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Farrah Whitworth-Rahn 03-29-2006 08:56 PM

Hey guys, I'm kinda late to this thread. I've missed the first 75 pages or so. Anyone care to give me an executive summary? :p

Dutch 03-29-2006 08:59 PM

Quote:

Originally Posted by Erik Rutins
I'm seeing some polarization here and I think it might help if we kept positive, neutral and negative threads as separate as possible until things cool down


Parties over at the official forum. No more questioning the posters who say the game works great. Or the thread gets locked.

Dutch 03-29-2006 08:59 PM

Quote:

Originally Posted by Farrah Whitworth-Rahn
Hey guys, I'm kinda late to this thread. I've missed the first 75 pages or so. Anyone care to give me an executive summary? :p


They haven't gotten around to toning down the white-fonts yet, that's all I know for sure. :)

Greyroofoo 03-29-2006 09:00 PM

wasn't there a thread that summed up a lot of this thread?

st.cronin 03-29-2006 09:01 PM

Quote:

Originally Posted by Farrah Whitworth-Rahn
Hey guys, I'm kinda late to this thread. I've missed the first 75 pages or so. Anyone care to give me an executive summary? :p


Lots of naked pics of Neuqua.

Farrah Whitworth-Rahn 03-29-2006 09:05 PM

Quote:

Originally Posted by st.cronin
Lots of naked pics of Neuqua.


Dammit! I knew I missed something.

JeeberD 03-29-2006 09:11 PM

Quote:

Originally Posted by Farrah Whitworth-Rahn
Hey guys, I'm kinda late to this thread. I've missed the first 75 pages or so. Anyone care to give me an executive summary? :p


Slacker :rolleyes:

Antmeister 03-29-2006 09:14 PM

Quote:

Originally Posted by Greyroofoo
wasn't there a thread that summed up a lot of this thread?


Yes there is.....Farrah check this out.
Maximum Football Media Index Thread

Farrah Whitworth-Rahn 03-29-2006 09:14 PM

Quote:

Originally Posted by JeeberD
Slacker :rolleyes:


So that's a 'NO' then? :(

Farrah Whitworth-Rahn 03-29-2006 09:15 PM

Quote:

Originally Posted by Antmeister71
Yes there is.....Farrah check this out.
Maximum Football Media Index Thread


Rock on. Thanks Ant.

Passacaglia 03-29-2006 09:35 PM

Quote:

Originally Posted by FirstTexan
This game is absolutely atrocious. It looks really really ... really bad. The player animations are not even up to 1995 levels and that's over ten years ago.


I hear that you can customize the game so that 1995 is actually five years from now.

Antmeister 03-29-2006 09:53 PM

Can someone please explain what he is talking about? I shown him a link to NFL.com and he is continuing to say that the information is invalid. Well actually he believes that the official smokes crack. I don't know what to say if he believes that any designed running play involving a quarterback results in a sack:
http://www.matrixgames.com/forums/tm.asp?m=1099489

Quote:

Just wanted to correct some crack smokin' official that was quoted in a previous thread (that was locked for other reasons).
quote:

Wrong....if it is a designed draw play, it is not counted as a sack. Check out this old archived file at NFL.com:
http://images.nfl.com/fans/rulesschool110201.html
quote:


1) Do sacks go against a QB's passing yards or rushing yards? What if the QB is tackled behind the line of scrimmage on a designed draw play? Is that a sack or just a tackle for a loss?

Loss of yardage on sacks goes against the QB's rushing yards. If a QB is tackled behind the line of scrimmage on a designed running play, this is not considered a sack. It is merely a tackle for a loss of yardage.
No wonder there we so many bad calls throughout the playoffs last year, a senior director of officiating, Mike Pereira, is stating that sack yards count again a QB's rushing yards in the NFL...heh, that is incorrect. Just look at the stats for the last Superbowl on NFL.com: Superbowl

Hasselbeck ran 3 times for 35 yards. He was sacked 3 times. So if sacks were counted against his rushing yards he should have had 6 rushes for 21 yards. Also notice that Hasselbeck threw for 273 yards, yet on the team total it is listed as 259 yards passing (sack yards counted against the pass not the run) same for the Steelers when you add up their numbers. Sacks do not count against the individual's stats, but they count against the team's passing stats. You can see this in the players season and career stats as well.

As far as a quarterback being tackled behind the line not counting as a sack that is incorrected as well. I'm sure that everytime Mike Vick is tackled behind the line officials run over and ask him if it was a designed run or not...the only way this could possibly be applied would be when the QB downs the ball (which is counted against the run) or when the QB is tackled while trying to hand off.

