Front Office Football Central

Front Office Football Central (http://forums.operationsports.com/fofc//index.php)
-   FOFC Archive (http://forums.operationsports.com/fofc//forumdisplay.php?f=27)
-   -   Alright, boyz!! Here we go...FM 2007 First Impressions (http://forums.operationsports.com/fofc//showthread.php?t=53533)

Flasch186 02-21-2007 12:56 PM

i dont understand something...I got the FM demo. I cant find WWSM to DL? Yet it shows up in my start menu and plays when clicked on but I dont remember buying it!! ??? wierd.

AlexB 02-21-2007 01:09 PM

Quote:

Originally Posted by FrogMan (Post 1399048)
while I'm not playing the game much at this moment, I just saw that the data update with patch 7.0.2 have just been released over at www.sigames.com.

Here's the changelist:


FM


General
=======
- When a player on loan is transferred to a third team, his stats are now cleared down properly.


Contracts
=========
- Stopped lower level free agent and older players asking for 5 year deals


If the first one mean the problem of missing sections of player history has been solved, I might fire this game back up over the weekend...

Pumpy Tudors 02-21-2007 01:23 PM

As soon as the WWSM patch is out, there goes my life, I guess. :)

bulletsponge 02-21-2007 01:46 PM

Quote:

Originally Posted by henry296 (Post 1398644)
Quick question. I loaded too many leagues and my game is bit slower than I would like. Is there anything that I can do to reverse the situation. I'm in season 5 and attached to my team. We were promoted to League 1 in the second year and just missed a playoff spot in year 4.

Also, a couple of years ago signed a nice young left back for 10,000. He played 17 games for me. In the next off season my chairman accepted on offer that was too good to pass up, about 1.2Mm. The next offseason he moved to Chelsea for 22.5MM. During the July 1st move, I got a notice about receiving 5MM. I didn't remember that there was a 20% of next sale clause. My original 10,000 turned into over 6MM. Woohoo!!


theres a "saved game cleaner" that makes saved games run faster or smoother, you can find it in the editors forum at SI Interactive

Toddzilla 02-21-2007 02:18 PM

Quote:

Originally Posted by bulletsponge (Post 1399133)
theres a "saved game cleaner" that makes saved games run faster or smoother, you can find it in the editors forum at SI Interactive

The link over there seems to be dead - do you have the utility? Can you u/l it somewhere?

bulletsponge 02-21-2007 02:44 PM

Quote:

Originally Posted by Toddzilla (Post 1399162)
The link over there seems to be dead - do you have the utility? Can you u/l it somewhere?


No, i just remembered seeing it there. i bet is you ask in that forum someone will point you in the right direction

DaddyTorgo 02-21-2007 04:32 PM

I think i have it. I'll check later tonight

Easy Mac 02-21-2007 04:47 PM

Quote:

Originally Posted by Pumpy Tudors (Post 1399109)
As soon as the WWSM patch is out, there goes my life, I guess. :)


It is out

Easy Mac 02-21-2007 05:19 PM

Just so people know, Beckham is transferred to the Adelaide Galaxy and not the LA Galaxy

Pumpy Tudors 02-21-2007 07:09 PM

Quote:

Originally Posted by Easy Mac (Post 1399333)
Just so people know, Beckham is transferred to the Adelaide Galaxy and not the LA Galaxy

Supposedly, they'll have an updated version of the patch tomorrow to fix this. Also, it only affects people who have the Australian league selected.

Easy Mac 02-21-2007 07:12 PM

Anyone know why the MLS didn't show up for as a league that I could select after I edited the database? I only added 2 stadiums to MLS teams (that were already there but unassigned) and transferred Beckham to LA, and suddenly the only league available from North America is Mexico.

daedalus 02-21-2007 10:06 PM

Quote:

Originally Posted by Marc Vaughan (Post 1398851)
When a board draw up a shortlist for feeder clubs they take into account situations and prioritise them accordingly - for instance smaller clubs are less likely to purchase foreign players and so will tend to find larger clubs from whom they can loan players, similarly if you're in a nation where work-permits at a big issue (and large enough to buy from abroad) then the board will look at ways around these problems ... (just common sense really).

Common sense as far as you and I sit and talk, obviously. On the other hand, you can about count the number of games that can remotely attempt "common sense" on one shop teacher's hand.

Flasch186 02-24-2007 06:10 PM

anyone know of a tutorial for downloading and installing graphics addons....The readme's are shite and now I have graphics files unzipped all over the place. some showing up, some not, but the tree and file structure has me completely confused. /Players/kits/db/eng......I dont have that stuff!! What is going on?

Shepp 02-25-2007 09:05 AM

I used the instructions from here to set up all of my graphics addons and its worked like a charm.

hxxp://www.fmgraphics.co.uk/index.ph...ews&news_id=17

Quote:

Well im going to make this short and quick, it's really simple to put graphics into FM 07. With SI changing the format, it means you don't have to go around looking for the folders, instead you can put them in one place and just load them from there. So here goes:


Go into My Documents and locate the Sports Interactive/Football Manager 2007 folder.

*Secondly Create a folder called "Graphics".

*Inside this folder, you can either just paste everything you download into it, or sort them into the following, Logos, Facepacks, Kits & Others. Making it even easier for you to insert them.

*Then once you have put all the graphics into this folder, load up FM 07.

*Go into preferences and down the menu panel, you will find "Display & Sound" click on it.

*You will find the following options "Skin Cache" & "Always Reload Skin On Confirm".

*Untick the "Skin Cache" option.

*Tick the "Always Reload Skin On Confirm".


Flasch186 02-25-2007 09:20 AM

...thats helpful BUT the problem im having is when I unzip/extract some of the downloads it is also creating a tree structure too....can the game find /e2g_logo/premiership/myfriendsteveslogoset/bigpicture/smallpicture/arsenal for arsenal? Or does it need to be RIGHT there on top of the structure right after graphics?

