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sabotai 07-02-2007 04:35 PM

Quote:

Originally Posted by Surtt (Post 1492490)
Does it use DirectX8?
I was assuming DirectX5 or so. Considering when he started to work on it and how it looked, assumed he was using the technology from that era and never updated along the way.


I don't know which version of DirectX he was using, just saying if he went from one DirectX to another, and that's all he did, it's not a "new" engine in any sense of the word, it would just be an upgrade. He's including Shaders so he may have rewrote most of the engine and redeisgned it's architecture some, and in that case it would be a "new" engine. Somehow I doubt that's what he did.

cthomer5000 07-02-2007 04:42 PM

*whips out credit card*

larrymcg421 07-02-2007 04:46 PM

Quote:

Originally Posted by cthomer5000 (Post 1492589)
*whips out credit card*


Because tossing it like a frisbee is more fun than playing Maximum Football?

Surtt 07-02-2007 04:53 PM

Quote:

Originally Posted by sabotai (Post 1492587)
I don't know which version of DirectX he was using, just saying if he went from one DirectX to another, and that's all he did, it's not a "new" engine in any sense of the word, it would just be an upgrade. He's including Shaders so he may have rewrote most of the engine and redeisgned it's architecture some, and in that case it would be a "new" engine. Somehow I doubt that's what he did.


From what I have gathered a redeisgne and rewrite would be needed to fix some of the problems. But with the amount of time it took to do the original work, I can not imagin David would be able to do it in less then a couple of years. So, who knows.

cartman 08-13-2007 12:10 PM

Well, the heralded 1.5 release is still being developed. But fear not M-F fans, Daivd has given us a glimpse of what is coming:

OMFG!!!! INFLATABLE HELMETS WITH THE HOME TEAM LOGO FOR THE PLAYERS TO EMERGE FROM!!!!!

I wish I wasn't joking.

http://www.matrixgames.com/forums/tm.asp?m=1535778

Bee 08-13-2007 12:13 PM

The inflatable helmets along with the beer tent make this a must-have game for all football fans.

rkmsuf 08-13-2007 12:15 PM

Quote:

Originally Posted by Bee (Post 1523758)
The inflatable helmets along with the beer tent make this a must-have game for all football fans.


how do you blow them up? you have to press A and B really fast like Track and Field?

Bee 08-13-2007 12:20 PM

Quote:

Originally Posted by rkmsuf (Post 1523761)
how do you blow them up? you have to press A and B really fast like Track and Field?


Unless you have a wii...

cthomer5000 08-13-2007 12:37 PM




Pumpy Tudors 08-13-2007 12:38 PM

In the immortal words of R. Kelly... OH SHIT.

BrianD 08-13-2007 12:39 PM

At least they do look nice...

MikeVic 08-13-2007 12:39 PM

Whoa, where's the blue tunnel connected to? Some underground room?

MikeVic 08-13-2007 12:40 PM

And why is the bottom left of the helmet all black?

MikeVic 08-13-2007 12:40 PM

Oh, and I heard that you can turn off ineligible receivers. Is this true? This is a selling point of the game for me.

Toddzilla 08-13-2007 12:41 PM

Seems the Hokies and Cavaliers are burning up the recruiting trail up in Canada, eh?

rkmsuf 08-13-2007 12:41 PM

Quote:

Originally Posted by MikeVic (Post 1523795)
And why is the bottom left of the helmet all black?


that's the beer tent shadow, fool.

cthomer5000 08-13-2007 12:42 PM

And again I don't really understand posting images on their site using professional and college helemts. VT and Virginia obviously jump out, as well as the defunt Barcelona Dragons of NFL Europe.

MikeVic 08-13-2007 12:42 PM

Is that blue thing the beer tent?? I haven't been following this game very closely.

Mustang 08-13-2007 12:42 PM

Nice.... quote from the board.

"Thanks david and mmleague about imfo on the large helmets . Definately look forward to the new patch . Got to start save for a new vid card to see those great effects."

Unfortunately, not the only person talking about needing to upgrade to play this.

MikeVic 08-13-2007 12:43 PM

"Please hurry guys....I tried playing NCAA Football 08 and it is yet another big disappointment."

Heh. I haven't played NCAA, but this can't be better....

rkmsuf 08-13-2007 12:44 PM

"please hurry"

triple lol

Pumpy Tudors 08-13-2007 12:46 PM

Georgia Tech's gonna sue over the use of that bulldog.