Good job digging up that quote Antmeister, unfortunately that official doesn't know about the stats in a game he's supposed to be an expert in. By the way his second answer in that link is technically not correct as well - if the defense recovers the block it is their ball, no kick on 4th down.


Farrah Whitworth-Rahn 03-29-2006 09:55 PM

Ok this thread is gold. I love all you guys so much. You make me laugh and laugh and laugh.

dawgfan 03-29-2006 10:12 PM

Quote:

Originally Posted by Antmeister71
Can someone please explain what he is talking about? I shown him a link to NFL.com and he is continuing to say that the information is invalid. Well actually he believes that the official smokes crack. I don't know what to say if he believes that any designed running play involving a quarterback results in a sack:
http://www.matrixgames.com/forums/tm.asp?m=1099489

This is just par for the course considering the arrogance he's already displayed in the past. You tell 'em Daivd - of course you, a professed CFL guy knows more about NFL rules than an NFL ref (or anyone that's been a long-time NFL football fan).

FrogMan 03-29-2006 10:25 PM

Quote:

Originally Posted by Antmeister71
Can someone please explain what he is talking about? I shown him a link to NFL.com and he is continuing to say that the information is invalid. Well actually he believes that the official smokes crack. I don't know what to say if he believes that any designed running play involving a quarterback results in a sack:
http://www.matrixgames.com/forums/tm.asp?m=1099489


didn't you read what he wrote over and over? Nowhere has he said that his game his mimicking this NFL thing so why are you wasting his time sending him to the Nonsense Football League? Damn Ant, you should have learned by now... :D

FM

FrogMan 03-29-2006 10:28 PM

oh wow, Daivd is pulling his information from a book called "The Illustrated NFL Playbook", which he quickly points out is an official NFL publication and produced by NFL Properties.

Dear God, wow, just wow. I got the NFL ABC, a boardbook from DK publishin, which is also officially licensed by the NFL, if he wants to work on his spelling too...

FM

bbor 03-29-2006 10:30 PM

Does MaxFB allow endzone celebrating?

Antmeister 03-29-2006 10:30 PM

Quote:

Originally Posted by FrogMan
oh wow, Daivd is pulling his information from a book called "The Illustrated NFL Playbook", which he quickly points out is an official NFL publication and produced by NFL Properties.

Dear God, wow, just wow. I got the NFL ABC, a boardbook from DK publishin, which is also officially licensed by the NFL, if he wants to work on his spelling too...

FM


Yeah I had to chuckle when I read that. He should have the official NFL rulebook which is available at Amazon.com.

spcd 03-29-2006 10:47 PM

I don't know what you are making fun of, this book is all you need to be an expert in N*& (sorry, outdoor professional American Football)


Antmeister 03-29-2006 10:48 PM

Quote:

Originally Posted by spcd
That explains the reasoning behind the good review. As long as no one gets around to playing it then all will be well.

Given that not one of the diehards at Matrix has yet reported playing the damn thing, I would recommend another highly customizbable Football game which will allow them to create uniforms, teams and logos to their heart's content:

http://www.rdg.ac.uk/ITS/info/traini...aint/paint.gif


Now THAT is an awesome game. Where do I sign up?

Antmeister 03-30-2006 09:27 AM

Quote:

Originally Posted by Antmeister71
Can someone please explain what he is talking about? I shown him a link to NFL.com and he is continuing to say that the information is invalid. Well actually he believes that the official smokes crack. I don't know what to say if he believes that any designed running play involving a quarterback results in a sack:
http://www.matrixgames.com/forums/tm.asp?m=1099489


I can take somewhat of a hit on this one. I understand what he was trying to say now. He was pointing out that sack yards don't count against rushing stats and I was concentrating on the fact that he was saying that any play behind the line of scrimmage is always a sack. He was right in the first instance not applying to the NFL rules, but it does apply to college.

However a quarterback does not get a sack counted against them for a designed running play as I stated above. I gave two examples on the link above. Aaron Brooks and Michael Vick both had games in which ended in negative yards on their total rushing yards and they weren't just by kneeling.

QuikSand 03-30-2006 09:36 AM

Antmeister, in all seriousness, your level of decorum both here and at the M-F forums has been very impressive.

QuikSand 03-30-2006 09:37 AM

Quote:

Originally Posted by Passacaglia
I hear that you can customize the game so that 1995 is actually five years from now.


You'd ordinarily think that the "customization' line of jokes had run its course... but I think this proves that wrong.