Shepp 02-25-2007 10:19 AM

I don't know for certain but I don't think it matters what the directory structure looks like. So long as there is a corresponding config.xml file in the directory with the files that you are adding to the game.

My interpretation of the article I manetioned is that if you really wanted, you could just plop everything into just the graphics directory. The problem would be that you would have to created a unified config.xml file.

The file structure exists mainly to keep things modular and uncluttered.

MrBigglesworth 02-25-2007 02:29 PM

This is actually an '06 question but may apply to '07. I'm managing in England, it says that if a player is under the age of 24 and is not offered a contract greater than or equal to what he makes now that he can go on a free transfer. Do I have to offer a contract and have him turn it down to get paid if someone signs him?

Marc Vaughan 02-26-2007 02:27 AM

Quote:

Originally Posted by MrBigglesworth (Post 1402610)
This is actually an '06 question but may apply to '07. I'm managing in England, it says that if a player is under the age of 24 and is not offered a contract greater than or equal to what he makes now that he can go on a free transfer. Do I have to offer a contract and have him turn it down to get paid if someone signs him?


Yes - strange but true.

DaddyTorgo 02-26-2007 08:17 AM

Quote:

Originally Posted by Marc Vaughan (Post 1403096)
Yes - strange but true.


do what i do in those cases. offer him the absolute worst contract ever that you know there's no way in hell he'd ever accept.

Marc Vaughan 02-26-2007 08:24 AM

Quote:

do what i do in those cases. offer him the absolute worst contract ever that you know there's no way in hell he'd ever accept.
But don't forget that it has to be at least as good as his current one ...

DaddyTorgo 02-26-2007 08:27 AM

Quote:

Originally Posted by Marc Vaughan (Post 1403142)
But don't forget that it has to be at least as good as his current one ...


right. but odds are if you want to keep him/if he's worth getting $$ back for, then he'll want a raise. but maybe that's just because I tend not to be a LLM so when this happens to me it's with guys who are 22-23 who are coming off their first deal and who if it's worth me getting anything back for them (read millions of dollars not like 350k) then they have the desire to play first-team football and get paid significantly more than their sub million-dollar salaries

MrBigglesworth 02-26-2007 11:28 AM

Quote:

Originally Posted by Marc Vaughan (Post 1403142)
But don't forget that it has to be at least as good as his current one ...

Thanks! What is taken into account to decide if it is better, just the salary or the bonuses too?

SirFozzie 02-26-2007 11:38 AM

Just the salary.

tucker rocky 02-26-2007 07:51 PM

I purchased the WWSM about a week ago.

After simming 18 seasons, I finally get a job offer I want.
HC of New England of the MSL.

I simmed a bunch of seasons, to also rid most of the presently known players.

I seem to be doing ok, 3rd place, halfway into the season.
My board wants new, fresh players on the squad, so I've been busy weeding out the older, non-factor players, and bringing in some fresh younger players.

This is the job I really wanted, coaching one of the MSL teams.

MrBug708 02-26-2007 08:15 PM

How long did it take you to sim those seasons?

tucker rocky 02-26-2007 11:46 PM

Quote:

Originally Posted by MrBug708 (Post 1403742)
How long did it take you to sim those seasons?


About 4 days, letting it sim through the night, saving in the morning, then bringing it back up after coming home from work.

It would sim roughly 4 seasons during the night.

My job offer came on the weekend, when I could watch the open job offers.
When I saw the New England job open up, I immediately applied.

Flasch186 03-01-2007 03:40 PM

alright...

finally...

what a great DEMO, got me hooked. But now how do I go about purchasing the license and continuing my game without having to download the whole thing again?

Thsi especially sucks because I have the day off and cannot continue my career with the Silkmen until someone tells me how to register this thing :(

Marc Vaughan 03-01-2007 06:25 PM

Quote:

what a great DEMO, got me hooked. But now how do I go about purchasing the license and continuing my game without having to download the whole thing again?
If you downloaded the 'try and buy' style demo then just enter your details and you're away - otherwise I'm afraid you'll either have to locate it in a store (or mail order) .... or download the purchasable version (apologies if this is the case).

Flasch186 03-01-2007 06:26 PM

grrr, ill bet i downloaded the NON try and buy version....

Will my save game work if I just move it over after buying the Try and Buy one (i just downloaded for 2 hours :) )

of course after uninstalling the other one....

FrogMan 03-01-2007 07:44 PM

wait, if you are playing with worldwide soccer manager 2007, it should be the try and buy as I don't think they put out a non try and buy demo for it.

However, if it's FM2007 that you are playing, you need to download WSM or buy a CD version of it...

FM

FrogMan 03-01-2007 07:44 PM

dola, and from everything I've read, savegames should be compatible between WSM and FM.

FM

Flasch186 03-01-2007 07:49 PM

im tellin' ya it WAS WWSM, and there is no elicense stuff going on at all on it. this is post patch, so perhaps thats something. Honestly though Im glad, my graphics folder was a disaster and the FMC graphic pack is a great, clean addition.

bulletsponge 03-10-2007 08:56 PM

somebody help me!

Im playing in the EPL and just got my first feeder club outside England so i can send people there that cant get a WP. how do i sign someone and send them there if i cant get a WP for them in my home country to begin with? is there an option to send them to the feeder immediatly after they agree to sign with me before they apply for a wp? or if they get turned down for a wp is there an option to send them to a feeder instead of having the contract voided?

DaddyTorgo 03-11-2007 12:52 PM

Quote:

Originally Posted by bulletsponge (Post 1415520)
somebody help me!