Antmeister 08-13-2007 01:08 PM

Quote:

Originally Posted by Pumpy Tudors (Post 1523804)
Georgia Tech's gonna sue over the use of that bulldog.


Pumpy, you should be ashamed. I see your WOOF inflatable in that game. Don't try and act like you ain't all up into this game! :D

Antmeister 08-13-2007 01:12 PM

Quote:

Originally Posted by cthomer5000 (Post 1523799)
And again I don't really understand posting images on their site using professional and college helemts. VT and Virginia obviously jump out, as well as the defunt Barcelona Dragons of NFL Europe.


C'mon man. Those are the Vanilla Tech and Virgin Islands helmets.

Pumpy Tudors 08-13-2007 01:14 PM

Quote:

Originally Posted by Antmeister (Post 1523815)
Pumpy, you should be ashamed. I see your WOOF inflatable in that game. Don't try and act like you ain't all up into this game! :D

:o

Surtt 08-13-2007 01:23 PM

Wow this is only one step down from Madden's "Create-a-Fan."

Bonegavel 08-13-2007 01:47 PM

Seriously, why would you waste 30 seconds on inflatible helmets from which to emerge when the game is in Suckville, population 1. That thing looks like a mutant beetle.

Also, did he forget to program the hair or is that in the directX 10 version?

MikeVic 08-13-2007 01:48 PM

Quote:

Originally Posted by Bonegavel (Post 1523840)
Seriously, why would you waste 30 seconds on inflatible helmets from which to emerge when the game is in Suckville, population 1. That thing looks like a mutant beetle.

Also, did he forget to program the hair or is that in the directX 10 version?


Everyone's bald.

rkmsuf 08-13-2007 01:51 PM

A bounce house for the cheerleaders would have been a much better choice.

digamma 08-13-2007 01:57 PM

This truly is the thread that keeps on giving.

sabotai 08-13-2007 01:58 PM

Quote:

Originally Posted by Bonegavel (Post 1523840)
Seriously, why would you waste 30 seconds on inflatible helmets from which to emerge when the game is in Suckville, population 1. That thing looks like a mutant beetle.


Because this isn't a real game, it is Daivd's testing program that he uses to learn how to do "neat" things. He wanted to learn about shaders and mess around with them, so he put them in his testing program. He wanted to do large inflatable helmets and have players runs through them because it would be neat to do, so he used this testing program to test it out. He's having fun learning how to do some neat things, and he wants us to pay for the privilege of watching him learn how to do neat things.

albionmoonlight 08-13-2007 02:02 PM

Quote:

Originally Posted by cthomer5000 (Post 1523799)
And again I don't really understand posting images on their site using professional and college helemts. VT and Virginia obviously jump out, as well as the defunt Barcelona Dragons of NFL Europe.


What you need to do is buy the game and, if you are not satisfied, write a letter to Virginia Tech expressing your disapointment in them for having lent their name to such a shoddy product. You used to expect the Virginia Tech brand to mean something . . . but no more.

MikeVic 08-13-2007 02:03 PM

Quote:

Originally Posted by albionmoonlight (Post 1523857)
What you need to do is buy the game and, if you are not satisfied, write a letter to Virginia Tech expressing your disapointment in them for having lent their name to such a shoddy product. You used to expect the Virginia Tech brand to mean something . . . but no more.


And then say this game has the Virginia Tech Dog Bowl. Your letter will be read.

Eaglesfan27 08-13-2007 02:52 PM

Quote:

Originally Posted by albionmoonlight (Post 1523857)
What you need to do is buy the game and, if you are not satisfied, write a letter to Virginia Tech expressing your disapointment in them for having lent their name to such a shoddy product. You used to expect the Virginia Tech brand to mean something . . . but no more.


Brilliant! I'm tempted to buy the game just to do this.

johneh 08-31-2007 09:26 PM

BREAKING NEWS....
http://www.matrixgames.com/forums/tm.asp?m=1555867

Greetings.

As some of you may know, the next version of the game is closing in on release. While my policy is to not give release dates or estimated release dates, I think it's safe to say we're close.

There has been a slight change in plan and I thought I'd take this time to update everyone as to what that is.