Groundhog 03-30-2006 04:19 PM

This is the first time I can recall seeing this thread on the second page of FOFC...

kentontrace 03-30-2006 04:30 PM

This tread made me mad - i was keeping up with it for a while - but i missed 2 days worth of posts - and so I stopped reading it because I wasnt about to try to catch up! :p

dawgfan 03-30-2006 07:37 PM

You have to make a decision at some point to either keep up to speed with this thread every day or accept that it will move on quickly without you. I made the mistake of not checking in for a couple of days and it cost me.

Groundhog 03-30-2006 09:08 PM

Quote:

Originally Posted by dawgfan
You have to make a decision at some point to either keep up to speed with this thread every day or accept that it will move on quickly without you. I made the mistake of not checking in for a couple of days and it cost me.


Indeed. Back when the thread activity was at it's peak I made the mistake of not checking it for an entire weekend.

Suffice to say, it cost me a whole day at work on the Monday to catch up - and then to read what had gone on while I had been catching up.

Bee 03-31-2006 12:04 PM

*sigh of relief*

I just saw where a thread was deleted and had to come check...

Antmeister 03-31-2006 02:38 PM

Finally......someone posts an honest review about the game :rolleyes::
http://jaguarusf.blogspot.com/

Antmeister 03-31-2006 02:43 PM

The first sentence alone shows that the rest of the review will be factual.:D

DaddyTorgo 03-31-2006 02:44 PM

Quote:

Originally Posted by Antmeister71
Finally......someone posts an honest review about the game:
http://jaguarusf.blogspot.com/


uhhh Ant...he gave the game 6/8. That's 75%?? There's no way this game in it's present state even approaches 75%. I think 67% would be very generous for where it's at.

Passacaglia 03-31-2006 02:44 PM

I'm not sure what 'management' games that guy's referring to with 2-D representation. It's not BBCF (even though he linked to his review of that), or FOF...

QuikSand 03-31-2006 02:46 PM

Quote:

Originally Posted by DaddyTorgo
I think 67% would be very generous for where it's at.


Bite your tongue.

gstelmack 03-31-2006 02:48 PM

Quote:

Originally Posted by DaddyTorgo
uhhh Ant...he gave the game 6/8. That's 75%?? There's no way this game in it's present state even approaches 75%. I think 67% would be very generous for where it's at.


Just read that as "six-eighths", or 0.75 out of 10.

cartman 03-31-2006 02:49 PM

That review doesn't jive with the little bit of reports I've seen over at the Matrix forums. The only game that seemed to come close to accurate stats was the one game shot posted by Old Coach, and he admitted to coaching both sides.

If the reviewer was struggling to beat the computer with the default playbooks, he should be thankful there isn't a multiplayer option. :D

DaddyTorgo 03-31-2006 02:51 PM

Quote:

Originally Posted by QuikSand
Bite your tongue.


LOL. hey i said that would be very generous

Antmeister 03-31-2006 02:52 PM

Quote:

Originally Posted by DaddyTorgo
uhhh Ant...he gave the game 6/8. That's 75%?? There's no way this game in it's present state even approaches 75%. I think 67% would be very generous for where it's at.


One day someone will understand my sarcasm through text. I am trying really hard to get it across, but I haven't mastered the use of the smileys effectively.

stevew 03-31-2006 03:09 PM

More use of the rollseyes would be better to tip us off to your true nature.

Antmeister 03-31-2006 03:10 PM

Quote:

Originally Posted by stevew
More use of the rollseyes would be better to tip us off to your true nature.


Thank you sir, I don't think I have ever used that smiley. Going to edit now.

Antmeister 03-31-2006 03:12 PM

stevew....that is much better. Thanks for the netiquette tip and thanks goodness I have an edit button.

DaddyTorgo 03-31-2006 03:12 PM

Quote:

Originally Posted by Antmeister71
One day someone will understand my sarcasm through text. I am trying really hard to get it across, but I haven't mastered the use of the smileys effectively.


oh no i got it. it's just the smiley wasn't in your first post and i read and was responding before you posted your second so i didn't see that.

Blackadar 03-31-2006 04:39 PM

All that review proved is that reviewer isn't worth a flying shit and not to trust his opinion about any game on the market.

cartman 03-31-2006 04:47 PM

Quote:

Originally Posted by Blackadar
All that review proved is that reviewer isn't worth a flying shit and not to trust his opinion about any game on the market.


If you go to the Matrix forums and see who posted that the review was available, and compare it to the URL of the review, all will become clear.