Im playing in the EPL and just got my first feeder club outside England so i can send people there that cant get a WP. how do i sign someone and send them there if i cant get a WP for them in my home country to begin with? is there an option to send them to the feeder immediatly after they agree to sign with me before they apply for a wp? or if they get turned down for a wp is there an option to send them to a feeder instead of having the contract voided?


the 2nd thing you said. You apply and it's turned down and then there should be an option (or maybe the option is after the appeal, I don't play in england so I dunno) to send them to your feeder team.

bulletsponge 03-11-2007 01:28 PM

Quote:

Originally Posted by DaddyTorgo (Post 1415713)
the 2nd thing you said. You apply and it's turned down and then there should be an option (or maybe the option is after the appeal, I don't play in england so I dunno) to send them to your feeder team.


ok thanks

Easy Mac 03-11-2007 01:53 PM

So one of the Marcs, any thoughts on opening up the game for customization, a la OOTP? I know we have an editor (which at least for WWSM, isn't nearly as fluid as the integrated one from previous years), but what about allowing us to create a custom league or two to play. I think you'd be amazed how much your fanbase would have fun with it. Even if they were just stock, pick a league structure that is similar to the English league and let us modify stuff from there, that would add so much more to the game.

And is there a reason, outside of a want for it and probably licensing, that you guys don't throw in the US A-league (edit, I refuse to call it the USL1 or 2) or colleges. I'd think the college league, though potentially difficult to model, would be a different kind of challenge that I think even the foreigners would enjoy. I don't think I'm alone in saying that I don't care if its even an unlicensed copy of it, I'm more than willing to mess with it on my own through the editor.

Easy Mac 03-11-2007 02:13 PM

Also, so people know, WWSM is the top selling sports computer game right now at Amazon.

bulletsponge 03-11-2007 03:43 PM

Quote:

Originally Posted by DaddyTorgo (Post 1415713)
the 2nd thing you said. You apply and it's turned down and then there should be an option (or maybe the option is after the appeal, I don't play in england so I dunno) to send them to your feeder team.


hmm i tried this, and the option to send them to the feeder never apeared after or during the appeal process.

Marc can you chime in and tell me whats going on. btw the feeder club is in cyprus id that has any bearing on it

DaddyTorgo 03-11-2007 03:57 PM

Quote:

Originally Posted by bulletsponge (Post 1415796)
hmm i tried this, and the option to send them to the feeder never apeared after or during the appeal process.

Marc can you chime in and tell me whats going on. btw the feeder club is in cyprus id that has any bearing on it


is the "work permit" thing specified in your agreement with the feeder club? likely not I'd guess. Which means you can't use it explicitly for that option (i would imagine you could still send the player over on loan afterwards for several years to get him nationality)

klayman 03-11-2007 04:20 PM

Quote:

Originally Posted by bulletsponge (Post 1415796)
hmm i tried this, and the option to send them to the feeder never apeared after or during the appeal process.

Marc can you chime in and tell me whats going on. btw the feeder club is in cyprus id that has any bearing on it


After the appeal is turned down, you still have the option of signing the player. If you choose to sign him, you can then send him to your feeder club the way you would normally send a player (realize of course that normal european transfer rules apply, ie. no transfers after January). Also realize that if the feeder club is not a high rep club the player might refuse to go depending on his perceived status. You therefore run the risk of signing a player that you might not be able to play or send to your affliate (although you might be able to loan him out to a WP nation by the normal loan means).

henry296 03-11-2007 04:34 PM

So I made the League One Final and two of my best players were called up for International Duty for some U-19 games. Do I have any recourse?

DaddyTorgo 03-11-2007 04:36 PM

Quote:

Originally Posted by henry296 (Post 1415834)
So I made the League One Final and two of my best players were called up for International Duty for some U-19 games. Do I have any recourse?


depends on if they're U-19 friendlies or what. If they're friendlies you can withdraw them from the team (under "friendly instructions"). otherwise...nope.

bulletsponge 03-11-2007 05:05 PM

Quote:

Originally Posted by DaddyTorgo (Post 1415805)
is the "work permit" thing specified in your agreement with the feeder club? likely not I'd guess. Which means you can't use it explicitly for that option (i would imagine you could still send the player over on loan afterwards for several years to get him nationality)


ahh ok i see that now. i need to get a feeder from belgium or poland then most likely to do the "go there for a few years and get a EU passport thingy"
damn that means my new Cyprus feeder isnt worth much. ill cancel it at the end of the year after my guys ive loaned there come back

highfiveoh 03-11-2007 05:28 PM

So I'm trying to download the WWSM Try and Buy. The download rate is bouncing from 0.0 to 9.0 kb/s and I imagine it's a peak time for a US customer being that UK/Europe people are going to bed. If I remember correctly they've had slow server issues for a long time. Would it really cost that much to upgrade things a little? It's just a very sour experience whenever I check their site out.

Easy Mac 03-11-2007 05:35 PM

Quote:

Originally Posted by highfiveoh (Post 1415877)
So I'm trying to download the WWSM Try and Buy. The download rate is bouncing from 0.0 to 9.0 kb/s and I imagine it's a peak time for a US customer being that UK/Europe people are going to bed. If I remember correctly they've had slow server issues for a long time. Would it really cost that much to upgrade things a little? It's just a very sour experience whenever I check their site out.


I'm getting 60k using Free Download Manager, but yes, their site is ungodly slow.

henry296 03-11-2007 06:23 PM

Quote:

Originally Posted by DaddyTorgo (Post 1415837)
depends on if they're U-19 friendlies or what. If they're friendlies you can withdraw them from the team (under "friendly instructions"). otherwise...nope.



Thanks I was looking for that button. The games are U-19 European Qualifying.

Easy Mac 03-11-2007 06:40 PM

Quote:

Originally Posted by Easy Mac (Post 1415883)
I'm getting 60k using Free Download Manager, but yes, their site is ungodly slow.


I now have 10 minutes left.