As you're all aware (or at least many are probably aware), we've all been refereeing to the upcoming version as Version 1.5

After discussions with David Heath of Matrix, we've decided to change that. This version will officially be called Maximum-Football 2.0.

I understand that this name change, so close to release, is very unorthodox and is probably not something you'd see many game companies do, however our reason for this change is pretty simple. Keeping the game named Maximum-Football 1.5 would simply be seen as a patch. What you'll be getting is far, far more than just a patch. It is, for all practical purposes, a brand new game. We felt that leaving the game named in a 'patch' way, would undermine the great efforts put forth by everyone involved.

The area of concern for me is that this name change could lead to some misunderstandings on feature set. So, I'd like to clear those up before they get started.

For about a year now (maybe more), I have been stating that the 'next version' of the game would have some additional features asked for by the playing community. Some of those features involve AI trades, salary caps, online game play, etc.. Those of you that frequent the board probably know what I'm talking about. As I said, I've been saying that 'the next version will have those'. We'll, this is being advertised now as 'the next version', but I'm afraid those features I just mentioned will not be included. And that is why, Maximum-Football 2.0 is still going to be a free update to anyone that has purchased any flavour of version 1.

What you will be getting is a better graphics experience, better game play, and better animations. Along with a few new features requested by the game community.

Along with the release of Maximum-Football 2.0, Matrix will be making printed manuals available. I'll ask someone from Matrix to post a reply here to explain the process of obtaining a printed manual.

The official Maximum-Football website (http://www.maximum-football.com) has been updated to reflect the name change.

So, I hope this rather unusual name change will not throw too much confusion into the mix.

thanks again,
David Winter

cartman 08-31-2007 09:44 PM

Sweet Lord baby Jeebus, all 7 pounds 11 ounces of him wrapped in swaddling, this release had better be the second coming of our lord and savior Tom Landry, or so help me Vince Lombardi, I will find Daivd Winter and slap him silly where he stands, CFL rules allowing or not.

larrymcg421 08-31-2007 09:44 PM

Putting this in the Babel Fish language translator. Setting: "Bullshit to English."

Quote:

Originally Posted by johneh (Post 1536221)
BREAKING NEWS....
http://www.matrixgames.com/forums/tm.asp?m=1555867

Greetings.

As some of you may know, the next version of the game is closing in on release. While my policy is to not give release dates or estimated release dates, I think it's safe to say we're close.


I have absolutely no fucking clue when the next version will be released, but I decided to talk about it anyways.

Quote:

There has been a slight change in plan and I thought I'd take this time to update everyone as to what that is.

All that stuff I've been telling you guys? Yeah, it was a bunch of horseshit.

Quote:

As you're all aware (or at least many are probably aware), we've all been refereeing to the upcoming version as Version 1.5

After discussions with David Heath of Matrix, we've decided to change that. This version will officially be called Maximum-Football 2.0.

This game is so fucked up that when we make improvements, it's hard to determine if those improvements constitude an update or a whole new version. We're calling it 2.0 to swindle all you suckers into thinking it's a whole new game.

Quote:

I understand that this name change, so close to release, is very unorthodox and is probably not something you'd see many game companies do, however our reason for this change is pretty simple. Keeping the game named Maximum-Football 1.5 would simply be seen as a patch. What you'll be getting is far, far more than just a patch. It is, for all practical purposes, a brand new game. We felt that leaving the game named in a 'patch' way, would undermine the great efforts put forth by everyone involved.


We spent way too much time arguing over this instead of working on new features for the game.

Quote:

The area of concern for me is that this name change could lead to some misunderstandings on feature set. So, I'd like to clear those up before they get started.

Please don't throw stuff at me, but I'm about to piss you off.

Quote:

For about a year now (maybe more), I have been stating that the 'next version' of the game would have some additional features asked for by the playing community. Some of those features involve AI trades, salary caps, online game play, etc.. Those of you that frequent the board probably know what I'm talking about. As I said, I've been saying that 'the next version will have those'. We'll, this is being advertised now as 'the next version', but I'm afraid those features I just mentioned will not be included. And that is why, Maximum-Football 2.0 is still going to be a free update to anyone that has purchased any flavour of version 1.


Even though we decided to call this a whole new version, we're adding fewer features than we promised when it was only gonna be 1.5. No, that doesn't make any sense, but this version is such a shitty deal that we're not going to even try and sell it to the suckers who were stupid enough to buy it the first time around.

