turn evil(mr.bug)...that last kill was nice, but everytime something went bad achilles was their. i feel for you man, as Blade6119 is a walking target in godzilla's world.

JeeberD 02-16-2004 10:56 PM

Woohoo! I was worried that those PSI attacks were going to get me. Glad to see I was able to resist them and get some attribute improvements... :)

3ric 02-17-2004 02:33 AM

Whew. With that many men called up, I feared this mission would be like the movie about the "Black Sox Scandal"...

...

...you know, "Eight Men Out".

*rim shot*

Alf 02-17-2004 07:31 AM

I seem low against PSI attacks...

fantastic flying froggies 02-17-2004 09:47 AM

Quote:

Originally Posted by Alf
I seem low against PSI attacks...


You psi weakling !!!

:p

kingfc22 02-17-2004 04:19 PM

Quote:

Originally Posted by Alf
I seem low against PSI attacks...


So you finally came out from underneath your rock?

Poli 02-17-2004 04:23 PM

AE reporting for duty. For the waiting list, whatever. BS I'm not getting paid this month.

Sectoid Leader 02-17-2004 04:35 PM

Silly humans. You think you own the world? You think you are safe behind your Blaster Launchers? You have no power. We toy with you.

Watch this.

Calling Mr. Tasan. Tasan. Tasan. Tasan.

This is Sectoid Leader, Tasan.

We have decided to kill you, Tasan.

You will never see November.

Fonzie 02-17-2004 04:52 PM

Quote:

Originally Posted by Sectoid Leader
Silly humans. You think you own the world? You think you are safe behind your Blaster Launchers? You have no power. We toy with you.

Watch this.

Calling Mr. Tasan. Tasan. Tasan. Tasan.

This is Sectoid Leader, Tasan.

We have decided to kill you, Tasan.

You will never see November.


:eek:

Tasan 02-17-2004 04:54 PM

Quote:

Originally Posted by Sectoid Leader
Silly humans. You think you own the world? You think you are safe behind your Blaster Launchers? You have no power. We toy with you.

Watch this.

Calling Mr. Tasan. Tasan. Tasan. Tasan.

This is Sectoid Leader, Tasan.

We have decided to kill you, Tasan.

You will never see November.


EEK!

Why pick on me all the sudden?

*runs and hides under a rock*

AStott 02-17-2004 05:15 PM

Yes! Yes! I'm back! Sweet!

What? Me cool off? Not a chance. You underestimate my skills!

Godzilla Blitz 02-17-2004 08:08 PM

Communication

Didn't mean to scare everyone on that last mission. ;)

We still are calling up those eight agents, though, and we still need two to answer the call. Katon, PsychoCop, Vince, Daimyo, Data King, and Chief Rum, your phones are ringing.

Sectoid Leader: How bold! Calling out death! Trying to jinx us? We'll see. But I might start counting your own days left. It might be Tasan that shows up to personally rip your throat out.

Tasan: Don't let him shake you. Ain't nothing going to happen to you. (If you do want to stay out of action until next month, let me know).

AStott: Yup. I was off on those wounded days. As usual. Back in action, with another kill. You are a machine.

Ardent: Welcome back! Good trip? This thread dropped down to number 15 or so without you around to bump it up to the top. ;)

Jeeber D: Yes. Nothing phased you. Well done. And skills are up to boot!

Tucker, Blade: Thanks!

Blade6119: Yeah, Achilles is lucky to be alive. And that mission was hard as hell to keep everyone straight when I wrote it: all those "A" names! Eek. (Insert A-Team joke here).

I'll get those photos up tonight, by the way.

Godzilla Blitz 02-17-2004 08:12 PM

X-COM II Troop Master List (After Mission 85)

USA COM
Code:

ID  Name              Status    Rank      Miss.  Kills 
14.  Wade Moore        Active    Colonel  24    22   
43.  Achilles          Active    Sergeant  18    14   
46.  Patman II        Active    Captain  20    11   
55.  Sublime II        Active    Squaddie  14      9   
61.  Rawisdan          Active    Squaddie  14      7   
73.  CTHomer          Active    Squaddie  10      6   
74.  AStott            Active    Captain  13    17   
75.  Alf III          Active    Squaddie  7      4   
92.  Jeeber D          Active    Squaddie  7      5   
93.  Afoci            Active    Squaddie  7      4   
96.  Illinifan V      Active    Squaddie  5      3   
98.  MrBug IV          Active    Squaddie  7      3   
112. Airhog II        Active    Squaddie  2      1   
113. Anxiety II        Active    Squaddie  1      1   
114. Blade6119 IV      WND (1)    Squaddie  1      0   
115. Klayman III      Active    Squaddie  1      1   