DaddyTorgo 03-11-2007 07:01 PM

Quote:

Originally Posted by bulletsponge (Post 1415865)
ahh ok i see that now. i need to get a feeder from belgium or poland then most likely to do the "go there for a few years and get a EU passport thingy"
damn that means my new Cyprus feeder isnt worth much. ill cancel it at the end of the year after my guys ive loaned there come back


ah but be careful grasshopper. If you keep it (depending on who you are and how much it's draining your finances) you may end up with a future Cypriot player who is a candidate for Footballer of the Year that you miss out on picking up on the cheap.


i've got so many feeder clubs now that the board don't want to give me anymore. LOL

man my Juve game is coming along quite nicely. I have 4 (!) "Wonderkids" who I'm rotating at the striker position (well 2 have now lost the wonderkid tag due to performing so well, but the other 2 still have it). And I just got a new 4 year contract at 6 mil per year, with a 165 million dollar wage budget and a 160 million dollar kitty

Toddzilla 03-12-2007 07:18 AM

The other neat by-product of feeder clubs is merchandising cash. I got a feeder club from Japan which looked lousy since I only had an option on their players - all of whom stink - but a presence in Japan really pumped up the cash. I imagine a feeder club in the US, India or China would do the same thing.

Toddzilla 03-12-2007 11:38 AM

Quick feeder club question:

How often can you ask for one?

DaddyTorgo 03-12-2007 11:44 AM

Quote:

Originally Posted by Toddzilla (Post 1416410)
Quick feeder club question:

How often can you ask for one?


I don't think there's a hard and fast answer. I know i've basically maxed-out on mine...but it seemed to me that I could ask...twice a year maybe? I think it depends on the size/status of your club too. Since it does cost $$. I always just check "confidence" every couple months out of habit anyways. That's what I suggest.

Critch 03-12-2007 07:44 PM

Does anybody else have serious patches of wild injuries? I'm on the 5th game of my season and I'm already down to my 7th choice keeper, some scrub out of the youth squad. It's not the first time I've had this problem, players going down in groups, three first team players injured in 1 day of training. This time I had my three top keepers injured in training on the same day.

I'm using the default training, so it's not over training.

bulletsponge 03-12-2007 09:02 PM

Quote:

Originally Posted by Critch (Post 1416915)
Does anybody else have serious patches of wild injuries? I'm on the 5th game of my season and I'm already down to my 7th choice keeper, some scrub out of the youth squad. It's not the first time I've had this problem, players going down in groups, three first team players injured in 1 day of training. This time I had my three top keepers injured in training on the same day.

I'm using the default training, so it's not over training.


wow thats odd. you have the latest patch 7.0.2?

Critch 03-12-2007 09:53 PM

No, I was still on 7.0.1. If I do the "Search for Updates" from within WSM it tells me there isn't one available, so I assumed 7.0.2 wasn't official yet. It's not in the FM2007 download section either.

Found it now, I'll give it a try but there's no mention of injury frequency in the patch readme.

Guess I'll have to start again, which is a pity cos my Man City had just beat Liverpool 5-0 despite having 2 players sent off :)

BishopMVP 03-12-2007 09:57 PM

(This is gonna be one of those question with an answer of no or "Are you serious? It's so simple.")

I'm new to the game and correspondingly terrible at in-game adjustments. Is there any way to just watch a match involving my team as a neutral observer and let my assistant handle all the tactical changes?

path12 03-12-2007 10:03 PM

Quote:

Originally Posted by BishopMVP (Post 1417085)
(This is gonna be one of those question with an answer of no or "Are you serious? It's so simple.")

I'm new to the game and correspondingly terrible at in-game adjustments. Is there any way to just watch a match involving my team as a neutral observer and let my assistant handle all the tactical changes?


Under Manager options you can check the box to let your assistant manager control the games. I've never used it so I don't know if that lets you watch it or not.....

Critch 03-12-2007 10:11 PM

I'm pretty sure you can only let your assistant manager control friendlies.

BishopMVP 03-12-2007 10:19 PM

Quote:

Originally Posted by path12 (Post 1417094)
Under Manager options you can check the box to let your assistant manager control the games. I've never used it so I don't know if that lets you watch it or not.....

Yeah, like Critch said, it's just friendlies as an option there.

Critch 03-13-2007 06:52 AM

I agree that this would be a good addition, this version of FM has seriously moved away from the previous versions' strategy of picking a good formation and sticking with it. As far as I've seen you need to make minor tweaks to your formation pretty much every game to have a good level of success in FM2007. Nothing major, just adapting to the opposition or to the skills of the players you have available.

With Directors of Football and similar popping up more commonly all over the soccer world, playing as a GM-type roster manager while leaving everything that happens on the field to an assistant manager would be pretty realistic too.

Flasch186 03-13-2007 08:51 PM

4-1-4-1

making all the difference in the world for me right now.

Toddzilla 03-13-2007 09:46 PM

Quote:

Originally Posted by Flasch186 (Post 1418106)
4-1-4-1

making all the difference in the world for me right now.

Got any more details? Team instructions and the like?

Flasch186 03-13-2007 09:53 PM

well at home its more attacking and very wide.

I also allow my furthest wide midfielders to drift forward.

I went to this because I just simply had too many good mids and not enough good ST to warrant putting them on the field with Macclesfield.

Anyways, It seems I have an extra guy to help defend the middle in my DM and When I attack I crash the boards and get some rebounds in.

This just seems to work beeter for us than the 4-4-2 I fought with.

BTW, its actually called the 4-5-1 attacking but looks to me more like a 4-1-4--1

klayman 03-14-2007 12:41 AM

Quote:

Originally Posted by BishopMVP (Post 1417085)
(This is gonna be one of those question with an answer of no or "Are you serious? It's so simple.")

I'm new to the game and correspondingly terrible at in-game adjustments. Is there any way to just watch a match involving my team as a neutral observer and let my assistant handle all the tactical changes?


You can go on holiday before the match, and come back after, and then review the highlights (or entire match if you want) after.

BishopMVP 03-14-2007 02:56 AM

Quote:

Originally Posted by klayman (Post 1418262)
You can go on holiday before the match, and come back after, and then review the highlights (or entire match if you want) after.