Quote:

What you will be getting is a better graphics experience, better game play, and better animations. Along with a few new features requested by the game community.

You'll be dazzled by the new graphics, the improved game play, and uh, new graphics! No I did not at all repeat two of the improvements.

Quote:

Along with the release of Maximum-Football 2.0, Matrix will be making printed manuals available. I'll ask someone from Matrix to post a reply here to explain the process of obtaining a printed manual.

You guys need toilet paper? Let me know and I can send you some.

Quote:

The official Maximum-Football website (http://www.maximum-football.com) has been updated to reflect the name change.

So, I hope this rather unusual name change will not throw too much confusion into the mix.

thanks again,
David Winter

Hope you idiots can still find the website.

DaddyTorgo 08-31-2007 09:44 PM

oh sweet jesus. Here we go again

DaddyTorgo 08-31-2007 09:46 PM

did anyone else scratch their head at this point?

Quote:


Keeping the game named Maximum-Football 1.5 would simply be seen as a patch. What you'll be getting is far, far more than just a patch. It is, for all practical purposes, a brand new game. We felt that leaving the game named in a 'patch' way, would undermine the great efforts put forth by everyone involved.

The area of concern for me is that this name change could lead to some misunderstandings on feature set. So, I'd like to clear those up before they get started.

For about a year now (maybe more), I have been stating that the 'next version' of the game would have some additional features asked for by the playing community. Some of those features involve AI trades, salary caps, online game play, etc.. Those of you that frequent the board probably know what I'm talking about. As I said, I've been saying that 'the next version will have those'. We'll, this is being advertised now as 'the next version', but I'm afraid those features I just mentioned will not be included. And that is why, Maximum-Football 2.0 is still going to be a free update to anyone that has purchased any flavour of version 1.

so wtf? you want to call it a "new game" but not include the feature set you were going to include so you're going to call it a patch? but you want to have everyone refer to it as a new game?

that's just...maximum footballish

KWhit 08-31-2007 09:47 PM

The version number is maximumly customizable!

DaddyTorgo 08-31-2007 09:49 PM

just when you think this thread is close to dead...we could get another 5k posts out of version 2.0!!!

KWhit 08-31-2007 09:50 PM

He should have just called it version 1.9999999999999

Antmeister 08-31-2007 09:56 PM

Uh....what? So they are calling it 2.0 for what reason? And they are going to profit by calling it 2.0 for what reason?

larrymcg421 08-31-2007 09:56 PM

Quote:

Originally Posted by KWhit (Post 1536244)
He should have just called it version 1.9999999999999


Actually version 0.5 would be best.

"We're throwing out the shitty features already in the game!"

cartman 08-31-2007 09:58 PM

AAAAAAGHHHHH stpuid marthafokkkerssss@@@ Why couln't you lrt a DE lead the leagfue in padding???? AAAGHHH@!

ShaneTheMaster 08-31-2007 10:00 PM

Eagerly waiting for the all new franchise reports... Who do you think will be the one to get -20934.9473254112 yards passing? :)

Passacaglia 08-31-2007 10:01 PM

I can't believe he spelled well as we'll

cartman 08-31-2007 10:03 PM

OnLookupFailed 55 1.....


SCREW YOU!!!!!!!!!!!!

Yossarian 08-31-2007 10:03 PM

Quote:

The version number is maximumly customizable!

hahaha

Antmeister 08-31-2007 10:07 PM

Quote:

The area of concern for me is that this name change could lead to some misunderstandings on feature set. So, I'd like to clear those up before they get started.
Yeah, we don't want to confuse those who have purchased the game. We just want to confuse the people who haven't bought the game.

Quote:

For about a year now (maybe more), I have been stating that the 'next version' of the game would have some additional features asked for by the playing community. Some of those features involve AI trades, salary caps, online game play, etc.. Those of you that frequent the board probably know what I'm talking about. As I said, I've been saying that 'the next version will have those'. We'll, this is being advertised now as 'the next version', but I'm afraid those features I just mentioned will not be included. And that is why, Maximum-Football 2.0 is still going to be a free update to anyone that has purchased any flavour of version 1.
So the game doesn't actually have the features to warrant calling it 2.0, but since he didn't make the deadline to add all the features he wanted (Oh yeah, he did these simple things in the early 90's. You know, drafting, trading, salary caps, etc.), he had no choice but to call it 2.0 to please his publisher. At least that is my assumption right now.