Blackadar 03-31-2006 04:49 PM

Quote:

Originally Posted by cartman
If you go to the Matrix forums and see who posted that the review was available, and compare it to the URL of the review, all will become clear.


How about giving me the summary version?

cartman 03-31-2006 04:52 PM

Quote:

Originally Posted by Blackadar
How about giving me the summary version?


The same guy that announced at the Matrix forums that a review was available is the guy who wrote the review, a longtime Matrix forums poster.

Blackadar 03-31-2006 04:53 PM

Quote:

Originally Posted by cartman
The same guy that announced at the Matrix forums that a review was available is the guy who wrote the review, a longtime Matrix forums poster.


A Jonah Falcon Fanboy special, eh?

cartman 03-31-2006 04:57 PM

Quote:

Originally Posted by Blackadar
A Jonah Falcon Fanboy special, eh?


Yep, and the funny thing is, the other people that have responded to the post haven't (or don't want to) acknowledged that he was the writer of the review. They are responding that they are glad to see a positive review out there.

Antmeister 03-31-2006 05:20 PM

Well I don't mind if someone likes a game regardless of flaws. Most of us have been there, done that. What I dislike is that he is leaving out a lot of vital information or just being somewhat dishonest:

Quote:

The main attraction of Maximum-Football is its high level of custom options and three rules variations: American (both college and professional), Canadian, and Indoor. Will this be enough to make it worth your while and pry you away from the siren song of Madden? His voice is so dreamy!


Well we just had a thread arguing with David over this very point and David kept saying that he never said that professional rules are in the game. Heck the college game isn't even totally represented.

Quote:

Originally Posted by David Winter
What?

This just is not the way things are in the NFL and if Pro Football

Please show me, anywhere, where I claim this to be an NFL product?

Edit, actually, I've gone over my FAQ on the web page and nowhere does it even mention the world 'simulation' or "pro football simulator". The only reference to 'professional' and 'amature' is in regards to the size/style of the playing field.

Seriously, I have never once, ever in the complete history if this project claimed that I was intent on building an NFL or 'professional football' simulation game. If there is any reference to such a claim on the maximum-football website, or someplace on the matrix games site, I will take action to correct it and I appologise for the eronous information.



On top of that, he compares the game to a football management game (which links to BBCF):
Quote:

However, compared to football management games, the graphics in Maximum-Football are quite good, mainly because they are in 3-D, instead of the usual 2-D text simulation.


Of course he leaves out the part that there is no draft, no trading, no true career stats and stats that are totally off.


Quote:

Like most everything else in Maximum-Football, you can customize a league to essentially you’d desire, altering the number of teams, divisions, and conferences, the season length, skill level, roster size, and team characteristics, including name, location, stadium name and size, playbook, and any custom artwork you’ve made.


Well he really leaves out the part that scheduling is horrid and it is left to the 3rd party developers to fix that as you can see here:
http://www.matrixgames.com/forums/tm.asp?m=1093216

Quote:

Another one of the main features of Maximum-Football is the ability to create you own playbook. This is done through the play development system, a utility that give the user the ability to create pretty much any play, as long as the formation follows the conventions of football. Because the play development system is powerful, it is also slightly difficult to learn.


Once again, he leaves out the fact that defensive options are very limited:
http://www.matrixgames.com/forums/tm.asp?m=1082426


Most everything else, I don't really mind. People will like the game for different reasons, but to leave out what is wrong with the game is going to hurt it as much as someone thrashing it.

Franklinnoble 03-31-2006 05:31 PM

Ant... maybe it's time for an intervention, man... I'm starting to think you care too much about this game...

Antmeister 03-31-2006 05:49 PM

Quote:

Originally Posted by Franklinnoble
Ant... maybe it's time for an intervention, man... I'm starting to think you care too much about this game...


You got a point, I should probably give it a rest. It is just every so often (well actually more often than I can to admit), I get rubbed the wrong way, but I seriously want to like this game and was hoping Matrix was going to get it to a playable level. I have actually gained a lot of respect for a lot of the modders over there, but I can't say the same for the people who beta tested it.

Anthony 03-31-2006 06:24 PM

anything funny happen in this thread lately?

digamma 03-31-2006 06:29 PM

It's been pretty frunky lately.

cartman 03-31-2006 09:32 PM

I've got to start writing software and get this guy to buy it!

http://www.matrixgames.com/forums/tm.asp?m=1095722#

Quote:

Originally Posted by Some guy at the Matrix forums
No refund here. In fact, I would have probably paid $100(american) for this game. I'll be refining teams for the next week and start on playbooks soon. I base my $100 on several factors, but the two most important have to be 1)Endless customization in a football game. 2)Wintervalley Software is a quality group in touch with their user base.


kingfc22 04-01-2006 01:31 AM

I'm expecting this thread to blossom on April Fool's.

larrymcg421 04-01-2006 01:49 AM

What a tragedy it would be if Bubba deleted this thread.