Yeah, that's what I do now and it works well most of the time, but it'd be nice to watch some of the more important matches live without feeling like I'm hurting my teams chances.
Quote:

Originally Posted by Critch (Post 1417222)
I agree that this would be a good addition, this version of FM has seriously moved away from the previous versions' strategy of picking a good formation and sticking with it. As far as I've seen you need to make minor tweaks to your formation pretty much every game to have a good level of success in FM2007. Nothing major, just adapting to the opposition or to the skills of the players you have available.

With Directors of Football and similar popping up more commonly all over the soccer world, playing as a GM-type roster manager while leaving everything that happens on the field to an assistant manager would be pretty realistic too.

Word; I always like playing games more long-term and bringing up a team from the bottom to the top (like right now I'm trying to take Millwall from League One to European power), which would take a loooong time controlling tactics every match. Probably not the usual demographic, but it wouldn't seem too hard to put a button in where your assistant controls the game and you take in the 2D goodness. (Less than a week in and I'm telling Marc to add features to a game he's been designing for 10+ years, developers must love me :p )

Marc Vaughan 03-14-2007 03:02 AM

Quote:

(Less than a week in and I'm telling Marc to add features to a game he's been designing for 10+ years, developers must love me )

Some of the best additions to the game have in the past come from people who play it, I'm always open to ideas ...

Critch 03-14-2007 07:30 AM

Quote:

Originally Posted by Flasch186 (Post 1418106)
4-1-4-1

making all the difference in the world for me right now.


I use that one too, though not exclusively. It's great for grinding out 1-0 wins away from home, but if you're playing as a team that is challenging for the league championship it can let you down. You'll end up dropping points by throwing in 0-0 and 1-1 draws against teams you should beat.

I've been going more for a 4-4-2 recently with a huge lumbering target man and a nippy little striker alongside picking up his knockdowns, with wingers dashing down the wing and crossing for the big guy. Working so well that Darius Vassell (the nippy little guy) is the EPL top scorer. Like that could ever happen :) Still keep the trusty old 4-1-4-1 for the difficult away games though, plus home to the big 4.

BishopMVP 03-14-2007 07:24 PM

Quote:

Originally Posted by Critch (Post 1418354)
I use that one too, though not exclusively. It's great for grinding out 1-0 wins away from home, but if you're playing as a team that is challenging for the league championship it can let you down. You'll end up dropping points by throwing in 0-0 and 1-1 draws against teams you should beat.

Haha, I was using a 3-1-3-1-2 (basically a 3-5-2 in my book) and thru 19 games I was last in the league in goals scored with 12 and first in goals allowed with 12. Had like 11 draws, so even with only 3 defeats I was still mid-table. Moved the DMC up to the middle and it worked at first, but now I'm back to low-scoring games. Might have to go with the 3-4-3 again, but I just don't have the depth at striker to pull that off right now.
Quote:

Originally Posted by Marc Vaughan (Post 1418284)
Some of the best additions to the game have in the past come from people who play it, I'm always open to ideas ...

I'll bite.... any reason in particular why there isn't more of a GM mode, where you control the larger issues, but then have an assistant control tactics/substitutions while you watch from the sidelines? Too much time to implement, not the direction you see the game going, etc?

daedalus 03-14-2007 09:47 PM

I still have '06 but I love my 4-4-2 with the wingers up at the AML/R slots instead of the flat midfield.

Bish: If you are lacking bodies up front, maybe go with a 4-3-3 that really looks like a 4-1-2-2 (wide)-1? The DMC protects the back four while the 2 attacking forwards/wingers provide support for the lone front man.

BishopMVP 03-14-2007 10:12 PM

Quote:

Originally Posted by daedalus (Post 1419097)
I still have '06 but I love my 4-4-2 with the wingers up at the AML/R slots instead of the flat midfield.

Bish: If you are lacking bodies up front, maybe go with a 4-3-3 that really looks like a 4-1-2-2 (wide)-1? The DMC protects the back four while the 2 attacking forwards/wingers provide support for the lone front man.

I don't think I'm lacking the bodies, I think it's just more a case of my defenders/goalie doing a great job (all in the top 100 for form) and my middies/attack not doing well. (Case in point - my star striker had 22 goals and a 7.27 last year for a different team and was at 6.75 and 6 goals until the last month for me.) As it were, I was merely expected to fight against relegation, and I achieved 11th place, so I'm satisfied. Last game of the year for fun I threw out a 3-2-2-3 formation and I won 2-1 while dominating, so maybe I'll try that if I can keep my defense intact.

Marc Vaughan 03-15-2007 02:46 AM

Quote:

I'll bite.... any reason in particular why there isn't more of a GM mode, where you control the larger issues, but then have an assistant control tactics/substitutions while you watch from the sidelines? Too much time to implement, not the direction you see the game going, etc?

Its largely a 'European' thing - text sims over here (predominantly soccer sims) have generally been very hands on with very little being 'handed off' to assistants.

Its possible that at some point in the future we'll consider allowing someone to effectively play as a 'director of football' where they act behind the scenes guiding transfers etc. but leaving the matches to someone else - but because its only a relative 'niche' of players who would do play in this style its obviously not something which is a high priority (and so don't expect it to appear in a hurry).

Marc Vaughan 03-15-2007 02:49 AM

Quote:

Originally Posted by daedalus (Post 1419097)
I still have '06 but I love my 4-4-2 with the wingers up at the AML/R slots instead of the flat midfield.

Bish: If you are lacking bodies up front, maybe go with a 4-3-3 that really looks like a 4-1-2-2 (wide)-1? The DMC protects the back four while the 2 attacking forwards/wingers provide support for the lone front man.