Antmeister 08-31-2007 10:08 PM

If Matrix advertises this "new version" with anything other than new graphics and play editor, they are going to drop down a few more notches in my mind.

ShaneTheMaster 08-31-2007 10:16 PM

Actually, I still have an old reg number from when I originally purchased the game. Might have to post some screenshots once it comes out. Y'all just have to see the inflatable helmets!

DaddyTorgo 08-31-2007 10:17 PM

i'm frankly surprised that matrix hasn't washed their hands of this at this point

21C 08-31-2007 10:19 PM

Quote:

As you're all aware (or at least many are probably aware), we've all been refereeing to the upcoming version as Version 1.5
That was the part I liked.

Crim 08-31-2007 10:25 PM

IT LIVES!!!

ShaneTheMaster 08-31-2007 10:30 PM

As you can see, I customized the game to play 3 on 3:


JPhillips 08-31-2007 10:35 PM

This thread is like a long lost friend suddenly showing up for a visit.

Every time it appears on the front page I smile and shed a little tear.

SunDevil 08-31-2007 10:48 PM

I do not know what to say anymore. Seriously, this guy has to be the new White House spokesman. Tony Snow has nothing on this guy.

sabotai 08-31-2007 10:49 PM

Quote:

Originally Posted by DAIVD
As you're all aware (or at least many are probably aware), we've all been refereeing to the upcoming version as Version 1.5

After discussions with David Heath of Matrix, we've decided to change that. This version will officially be called Maximum-Football 2.0.

*snip*

Keeping the game named Maximum-Football 1.5 would simply be seen as a patch. What you'll be getting is far, far more than just a patch. It is, for all practical purposes, a brand new game. We felt that leaving the game named in a 'patch' way, would undermine the great efforts put forth by everyone involved.

*snip*

And that is why, Maximum-Football 2.0 is still going to be a free update to anyone that has purchased any flavour of version 1.


So it's a patch. Got it.

Neon_Chaos 08-31-2007 11:02 PM



"John Cena can't wait for Maximum Football 2.0! RAAAAAAAAAAWR!"

Radii 08-31-2007 11:15 PM

Quote:

Originally Posted by ShaneTheMaster (Post 1536268)
As you can see, I customized the game to play 3 on 3:



Excellent.

This 2.0 version is spectacular news.

SteveMax58 09-01-2007 07:04 AM

Quote:

Originally Posted by johneh (Post 1536221)
BREAKING NEWS....
http://www.matrixgames.com/forums/tm.asp?m=1555867

Keeping the game named Maximum-Football 1.5 would simply be seen as a patch. What you'll be getting is far, far more than just a patch. It is, for all practical purposes, a brand new game.

...
As I said, I've been saying that 'the next version will have those'. We'll, this is being advertised now as 'the next version', but I'm afraid those features I just mentioned will not be included.

...

What you will be getting is a better graphics experience, better game play, and better animations. Along with a few new features requested by the game community.


So...while I've promised some concrete & quantifiable features for the "next version", I'll go ahead & (once again) not deliver on that promise and just deliver a new version with some impossible to quantify features like "better graphics" & "animations'.

At this point, those are the least requested new "features" from the community, however, it is the easiest way for me to do very little(or perhaps nothing) & still not get my contract terminated by Matrix.

stevew 09-01-2007 07:37 AM

With All Pro Football 2k8 out there, there is no real reason for Maximum Football to continue to exist.

Except for comedy i suppose.

Bee 09-01-2007 08:37 AM

Quote:

Originally Posted by sabotai (Post 1536274)
So it's a patch. Got it.


Well it's more than a patch. It's a patch with a misleading name in an attempt to generate more revenue! :D

BrianD 09-01-2007 08:39 AM

Quote:

We felt that leaving the game named in a 'patch' way, would undermine the great efforts put forth by everyone involved.

We'll, this is being advertised now as 'the next version', but I'm afraid those features I just mentioned will not be included.

Once again, it is better to work hard than actually accomplish stuff.