Eaglesfan27 04-01-2006 10:04 AM

Quote:

Originally Posted by larrymcg421
What a tragedy it would be if Bubba deleted this thread.


The HNIC has already said that won't happen.

jbmagic 04-01-2006 12:03 PM

Maximum Football has no more bugs.

April Fool :)

Bubba Wheels 04-01-2006 01:58 PM

Quote:

Originally Posted by Eaglesfan27
The HNIC has already said that won't happen.


No fears, my 'delete button' for this thread was removed long ago.

Passacaglia 04-01-2006 07:42 PM

Quote:

Originally Posted by kingfc22
I'm expecting this thread to blossom on April Fool's.


It would be the most awesome April Fool's joke ever if they said, "that game we released was just a joke, here's the real game" and it was absolutely perfect, with no bugs at all.

albionmoonlight 04-01-2006 07:44 PM

Quote:

Originally Posted by Passacaglia
It would be the most awesome April Fool's joke ever if they said, "that game we released was just a joke, here's the real game" and it was absolutely perfect, with no bugs at all.

A joke 5 years in the making.

twothree 04-01-2006 09:26 PM

This game was finally rated by the SSRB.



Image "borrowed" from the April 1st news article at Gamespot http://www.gamespot.com/news/6146940.html

Bee 04-02-2006 08:17 AM

Quote:

Originally Posted by twothree
This game was finally rated by the SSRB.



Image "borrowed" from the April 1st news article at Gamespot http://www.gamespot.com/news/6146940.html


That's great and very applicable. :D

spcd 04-02-2006 11:14 PM

Looks like the latest AI changes have really made a difference. After 3 years of knowing that safeties don't work, and adding a new man-to-man coverage, it looks as though they really have a handle on it now:



Extra kudos for adding an "Brokebacker" directive for inside linebackers. For too long, Football sims haven't had the guts to deal with the love which dare not speak it's name, in an honest, touching, and realistic manner such as this.

Groundhog 04-02-2006 11:38 PM

Quote:

Originally Posted by spcd
Extra kudos for adding an "Brokebacker" directive for inside linebackers. For too long, Football sims haven't had the guts to deal with the love which dare not speak it's name, in an honest, touching, and realistic manner such as this.


:D

ice4277 04-03-2006 12:22 PM

My favorite is the safety just standing there watching the receiver run a fly pattern.

cartman 04-03-2006 12:29 PM

Also, I hope that isn't a logo that ships with the game, as I think there might be some Wisconsinites that would be a bit upset with the similarities.

Celeval 04-03-2006 12:37 PM

Quote:

Originally Posted by cartman
Also, I hope that isn't a logo that ships with the game, as I think there might be some Wisconsinites that would be a bit upset with the similarities.


Oh? I thought it was a miscolored Grambling one.

albionmoonlight 04-03-2006 12:38 PM

Sometimes, I just don't even get what some people are trying to convey with their smileys. This guy (posting in a thread about 8 man football on a large field) makes sense. Until the smiley at the end. What the heck is he trying to convey with that smiley?

RE: 8-man outdoor? - 4/2/2006 11:44:50 PM
Tbird
Matrix Veteran



Posts: 205
Joined: 12/15/2004
Status: offline
Any word on this

sorry for bumping this thread

I like everything about arena football except for the size of the field.
I wanna make a development league with 20 man rosters cuz it's alot easier to manage the rosters :)

Yes the stats are a little insane but the scoring is not as high because of the length of the field

< Message edited by Tbird -- 4/2/2006 11:45:39 PM >

(in reply to Skycast)
Report | Post #: 41

QuikSand 04-03-2006 12:54 PM

Quote:

Originally Posted by ice4277
My favorite is the safety just standing there watching the receiver run a fly pattern.


It was only the latest patch that got the guy to at least watch in the proper direction.

Bee 04-03-2006 01:50 PM

Is it just the angle or does the HB who's blocking on the end of the line have no calves or feet?

GrantDawg 04-03-2006 02:21 PM

Quote:

Originally Posted by Bee
Is it just the angle or does the HB who's blocking on the end of the line have no calves or feet?