My Cambridge City side use a similar tactic in the Premiership in FM07, only difference is I've rotated the center of midfield to give an AMC/DMC instead of a flat middle (basis being I've already conceeded defending the midfield somewhat by pushing my wingers forward - thus the DMC acts as a block against runners through the middle and attempts to persuade play down the flanks where I'm now naturally weak in midfield ... thus my defense is wholly organised to deal with crosses).

PS> If you don't have a good DMC and tall central defenders with good positioning don't try this setup

daedalus 03-16-2007 12:19 AM

Quote:

Originally Posted by Marc Vaughan (Post 1419186)
My Cambridge City side use a similar tactic in the Premiership in FM07, only difference is I've rotated the center of midfield to give an AMC/DMC instead of a flat middle (basis being I've already conceeded defending the midfield somewhat by pushing my wingers forward - thus the DMC acts as a block against runners through the middle and attempts to persuade play down the flanks where I'm now naturally weak in midfield ... thus my defense is wholly organised to deal with crosses).

PS> If you don't have a good DMC and tall central defenders with good positioning don't try this setup

So you have AML-AMC-AMR behind the 2 strikers with 1 DMC in front of the back 4? I thought about this setup as well except 1) the few times I tried it, I really lost possession bad -- I may try it again with the higher quality mids I have now and 2) Cesc still isn't retired yet. :)

I'm still back in '06 (until I buy '08, that is) but I just want to know how Cesc drops from Legendary Midfielder to a Midfield General (not a tag to snicker at, mind) after a season in which he averages 7.66 in 47 games while logging 15 goals and 11 assists before leading Spain to a WC (shocking!).

Marc Vaughan 03-16-2007 01:28 AM

Quote:

the few times I tried it, I really lost possession bad

You'll find you're conceeding posession in midfield a LOT in some matches - this doesn't matter too much so long as the team stick to the gameplan and are good enough to defend against the attacks (this is where the DMC and aerial abilities of the DC's and GK are vital).

NB> If you try this sort of tactic without pressing then I've no doubt you'll get hammered repeatedly because it'll give their midfield enough time to look for killer passes, the idea is that the DMC pressurises their midfield enough that they play the 'sensible' option as much as possible (ie. down the flanks to where we're prepared to deal with them).

PS> I'm a great fan of 'sucker punch' tactics if you couldn't tell - in CM00-01 I had a tactic called 'defensive counter' (which popped up in 01-02 as a CPU tactic) ... this was designed to soak up as much pressure as possible and hit teams on the break, nothing quite as satisfying as winning 1-0 against the apparent run of play in a network game :D

Critch 03-16-2007 06:41 AM

Quote:

Originally Posted by daedalus (Post 1420081)
I'm still back in '06 (until I buy '08, that is) but I just want to know how Cesc drops from Legendary Midfielder to a Midfield General (not a tag to snicker at, mind) after a season in which he averages 7.66 in 47 games while logging 15 goals and 11 assists before leading Spain to a WC (shocking!).


Could be worse. I had a young German goalkeeper who went from being "The next Oliver Kahn" to being "The next Jens Lehmann" after a successful season on loan. Maybe he lost a hand, or something.

bulletsponge 03-16-2007 12:20 PM

Hey Marc, another quick feeder club question.

can you have 2 feeders that help you avoid wp regulation, like one in Poland and another in Belgium?


ohh 1 more. can a player without and english wp, say a 16 yo barbados resident, still play in u-19 league games if he doesnt have a wp?

bulletsponge 03-16-2007 03:33 PM

bump

Flasch186 03-17-2007 02:34 PM

hey Marc

you guys spelled Centre wrong.

;)

....and Marc is spelled with a K

RPI-Fan 03-17-2007 02:45 PM

Quote:

Originally Posted by Marc Vaughan (Post 1419185)
Its largely a 'European' thing - text sims over here (predominantly soccer sims) have generally been very hands on with very little being 'handed off' to assistants.

Its possible that at some point in the future we'll consider allowing someone to effectively play as a 'director of football' where they act behind the scenes guiding transfers etc. but leaving the matches to someone else - but because its only a relative 'niche' of players who would do play in this style its obviously not something which is a high priority (and so don't expect it to appear in a hurry).


But if the functionality is already in the game for the assistants to control the matches (as they do when on holiday, or for reserve teams), why can't it be a simple check-box option?

I understand that being a full director of football where you have to hire a manager and whatnot would be more difficult (and I don't really care about that anyways). But a check-box for the assistant to control tactics and/or lineup choices and/or subs doesn't seem too unreasonable for the nera-future?

daedalus 03-17-2007 05:08 PM

Quote:

Originally Posted by Critch (Post 1420116)
Could be worse. I had a young German goalkeeper who went from being "The next Oliver Kahn" to being "The next Jens Lehmann" after a successful season on loan. Maybe he lost a hand, or something.

So he went from an ill-tempered World Cup goalkeeper to a crazy ill-tempered World Cup goalkeeper. He probably had a head injury and had his 'eccentricity' spiked or something.

[Completely unrelated and my Arse bias aside, I do think Kahn > Lehmann even though I think he's been great for our club.]

daedalus 03-17-2007 05:15 PM

Quote:

Originally Posted by Marc Vaughan (Post 1420087)
NB> If you try this sort of tactic without pressing then I've no doubt you'll get hammered repeatedly because it'll give their midfield enough time to look for killer passes, the idea is that the DMC pressurises their midfield enough that they play the 'sensible' option as much as possible (ie. down the flanks to where we're prepared to deal with them).

THAT would be where I probably had that wrong [not pressing].

Any suggestions on making a wide 4-4-2 diamond (ML/MR instead of 2 MCs in the middle of the diamond) work?
Quote:

Originally Posted by Marc Vaughan (Post 1420087)
PS> I'm a great fan of 'sucker punch' tactics if you couldn't tell - in CM00-01 I had a tactic called 'defensive counter' (which popped up in 01-02 as a CPU tactic) ... this was designed to soak up as much pressure as possible and hit teams on the break, nothing quite as satisfying as winning 1-0 against the apparent run of play in a network game :D

I would have disliked you immensely.