Dutch 09-01-2007 09:32 AM

Quote:

Originally Posted by SunDevil (Post 1536273)
I do not know what to say anymore. Seriously, this guy has to be the new White House spokesman. Tony Snow has nothing on this guy.


George Stephanopolus just called and said that was uncalled for. :)

JeeberD 09-01-2007 10:13 AM

Quote:

Originally Posted by 21C (Post 1536263)
That was the part I liked.


That's what immediately caught my eye as well..

Vinatieri for Prez 09-01-2007 10:40 AM

What's in a name? that which we call a piece of crap
By any other name would smell as bad;

-Bill S.

sabotai 09-01-2007 11:47 AM

Quote:

Originally Posted by Bee (Post 1536348)
Well it's more than a patch. It's a patch with a misleading name in an attempt to generate more revenue! :D


Yup, and I'll bet that it was all Matrix's idea (Daivd pretty much says so in his post).

As long as the story keeps going and we keep having some entertainment, let them keep fueling the flames. :)

johneh 09-01-2007 09:25 PM

Give David a break, I see some big improvements.

Max Football 1.0 Screenshot:


Max Football 2.0 Screenshot:

Crim 09-02-2007 01:28 AM

Quote:

Originally Posted by johneh (Post 1537028)
Give David a break, I see some big improvements.

Max Football 1.0 Screenshot:


Max Football 2.0 Screenshot:


Nicely done.

Toddzilla 09-02-2007 08:09 PM

Quote:

Originally Posted by johneh (Post 1536221)
As some of you may know, the next version of the game is closing in on release. While my policy is to not give release dates or estimated release dates, I think it's safe to say we're close.
David Winter

Uh...What the FUCK? Since when? Must be a new policy, cos you and your batshit crazy wife/PR disaster sure screwed the pooch last time. Lest we forget...

hxxp://maxfoot2.ytmnd.com/

cartman 09-02-2007 08:22 PM

I just wonder if the guy with the "Christmas in July" quote for the new patch is sitting at his chimney, still waiting for the Good Saint Patchilaus to make an appearance.

stevew 09-02-2007 09:15 PM

Is this a free upgrade? Or is it called Maximum Foosball 2 just so he can charge people again?

Antmeister 09-02-2007 11:43 PM

Quote:

Originally Posted by stevew (Post 1537419)
Is this a free upgrade? Or is it called Maximum Foosball 2 just so he can charge people again?


No...its a free upgrade to existing customers. However, they are just calling it MF2 just to draw in more suckers who were waiting for things like an actual schedule and an assortment of front office functions. I am so curious to see how Matrix is going to advertise it.

JonInMiddleGA 09-02-2007 11:52 PM

Quote:

Originally Posted by Antmeister (Post 1537480)
I am so curious to see how Matrix is going to advertise it.


I'm more curious as to WHY Matrix would advertise it.

Marauders 09-24-2007 12:58 PM

Hey guys, I do come to this website to keep up to date on FOF, and I do read this thread from time to time.

I don't post much, because it really isn't worth my time to do it. This thread is often counterproductive.

Anyway, I would like to note a few things that should answer some questions that came up here:

Maximum Football 1.x uses DirectX 8, Maximum Football 2.x uses DirectX 9

The game engine for Maximum Football 2.x has been changed, so a lot of code had to be rewritten.

Maximum Football 2.x will run on Windows XP and Vista. 1.x ran on 98se and XP.

Because of the changes above, the game was named Maximum Football 2 rather than just Maximum Football 1.5.

It isn't like Madden goes through huge changes from year to year with its updated title. It makes sense for Maximum Football to go to 2.x

As any members here that are also on the Matrix Games board know, I find constructive criticism and feedback to be of value. If you really want changes that would make Maximum Football a better game, as some of you have stated, then it would be a good idea to voice them on the Matrix Games board rather than just mock Maximum Football here.

I don't work for Matrix Games, and I push for game features like no other, but I understand the limitations of the project as well. It is easy to go around trashing other people's efforts, but that doesn't get much constructive work done.

rkmsuf 09-24-2007 01:04 PM

It's funnier if the game sucks.




Thank you.

digamma 09-24-2007 01:04 PM

Trying very hard not to laugh.

RedKingGold 09-24-2007 01:05 PM

HIGH FIVE FOR THE THREAD THAT NEVER DIES!

digamma 09-24-2007 01:05 PM

Actually, I'm not trying very hard.

astrosfan64 09-24-2007 01:08 PM

Quote:

Originally Posted by Marauders (Post 1554689)
Hey guys, I do come to this website to keep up to date on FOF, and I do read this thread from time to time.