Maximum customability, baby!

digamma 04-03-2006 02:58 PM

Quote:

Originally Posted by Bee
Is it just the angle or does the HB who's blocking on the end of the line have no calves or feet?


I think the screenshot is mid teleport.

Franklinnoble 04-03-2006 03:07 PM

Quote:

Originally Posted by digamma
I think the screenshot is mid teleport.


Transporter accident - his calves and feet are in the beer tent.

FrogMan 04-03-2006 03:08 PM

Quote:

Originally Posted by Franklinnoble
Transporter accident - his calves and feet are in the beer tent.


yeah, being mutated into fly feet... beware the beer tent fly...

FM

Cringer 04-03-2006 03:16 PM

Quote:

Originally Posted by albionmoonlight
Sometimes, I just don't even get what some people are trying to convey with their smileys. This guy (posting in a thread about 8 man football on a large field) makes sense. Until the smiley at the end. What the heck is he trying to convey with that smiley?

RE: 8-man outdoor? - 4/2/2006 11:44:50 PM
Tbird
Matrix Veteran



Posts: 205
Joined: 12/15/2004
Status: offline
Any word on this

sorry for bumping this thread

I like everything about arena football except for the size of the field.
I wanna make a development league with 20 man rosters cuz it's alot easier to manage the rosters :)

Yes the stats are a little insane but the scoring is not as high because of the length of the field

< Message edited by Tbird -- 4/2/2006 11:45:39 PM >

(in reply to Skycast)
Report | Post #: 41


Is that a Maximum customizable helmet he has for an avatar?

ice4277 04-04-2006 04:53 AM

Quote:

Originally Posted by Cringer
Is that a Maximum customizable helmet he has for an avatar?


Sweet, I always wanted an EU2 helmet set!

stevew 04-05-2006 06:54 PM

*sigh* I think it's over. This thread has a very "star trek" tv show type lifecycle. Initially like the OS it took a long time to get going. Then it hit Next Generation status, the "golden era" which lasted for quite a while. It slowly evolved into Deep Space nine, and just wasnt as good. Gradually it moved into the abominations of Voyager, and then finally Enterprise. And here we are now. Goodbye thread, it was fun.

DaddyTorgo 04-05-2006 06:55 PM

Quote:

Originally Posted by stevew
*sigh* I think it's over. This thread has a very "star trek" tv show type lifecycle. Initially like the OS it took a long time to get going. Then it hit Next Generation status, the "golden era" which lasted for quite a while. It slowly evolved into Deep Space nine, and just wasnt as good. Gradually it moved into the abominations of Voyager, and then finally Enterprise. And here we are now. Goodbye thread, it was fun.


so you're saying DS9 isn't as good as TNG? DS9 was the FOF to TNG's MF biatch!

SirFozzie 04-05-2006 06:57 PM

DS9 couldn't customize the helmet of TNG, heathen!

stevew 04-05-2006 06:57 PM

Quote:

Originally Posted by DaddyTorgo
so you're saying DS9 isn't as good as TNG? DS9 was the FOF to TNG's MF biatch!


Much preferred TNG, I'm a Picard mark.

DaddyTorgo 04-05-2006 07:03 PM

Quote:

Originally Posted by SirFozzie
DS9 couldn't customize the helmet of TNG, heathen!


we need to ds9 marathon vs tng marathon? i have all the episodes of both...i'll gladly take you on say...5v5?

DaddyTorgo 04-05-2006 07:04 PM

Quote:

Originally Posted by stevew
Much preferred TNG, I'm a Picard mark.


picard mark here too. but also a sisko mark. and terry farrell...MMMMMMM

johneh 04-05-2006 09:06 PM

American Star Trek or Canadian ?

Flame Eater 04-05-2006 09:37 PM

TNG for me, but DS9 had some GREAT moments. AND...Terry Farrell...MMMMMMMMMMMMMMMMm

Passacaglia 04-05-2006 09:41 PM

DS9 pwns.

Groundhog 04-05-2006 09:57 PM

Oh dear.

Greyroofoo 04-05-2006 10:23 PM

Quote:

Originally Posted by DaddyTorgo
so you're saying DS9 isn't as good as TNG? DS9 was the FOF to TNG's MF biatch!


I'm beginning to think this thread is in its death throes now

DaddyTorgo 04-05-2006 10:28 PM

Quote:

Originally Posted by Greyroofoo
I'm beginning to think this thread is in its death throes now


does that mean i killed it?? that'd make me infamous in FOFC history!

Groundhog 04-05-2006 10:33 PM

Quote:

Originally Posted by DaddyTorgo
does that mean i killed it?? that'd make me infamous in FOFC history!