In the nicest way possible, of course. :)

BishopMVP 03-17-2007 11:59 PM

Quote:

Originally Posted by Critch (Post 1420116)
Could be worse. I had a young German goalkeeper who went from being "The next Oliver Kahn" to being "The next Jens Lehmann" after a successful season on loan. Maybe he lost a hand, or something.

He stopped making ordinary saves look amazing? Or he stopped relying on handballs from defenders to shut out the US?

bulletsponge 03-23-2007 09:51 PM

Ok i need Marc's response for this question

I have a young African stud on my team who got a wp with about 12 caps. 1 year later he has 21 caps and his team is ranked globaly in the 30s somewhere. But for some reason he cant get a WP renewal. i want to give him a raise because he attracting a lot of attention form bigger clubs. luckily he has 2 more years on his contract, but what if he still cant get his WP renewed, he should get it renewed now!

is there something i can do to get it renewed ( he has a wp now and can play)

twothree 03-23-2007 11:40 PM

Quote:

Originally Posted by Marc Vaughan (Post 1418284)
Some of the best additions to the game have in the past come from people who play it, I'm always open to ideas ...


Add the league customization of OOTP 2007 to a future version of FM. You don't have to change the real-world leagues in the game, but instead have an option to start a game with a fictional league(s).

It doesn't have to be as in depth as in OOTP 2007, but it would be nice if you could set up a game in FM using fictional players and your own created league structures at the beginning of a game like you can in OOTP 2007. Something where you could determine the number of sub-leagues under your main league. Maybe you could set how many teams get promoted at the end of the season. Or even set the number of cups and tournaments that will exsist in your game and determine in general which teams will play for those cups.

Scholes 03-24-2007 07:52 AM

Quote:

Originally Posted by twothree (Post 1425829)
Add the league customization of OOTP 2007 to a future version of FM. You don't have to change the real-world leagues in the game, but instead have an option to start a game with a fictional league(s).

It doesn't have to be as in depth as in OOTP 2007, but it would be nice if you could set up a game in FM using fictional players and your own created league structures at the beginning of a game like you can in OOTP 2007. Something where you could determine the number of sub-leagues under your main league. Maybe you could set how many teams get promoted at the end of the season. Or even set the number of cups and tournaments that will exsist in your game and determine in general which teams will play for those cups.


I was just thinking how unbelievable FM would be if it had OOTP's league creation wizard. Historical leagues and fictional leagues, along with OOTP's history/almanac would make the best game ever untouchable.

MrBug708 03-24-2007 08:34 AM

Quote:

Originally Posted by bulletsponge (Post 1425724)
Ok i need Marc's response for this question

I have a young African stud on my team who got a wp with about 12 caps. 1 year later he has 21 caps and his team is ranked globaly in the 30s somewhere. But for some reason he cant get a WP renewal. i want to give him a raise because he attracting a lot of attention form bigger clubs. luckily he has 2 more years on his contract, but what if he still cant get his WP renewed, he should get it renewed now!

is there something i can do to get it renewed ( he has a wp now and can play)


He needs to play more as a starter on your team and not sitting in the reserves

bulletsponge 03-24-2007 09:36 AM

Quote:

Originally Posted by MrBug708 (Post 1425912)
He needs to play more as a starter on your team and not sitting in the reserves


ok thanks. for the record he is a starter, but between injuries, national call ups and rotations i guess he hasnt played enough. she get enough this year because hes now my undisputed starter and theres no african cup this year

Flasch186 03-25-2007 09:44 PM

so in WWSM 2006 I took the Forest Green Rovers very very far and loved every minute of it. this time with '07 I ended up with MAcclesfield and Im simply shocked at how bad the team is after 3 seasons. Every individual moment is awful. From winning less than 10% of headers, crossing % below 20%, inability to move the ball once they receive a pass, inability to get a shot off, inability to out run anyone, inability to work together, inability to hold onto a lead EVER. We are firmly locked into last place and headed towards relegation and so far every player that has been brought in has done nothing but enjoy this terrible play. fun.

klayman 03-25-2007 10:02 PM

Quote:

Originally Posted by bulletsponge (Post 1425933)
ok thanks. for the record he is a starter, but between injuries, national call ups and rotations i guess he hasnt played enough. she get enough this year because hes now my undisputed starter and theres no african cup this year


AFAIK, WP are no longer dependent on club matches played, only national caps. He must have at least 75% of all caps possible for the last 2 years. Maybe he missed a tournament while injured, and that's preventing his WP application?

Flasch186 03-27-2007 10:28 AM

I had to quit my Macclesfield game. It was too disheartening. I have since started over this time with Hayes of Conference North. My question is, because theyre Semi-pro how does this change the game?

SirFozzie 03-27-2007 10:34 AM

Basically, your players are mostly part-time palyers (they have "real jobs"), so you can't spend three hours a day training them etcetera

Pumpy Tudors 03-27-2007 10:39 AM

Quote:

Originally Posted by Flasch186 (Post 1428286)
I had to quit my Macclesfield game. It was too disheartening. I have since started over this time with Hayes of Conference North. My question is, because theyre Semi-pro how does this change the game?

I wonder if your players won't get as much training time. I understand that semi-pro isn't the same as part-time, but that's my guess. I may be way off, but it's a theory.

I have finally started getting into the 2007 game. It took me a long time to get rolling, but now I'm nearly halfway through my first season with Exeter, and I'm digging in. One of my matches had a controversial penalty called in my favor. We ended up scoring the first goal in what turned out to be a 2-0 win. After the game, some reporter comes up to me to ask whether I thought the ref made the right call. I said yes, and my player who got fouled got upset. He thought I was unnecessarily stirring up controversy. Well, I'm just trying to defend the guy, but he didn't want any part of that. The next time a reporter asked me about a referee's decision, I kept my mouth shut and all my players were fine.