I don't post much, because it really isn't worth my time to do it. This thread is often counterproductive.

Anyway, I would like to note a few things that should answer some questions that came up here:

Maximum Football 1.x uses DirectX 8, Maximum Football 2.x uses DirectX 9

The game engine for Maximum Football 2.x has been changed, so a lot of code had to be rewritten.

Maximum Football 2.x will run on Windows XP and Vista. 1.x ran on 98se and XP.

Because of the changes above, the game was named Maximum Football 2 rather than just Maximum Football 1.5.

It isn't like Madden goes through huge changes from year to year with its updated title. It makes sense for Maximum Football to go to 2.x

As any members here that are also on the Matrix Games board know, I find constructive criticism and feedback to be of value. If you really want changes that would make Maximum Football a better game, as some of you have stated, then it would be a good idea to voice them on the Matrix Games board rather than just mock Maximum Football here.

I don't work for Matrix Games, and I push for game features like no other, but I understand the limitations of the project as well. It is easy to go around trashing other people's efforts, but that doesn't get much constructive work done.


Maximum Football 2.0 is over-rated. Version 1.X was the bomb.

Neon_Chaos 09-24-2007 01:17 PM

Quote:

Originally Posted by Marauders (Post 1554689)
Hey guys, I do come to this website to keep up to date on FOF, and I do read this thread from time to time.

I don't post much, because it really isn't worth my time to do it. This thread is often counterproductive.

Anyway, I would like to note a few things that should answer some questions that came up here:

Maximum Football 1.x uses DirectX 8, Maximum Football 2.x uses DirectX 9

The game engine for Maximum Football 2.x has been changed, so a lot of code had to be rewritten.

Maximum Football 2.x will run on Windows XP and Vista. 1.x ran on 98se and XP.

Because of the changes above, the game was named Maximum Football 2 rather than just Maximum Football 1.5.

It isn't like Madden goes through huge changes from year to year with its updated title. It makes sense for Maximum Football to go to 2.x

As any members here that are also on the Matrix Games board know, I find constructive criticism and feedback to be of value. If you really want changes that would make Maximum Football a better game, as some of you have stated, then it would be a good idea to voice them on the Matrix Games board rather than just mock Maximum Football here.

I don't work for Matrix Games, and I push for game features like no other, but I understand the limitations of the project as well. It is easy to go around trashing other people's efforts, but that doesn't get much constructive work done.


Welcome to Hollywood.

Bee 09-24-2007 01:21 PM

Anyone else afraid this thread has gotten so big it will start eating the other threads?

st.cronin 09-24-2007 01:24 PM

This thread is 108 pages long! :o

Neon_Chaos 09-24-2007 01:28 PM

180 pages for me. with 30 posts per page.

Atocep 09-24-2007 01:32 PM

Quote:

Originally Posted by Marauders (Post 1554689)

It is easy to go around trashing other people's efforts, but that doesn't get much constructive work done.


I'm insecure and this thread makes me feel better about myself.

Marauders 09-24-2007 01:35 PM

Quote:

I'm insecure and this thread makes me feel better about myself.


Well, that could be valid. Thank you for being honest. :)

stevew 09-24-2007 01:35 PM

Quote:

Originally Posted by Marauders (Post 1554689)
Hey guys, I do come to this website to keep up to date on FOF, and I do read this thread from time to time.

I don't post much, because it really isn't worth my time to do it. This thread is often counterproductive.

Anyway, I would like to note a few things that should answer some questions that came up here:

Maximum Football 1.x uses DirectX 8, Maximum Football 2.x uses DirectX 9

The game engine for Maximum Football 2.x has been changed, so a lot of code had to be rewritten.

Maximum Football 2.x will run on Windows XP and Vista. 1.x ran on 98se and XP.

Because of the changes above, the game was named Maximum Football 2 rather than just Maximum Football 1.5.

It isn't like Madden goes through huge changes from year to year with its updated title. It makes sense for Maximum Football to go to 2.x

As any members here that are also on the Matrix Games board know, I find constructive criticism and feedback to be of value. If you really want changes that would make Maximum Football a better game, as some of you have stated, then it would be a good idea to voice them on the Matrix Games board rather than just mock Maximum Football here.