Congratulations on nullifying 70-odd pages of hilarity.

Godzilla Blitz 04-05-2006 10:39 PM

Random posts from the Maxim boards...

Quote:

I know it's logical that turning turning off the sound increases to frame rate. (Which in turn helps with pass completions in a physics based game.)

Since I don't like my computer talking, beeping, yelling or otherwise annoying me, I normally play (watch CPU v CPU) the game with my speakers turned off. I decided when starting my latest game that I would uncheck the sound option in my latest quick play game.

WOW what a difference. My frame rate on my (not for gaming) laptop (w/ 256mb mem and shared mem video card) was averaging around 22-24 fps. With the sound turned off I am consistantly in the 27-28 fps range. Everything is running smoother.

The QBs on both sides of the ball are completing 50% or more of their passes (I have never had that happen in MF before)

This is only after 1 1/2 quarters of play so far but it looks promising, but not near enough to make a trend.

I guess my question is for the community at large. Has any one else tried this? Will anybody try this and see if it helps them also?

And this one, which has gone unanswered....

Quote:

I created a 4 team fantasy league(US Rules, pro level) playing a 4 week schedule. I've simmed 4 seasons now. None of the players seem to age. Also, when viewing players each player still says 0 years experience. Has anyone else simmed multiple seasons with different results? Is there anyway to get the players to age and gain experience?

I did notice when I opened up the league with the db viewer that one team said in team news a player retired. But the player was still on the team. Is there a way to access Team News anywhere in the game?

I'm trying to use the Free Agent draft to simulate the rookie draft. But the players in the FA pool range in the ages between 27 to 39 on average. Is there a way to globally edit players ages for the draft?

Is there anyway we can select a predefined number of rounds for the draft? Right now the draft goes 45 rounds for my league.

I am enjoying the game so far. I think it is awesome. I'm sure there will be third party utilities eventually to fulfill what is missing from the game as is to give career mode gamers what we are looking for. A big plus for this game are the utilities that come with it.

The thing that I find amazing is that this type of post is invariably concluded with the "This game rocks! You guys are great!" paragraph. In some way I envy them: they simply must be a lot happier than I am with life in general...

A Maximum Football fan buys a new car...
"Oh, I bought a new car! But I don't see any wheels. Am I supposed to have wheels? This car rocks, by the way! I'm having a great time making my own windows! You guys rock!"

digamma 04-05-2006 10:59 PM

Quote:

Originally Posted by yabanci
One thing that appeals to me with Maximum Football is the ability to simulate pee wee leagues. I can't wait to see the state of the art graphical representations of pee wees. This is something the independent developers with their spreadsheets and dialog boxes can only dream about.



In an effort to refocus, I'd just like to point out, in retrospect, the prophetic nature of this post as it relates to the customizability of "untraditional" offensive formations in Maximum Football. (See next post.)

Kudos yabanci.

digamma 04-05-2006 10:59 PM

Quote:

Originally Posted by Antmeister71
Uh....now this is an interesting formation. And the person who posted it said the play went ahead without any sort of penalty. Wow!



Aaaaaahhhhhhhhh!!!!

Antmeister 04-06-2006 01:49 AM

Quote:

Originally Posted by Godzilla Blitz
And this one, which has gone unanswered....



Yeah, I am starting to feel sorry for the guy. That post hasn't been answered in almost 3 days. And here is another post that wasn't answered as well.

Quote:

Originally Posted by BillT
Sorry if this has been asked somewhere else or I am missing something.

In the Manual it mentions that the roster moves are listed under Team News and also under League News.
How do you access these screens? I've searched and clicked all over looking for it but can't find Team News or League News anywhere except in the database file.

Would someone please answer this? Is this a feature that got removed or am I overlooking it?

On another side note. I am using the .122 patch and players seem to carry their injuries over to the next season after the New Season button is pressed.

Other minor glitches I've noticed:
1. For some reason the game will let some teams proceed and play games over their max Active slot. i.e. Washington in the default US league that shipped with the game

2. If a player is selected as Inactive he still shows up in games at times. I've found in my own case if this happens it's generally when I selected Auto Fill in depth charts and the cpu selected inactive players to fill positions
I assumed if the player was listed as inactive the cpu would not select him using Auto Fill but it does.

3. After resetting a league and using the Utility to build schedules the players would not gain years in league experience no matter how many seasons were simmed

4. This may also be related to the Utility: When editing a player's jersey or any other player stat..it wipes out the biography of the player and replaces it with To Be Added


I wonder how much of a shock it will be when he discovers that they don't really support American Rules Football.