I'm not the type of manager to hold my tongue for long, though. A couple of weeks later, one of my opponents whined because they thought one of their guys got fouled, and the ref said to play on. We ended up winning the match, and I told the press that the other team's manager was just bitter. Funny, none of my players thought I was doing anything wrong that time. They must have agreed with me. :D

Marc Vaughan 03-27-2007 03:12 PM

If you're managing a semi-pro team then generally the board are a little less intensive with expectations and players tend not to be quite as uppity unless they have true ambitions to become professional (simply put the ones who aren't likely to turn pro won't really want to move clubs too much because they've probably got jobs relatively local to your club and thus are somewhat committed to the local area - obviously this is more visible if your club is in the middle of nowhere rather than London ;) ).

You'll find attracting players from professional clubs near impossible because (as Pumpy indicated) your players will only be training part-time and they won't want to drop their standards that much unless they've pretty much given up on their pro-career.

Funding is generally also lower at semi-pro teams (ie. expect a lower transfer and wage budget than at a professional club).

PS> Finally because of their part-time training bear in mind when you DO sign a player from a pro club their attributes will tend to fall slightly because of their training less than at their prior club.

Pumpy Tudors 03-27-2007 03:43 PM

I just decided that I'm going to be a hard-ass of a manager. I'll be critical of anybody who's not playing well, and I'll be quick to banish someone to the sidelines or reserves if they're not performing. If anybody on my team wants to be a crybaby about it, they'll go onto the transfer list in a second. I ain't gonna fool around.

These boys are going to play my brand of Exeter football, and they're going to like it!

bulletsponge 03-27-2007 04:30 PM

Quote:

Originally Posted by Pumpy Tudors (Post 1428705)
I just decided that I'm going to be a hard-ass of a manager. I'll be critical of anybody who's not playing well, and I'll be quick to banish someone to the sidelines or reserves if they're not performing. If anybody on my team wants to be a crybaby about it, they'll go onto the transfer list in a second. I ain't gonna fool around.

These boys are going to play my brand of Exeter football, and they're going to like it!


lol, i bet you dont even know where Exeter is!

Flasch186 03-27-2007 04:40 PM

Quote:

Originally Posted by Marc Vaughan (Post 1428676)
If you're managing a semi-pro team then generally the board are a little less intensive with expectations and players tend not to be quite as uppity unless they have true ambitions to become professional (simply put the ones who aren't likely to turn pro won't really want to move clubs too much because they've probably got jobs relatively local to your club and thus are somewhat committed to the local area - obviously this is more visible if your club is in the middle of nowhere rather than London ;) ).

You'll find attracting players from professional clubs near impossible because (as Pumpy indicated) your players will only be training part-time and they won't want to drop their standards that much unless they've pretty much given up on their pro-career.

Funding is generally also lower at semi-pro teams (ie. expect a lower transfer and wage budget than at a professional club).

PS> Finally because of their part-time training bear in mind when you DO sign a player from a pro club their attributes will tend to fall slightly because of their training less than at their prior club.


So I guess my next question is, "Is this really spinning my tires OR can I build some experience and a bit of a rep. to be invited to head up a different team in due time?" The next thing would be, "Hey, Marc, it'd be cool if we could know what jobs they have. That'd be a nice bit of flavor."

Pumpy Tudors 03-27-2007 09:13 PM

Quote:

Originally Posted by bulletsponge (Post 1428762)
lol, i bet you dont even know where Exeter is!

I don't have to. :)

Fighter of Foo 03-28-2007 02:51 PM

Quote:

Originally Posted by Flasch186 (Post 1428771)
So I guess my next question is, "Is this really spinning my tires OR can I build some experience and a bit of a rep. to be invited to head up a different team in due time?" The next thing would be, "Hey, Marc, it'd be cool if we could know what jobs they have. That'd be a nice bit of flavor."


It could be like that ManU - Burton Albion game a couple of years ago where they interviewed some of the Albion players before the game. "Pete Jones. Defender. I'm a plumber. I'll be marking Wayne Rooney on Saturday." :D

Critch 03-28-2007 02:59 PM

Quote:

Originally Posted by Pumpy Tudors (Post 1429078)
I don't have to. :)


Bottom left, in the middle of the sticky-out bit under Wales.

Marc Vaughan 03-28-2007 03:18 PM

Quote:

Originally Posted by Flasch186 (Post 1428771)
So I guess my next question is, "Is this really spinning my tires OR can I build some experience and a bit of a rep. to be invited to head up a different team in due time?"

Yes you can build up some experience at a small team - if you're good enough and patient enough you can also turn that team into a BIG team ..... but it takes quite a while (took me 27 seasons to get Cambridge City from bottom to top).

Quote:

The next thing would be, "Hey, Marc, it'd be cool if we could know what jobs they have. That'd be a nice bit of flavor."

I've considered this in the past - however its something which we could only do for regenned players as getting a persons real-life job incorrect would be something they might take offense at in extreme circumstances (ie. indicating that a lawyer irl is a dustman might not go down particularly well ;) ).

DaddyTorgo 03-28-2007 03:21 PM

Quote:

Originally Posted by Marc Vaughan (Post 1429710)
Yes you can build up some experience at a small team - if you're good enough and patient enough you can also turn that team into a BIG team ..... but it takes quite a while (took me 27 seasons to get Cambridge City from bottom to top).



I've considered this in the past - however its something which we could only do for regenned players as getting a persons real-life job incorrect would be something they might take offense at in extreme circumstances (ie. indicating that a lawyer irl is a dustman might not go down particularly well ;) ).


but wouldn't you think that a good % of semipro players would enjoy providing that information, as a way to flesh out their "character" in the game? I know if it was me and I played semipro i'd prolly also play FM, so I wouldn't mind at all. And then it'd just be a matter of data input.


All times are GMT -5. The time now is 02:35 AM.

Powered by vBulletin Version 3.6.0
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.