I don't work for Matrix Games, and I push for game features like no other, but I understand the limitations of the project as well. It is easy to go around trashing other people's efforts, but that doesn't get much constructive work done.


How Jennfier doing?

Antmeister 09-24-2007 01:36 PM

Seriously, someone must have an axe to grind with the developer or is trying to light a fire under his butt to get the features he wants. Why wouldn't he have started a new thread on this, instead of contributing to something he believes is counter productive?

Plus he tried this a while back and said he was open to questions only to never come back again. What is going on here?

rkmsuf 09-24-2007 01:38 PM

Quote:

Originally Posted by Antmeister (Post 1554728)
Seriously, someone must have an axe to grind with the developer or is trying to light a fire under his butt to get the features he wants. Why wouldn't he have started a new thread on this, instead of contributing to something he believes is counter productive?

Plus he tried this a while back and said he was open to questions only to never come back again. What is going on here?


Canada is going on.

Passacaglia 09-24-2007 01:40 PM

Quote:

Originally Posted by rkmsuf (Post 1554730)
Canada is going on.


If you bought Maximum Football with Canadian dollars, and sold it in American dollars, your profits went through the roof!

rkmsuf 09-24-2007 01:41 PM

Quote:

Originally Posted by Passacaglia (Post 1554732)
If you bought Maximum Football with Canadian dollars, and sold it in American dollars, your profits went through the roof!


It's a profit deal!

Antmeister 09-24-2007 01:44 PM

I just get the feeling that Marauders would secretly hate for this thread to die and is afraid to admit it.

MJ4H 09-24-2007 01:49 PM

I wouldn't be surprised if he was a sock puppet of someone here that doesn't want the thread to die.

That's cool though cause it worked.

(im only kidding)

It's hilarious that there are instantly nearly 20 people reading this thread.

JPhillips 09-24-2007 01:50 PM

Marauders: Any screenshots of current stats? As a number of us have stated, if this game is generating realistic stats in single player you'll probably get a number of new sales.

JPhillips 09-24-2007 01:53 PM

From the new games forum description for MF 2.0

Quote:

Maximum-Football 2.0 is the latest and greatest release from the acclaimed sports management video game studio, Wintervalley Software. Bringing a whole host of new features like full Xbox 360 controller support, full DirectX 9.0 utilization, and scores of other upgrades and improvements, Maximum-Football 2.0 delivers on gameplay and fun like a bullet pass through double coverage. Like its predecessor, Maximum-Football 2.0 allows players to experience the thrill of managing a team in any league!

Bee 09-24-2007 01:57 PM

Quote:

from the acclaimed sports management video game studio, Wintervalley Software

Acclaimed by whom?

Sweed 09-24-2007 01:58 PM

Quote:

Originally Posted by larrymcg421 (Post 1536233)
Putting this in the Babel Fish language translator. Setting: "Bullshit to English."


I have absolutely no fucking clue when the next version will be released, but I decided to talk about it anyways.


All that stuff I've been telling you guys? Yeah, it was a bunch of horseshit.


This game is so fucked up that when we make improvements, it's hard to determine if those improvements constitude an update or a whole new version. We're calling it 2.0 to swindle all you suckers into thinking it's a whole new game.



We spent way too much time arguing over this instead of working on new features for the game.


Please don't throw stuff at me, but I'm about to piss you off.



Even though we decided to call this a whole new version, we're adding fewer features than we promised when it was only gonna be 1.5. No, that doesn't make any sense, but this version is such a shitty deal that we're not going to even try and sell it to the suckers who were stupid enough to buy it the first time around.


You'll be dazzled by the new graphics, the improved game play, and uh, new graphics! No I did not at all repeat two of the improvements.


You guys need toilet paper? Let me know and I can send you some.


Hope you idiots can still find the website.


I shouldn't have even opened up the thread, but I'm glad I did, LMFAO:D . I'm just glad the wife is at work otherwise she'd be wondering why I was sitting here at the computer with tears running down my cheeks.

JPhillips 09-24-2007 01:58 PM

By surfing the Matrix forums I've discovered that there are hard limits on yardage in the quick sim engine.

Maximum run = 19 yards
Maximum pass = 41 yards

But those can be customized.


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