Bee 04-06-2006 06:29 AM

I was wondering at what point people who bought the game would actually play more than a single game. Up to this point, just about everyone who bought the game seemed to be spending all their time making uniforms and then playing a half or a single game (that generally last somewhere around 60+ minutes :D).

BTW, I love the quote about turning sound off improves the completion percentage of quarterbacks. Someone needs to put together a FAQ for the game and that should be included. :D

FrogMan 04-06-2006 07:03 AM

Quote:

Originally Posted by Bee
BTW, I love the quote about turning sound off improves the completion percentage of quarterbacks. Someone needs to put together a FAQ for the game and that should be included. :D


and imagine how this could be applied to real world, how if we told fans not to scream their team's quarterback would complete many more passes. Think how the Falcons' fans would shut up and let Ron Mexico do his thing :D

FM

QuikSand 04-06-2006 08:43 AM

Quote:

Originally Posted by Bee
BTW, I love the quote about turning sound off improves the completion percentage of quarterbacks. Someone needs to put together a FAQ for the game and that should be included.


That is great. It can be a secret strategy guide... sort of like the one built for FOF waaaaaay back in the day.

spcd 04-06-2006 08:46 AM

Quote:

Originally Posted by Bee
I was wondering at what point people who bought the game would actually play more than a single game.

Yes, considering it's been a month and only one person has reported that the career mode doesn't work properly.

Quote:

Originally Posted by Godzilla Blitz
Random posts from the Maxim boards...

They still haven't acknowledged this! They're sticking to their guns that the game works within a certain range, despite reports to the contrary.

There's just so many other ridiculous posts, it's almost sad:

There are highschool projects which include localization, not though, this game:
Quote:

Thanks for the correction on the language front but it does mean that my dates, times and currency are all in an irrelevant format.

DW --It's something I'm looking at.




Now at least the problem with 35 sacks a game has been fixed, along with the tricky problem of pretending that any stats problem specific to the NFL is outside the purview of the game:

Quote:

played about 30 mins of the game and the CPU scrambled 42 times and rushed for 153 yards. The CPU QB scrambles almost every play

Quote:

Things worked fine for defense and running plays. But when I worked on a passing play using the commands I have used designing other plays, the QB will not pass, he scrambles everytime.

To which one bright spark suggested increasing the QB ratings. As they all appear to be 99 for every attribute, that might be a problem.

But hey, cutting down on sacks by removing the passing game seems par for the course.


We all know, that along with picking playoff teams, the next hardest thing would be to have a working coin toss. What are these people complaining about, can't they just flip a quarter themselves:

Quote:

I notice whoever wins the coin toss at the start of the game also gets the ball back in the second half. Does anyone have this problem before

-- Yeah that's been an issue since the game came out. It's a known issue



And of course not a single post in the "scheduling doesn't work" thread. The people there are looking to one of their own to fix it. I suppose in the land of the blind, he who pretends to see is King.

I'm betting the real problem has something to do with this:
Quote:

It's not something that came up here. Although the code with relevant changes was only done yesterday so it's possible.

Nice that after a couple of months spent trying to repair the gold master and patching, though consistently introducing new problems and unbalancing the game, that such a thorough testing regieme has now been introduced.

FFS, how does anyone even release a beta patch with that process? I used to think the betas were blind, simple or both, but I'm betting that after something passes tests, it get's David's "tweaking" treatment and the next person to see it is the delusional sod who bought the game.

I don't even know if it's worth commenting on anymore, I loved the car-crash analagies from 40 pages ago, but now it just feels like watching a Canadian clubbing a baby seal, and the result is more predictable

cartman 04-06-2006 08:58 AM

Quote:

Originally Posted by spcd
I don't even know if it's worth commenting on anymore, I loved the car-crash analagies from 40 pages ago, but now it just feels like watching a Canadian clubbing a baby seal, and the result is more predictable


If the baby seal had a copy of MaxFB attached to it's head pre-clubbing, that is something I would pay $49.99 to see.

:D

Coffee Warlord 04-06-2006 10:36 AM

Quote:

Originally Posted by cartman
If the baby seal had a copy of MaxFB attached to it's head pre-clubbing, that is something I would pay $49.99 to see.

:D


Pay up. :)


WSUCougar 04-06-2006 10:44 AM

Quote:

Originally Posted by ice4277
My favorite is the safety just standing there watching the receiver run a fly pattern.

He has good, customizable recovery speed.


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