EU COM
Code:

ID  Name              Status    Rank      Miss.  Kills 
2.  jfbbis            Active    Colonel  20    19   
10.  Kodos            Active    Commander 23    22   
19.  Revrew            Active    Captain  22    18   
37.  The Time          Active    Sergeant  19      6   
66.  Tasan            Active    Squaddie  14      6   
70.  Naiwf            Active    Sergeant  13      9   
89.  RealDeal III      Active    Squaddie  10      4   
90.  Coffee Warlord II Active    Sergeant  10      8   
97.  Blade III        Active    Squaddie  5      6   
101. Wolfpack          Active    Squaddie  6      5   
102. Japherwaki II    Active    Squaddie  8      7   
105. Swaggs            Active    Sergeant  8      6   
110. Breeze            Active    Squaddie  2      2   
116. Chuck U Farley    Active    Squaddie  2      2   
120. Sachmo III        Active    Squaddie  2      1   


ASIA COM
Code:

ID  Name              Status    Rank      Miss.  Kills 
15.  Rich 1033        Active    Squaddie  19    13   
35.  Jeff Nights II    Active    Captain  22    10   
39.  Thomkal II        Active    Sergeant  17    15   
41.  Fat Football II  Active    Sergeant  18      8   
45.  Danny VanHalen    Active    Sergeant  17    13   
52.  Qwikshot II      Active    Captain  17    11   
76.  Fonzie II        Active    Squaddie  10      7   
78.  Render II        Active    Sergeant  11      6   
84.  Split Pers III    Active    Squaddie  6      7   
103. Condors II        Active    Sergeant  6      7   
106. Travis III        Active    Squaddie  6      4   
108. Zippy II          Active    Squaddie  4      2   
109. Glengoyne        Active    Squaddie  3      2   
111. 3ric IV          Active    Squaddie  3      1   
118. Calis            Active    Rookie    1      0   



SAM COM
Code:

ID  Name              Status    Rank      Miss.  Kills 
71.  Wignasty          Active    Squaddie  7      3   
117. Psycho Cop II    Active    Rookie    0      0     
119. Tucker II        Active    Rookie    0      0     
121. Katon II          Active    Rookie    0      0     
122. Mike Vic          Active    Rookie    0      0     



AFRICA COM
Code:

ID  Name              Status    Rank      Miss.  Kills 
59.  Daimyo II        Active    Squaddie  9      5   
94.  Data King III    Active    Squaddie  5      2   
123. Vince            Active    Rookie    0      0     
124. Sir Fozzie II    Active    Rookie    0      0     
125. Chief Rum IV      Active    Rookie    0      0     
126. The Herd          Active    Rookie    0      0
127. Hoops Guy        Active    Rookie    0      0
128. ShaefIllini      Active    Rookie    0      0


X-COM II Troop Attributes
Code:

     
    Name              TUs  Sta  Hlt  Brv  Rea  Fir  Thw  Str  PsD  PsS
2.  jfbbis            75  82  61  30  35  82  58  56
10.  Kodos            80  90  58  50  61  79  73  57
14.  Wade Moore        79  81  56  30  59  91  72  67
15.  Rich 1033        75  68  44  20  55  54  70  62
19.  Revrew            76  70  55  30  37  66  59  60
35.  Jeff Nights II    68  75  54  60  32  64  60  52
37.  The Time          72  81  54  50  62  53  57  51
39.  Thomkal II        70  92  60  30  56  50  61  49
41.  Fat Football II  71  72  43  50  38  69  73  52
43.  Achilles          73  74  57  10  46  79  79  53
45.  Danny VanHalen    75  79  48  10  42  63  78  51
46.  Patman II        76  69  53  60  47  52  79  55
52.  Qwikshot II      73  81  45  10  58  77  65  52
55.  Sublime II        72  73  44  10  40  73  76  55
59.  Daimyo II        65  60  48  30  47  70  64  43
61.  RawisDan          68  50  37  60  37  67  74  48
66.  Tasan            66  62  46  50  39  65  58  52
70.  Naiwf            74  70  53  50  40  62  69  49
71.  Wignasty          64  45  37  20  38  61  72  44
73.  CTHomer          68  67  38  10  58  45  62  46
74.  AStott            74  60  53  50  55  72  62  58
75.  Alf III          62  57  36  40  52  50  55  46
76.  Fonzie II        68  74  52  20  42  63  79  46
78.  Render II        66  59  45  50  57  72  69  46
84.  Split Pers III    66  68  42  30  40  64  67  41
89.  RealDeal III      73  72  35  60  47  65  68  54
90.  Coffee Warlord II 73  81  46  60  38  72  69  45
92.  Jeeber D          61  58  41  20  30  60  79  37
93.  Afoci            62  59  37  30  40  45  54  47
94.  Data King III    63  52  31  50  36  52  58  35
96.  Illinifan V      57  50  44  50  56  53  66  40
97.  Blade III        66  72  48  50  63  48  62  35
98.  Mr. Bug IV        61  64  45  10  34  69  66  34
101. Wolfpack          65  72  36  40  36  62  59  36
102. Japherwaki II    67  78  43  20  32  52  53  49
103. Condors II        64  67  37  60  51  68  66  50
105. Swaggs            66  74  44  60  51  73  69  44
106. Travis III        65  61  43  30  54  69  58  35
108. Zippy II          58  71  35  40  47  69  51  35
109. Glengoyne        64  67  44  30  34  67  53  42
110. Breeze            61  49  35  60  31  67  54  41
111. 3ric IV          52  61  31  30  45  50  56  25
112. Airhog II        56  67  30  60  56  44  54  29
113. Anxiety II        55  66  37  30  57  64  67  40
114. Blade6119 IV      55  47  41  10  37  72  60  27
115. Klayman III      62  73  41  30  34  69  57  31
116. Chuck U Farley    57  64  34  40  53  66  76  34
117. Psycho Cop II    50  61  28  10  60  67  50  37
118. Calis            55  56  26  50  39  55  73  29
119. Tucker II        58  60  26  60  50  55  64  29
120. Sachmo III        56  57  35  50  46  57  57  36
121. Katon II          50  49  28  40  55  67  54  37
122. Mike Vic          59  41  38  10  32  44  52  34
123. Vince            53  65  26  10  45  64  57  39
124. Sir Fozzie II    60  65  27  10  31  67  50  25
125. Chief Rum IV      55  46  25  30  50  52  63  38
126. The Herd          51  66  37  40  58  50  77  40
127. Hoops Guy        52  49  36  40  41  59  65  24
128. ShaefIllini      55  45  40  10  59  56  64  28

Key: TUs = Time Units; Sta = Stamina; Hlt = Health; Brv = Bravery; Rea = Reactions
    Fir = Firing; Thw = Throwing; Str = Strength; PsD = PSI Defense; PsS = PSI Skill

Support Personnel
Code:

Head of Research: Craptacular
(Current researching focus: Cydonia or Bust, Fusion Missile)
Head of Engineering: Sterling Ice II
(Current manufacturing focus: Power Suits, Fusion Ball Bombs, Hover Tank, Firestorm Fighter)
US Interceptor Pilot: CapnMorgan (10 Kills)
EU Interceptor Pilot: Superman  (10 Kills)
AS Interceptor Pilot: Toddiec IV ( 9 Kills)


Attribute Leaders (After Mission 85)
Code:

Time Units: (80) Kodos
Stamina:    (92) Thomkal II
Health:    (61) Jfbbis
Bravery:    (60) (Ten tied)
Reactions:  (63) Blade III
Firing:    (91) Wade Moore
Throwing:  (79) Fonzie II, Achilles, Patman II
Strength:  (67) Wade Moore


Attribute Doggies (After Mission 85)
Code:

Time Units: (50) PsychoCop II, Katon II
Stamina:    (41) Mike Vic
Health:    (25) Chief Rum IV
Bravery:    (10) (Eleven tied)
Reactions:  (30) Jeeber D
Firing:    (44) Airhog II, Mike Vic
Throwing:  (50) Sir Fozzie II, Psycho Cop II
Strength:  (24) Hoops Guy


Top Ten Kills Leaders
Code:

1.  Wade Moore          22
1.  Kodos                22
3.  Jfbbis              19
4.  Klayman (KIA)        18
4.  Revrew              18
6.  Astott              17
7.  Shorty (KIA)        16
8.  Thomkal II          15
9.  Achilles            14
10. Three tied with      13


Waiting List
Code:

ID  Name              Base        Status    Rank    LBrvOK?  OptUp?
129. Joker Ace          -          AWOL      Rookie  Yes      No
130. Ardent Enthusiast  -          On Call    Rookie  Yes      Yes
131. Peregrine          -          On Call    Rookie  Yes      No
132. Raven Hawk II      -          On Call    Rookie  Yes      No
133. Northwood DK      -          On Call    Rookie  Yes      No
134. Shorty II          -          On Call    Rookie  Yes      No
135. Lokugh III        -          On Call    Rookie  Yes      Yes
136. BYU II            -          On Call    Rookie  Yes      No
137. Kingfc            -          On Call    Rookie  Yes      Yes
138. Barkeep            -          On Call    Rookie  Yes      Yes
139. Fantastic Froggies -          On Call    Rookie  Yes      Yes


JeeberD 02-17-2004 08:26 PM

My reaction attribute didn't improve... :(

Poli 02-17-2004 08:57 PM

Couldn't my phone be ringing, instead?

By the way, I sent that nasty Sectoid Leader a mean PM. :)

Poli 02-17-2004 09:03 PM

Two things to remember for the next time I drive:

1. Get a driver's license.

2. Have proof of insurance.

I'd like to thank the Illinois state trooper he helped me figure that out.

Can't believe I got off with a warning.

My license expired in 99, but I've been told for as long as I can remember that as long as I have a military id, my license is valid. Problem is, my wallet was stolen last month, along with my expired license. So now I don't even have an expired license to show people.

My proof of insurance was in the trunk, along with my groceries, books, uniforms, and my suitcase of clothes. IE, my trunk was packed. I put my insurance card (and everything else) in the trunk while my window was busted out. I just hadn't put my insurance card back in the glove box.

But yes, it was a great trip. Four day weekends rule.

Blade6119 02-17-2004 09:11 PM

oh god, lets all feel bad for ardent and his sob story...fuckin elitists ;)

tucker342 02-17-2004 09:14 PM

AE, you've had bad luck lately haven't you?:D

JeeberD 02-17-2004 09:21 PM

Bad luck? He should have gotten at least two tickets. Sounds like great luck to me... :D

Poli 02-17-2004 09:23 PM

Actually, I considered not getting ticketed this time "lucky". I got a "warning" for broken head light. Nothing else. :)

Blade6119 02-17-2004 09:25 PM

why does ardent talking about his broken head lights make me think of his wife?

Godzilla Blitz 02-17-2004 09:36 PM

Update

October 28-29

UFO sightings are reaching a frantic pace. On the 28th, Superman knocks down a UFO scout in Slovakian airspace. We scramble the ASIA COM Skyranger late that day in order to begin an assault early on the 29th. As it's on its way across Russia, we pick up two large UFOs on route to Europe. They weave back and forth over the landscape, as if they are looking for something. Shortly before dawn on the 29th, both UFOs touch down in central Germany, within five miles of each other. We're in luck! The ASIA COM Skyranger is only a few hours away, and we can get the EU COM Skyranger airborne within the hour. With luck, we might be able to catch both UFOs at dawn, right before they take off.

We reroute the ASIA COM Skyranger towards Germany, scramble the EU COM Skyranger and launch for Germany, and launch the USA COM Skyranger for the downed scout in Slovakia.

Big day coming up. Three missions. Two of them biggies.

EU COM goes in first, as they reach their target at dawn on the 29th.

On board:
Jfbbis, Kodos, Japherwaki II, Tasan, Coffee Warlord II, Blade III, Breeze, The Time, Naiwf, and Sachmo III.

Good luck men.

I should also note that we've got some new Skyranger pilots with us now. These will be their first missions!

Coffee Warlord 02-17-2004 09:47 PM

Landed large UFO? Rock! Commander Kodos and his grizzled right hand, Sergeant CW on the job!

Tasan 02-17-2004 11:19 PM

No problems with the sectoid leader, I should have reacted better, what with my 50 bravery and all. Keep me in the game, waxing him and his kind as only I know how. (Wide left, letting someone else get a good shot and kill it)


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