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-   -   Werewolf XXXVIII: Jack The Ripper (GAME OVER! GOOD WINS ON DAY SEVEN) (https://forums.operationsports.com/fofc//showthread.php?t=54405)

Chief Rum 12-02-2006 05:07 AM

Muhaha...in the middle of the night, and no one here to see me do the write up! :)

Wow, what a long night it's been. I didn't end up getting home until 12:45 a.m. or so. I have been spending the past hour or more catching up and doing other tasks.

I am tabulating the final votes now and will have the write up up shortly (although it doesn't seem there is much doubt as to the results...).

Chief Rum 12-02-2006 07:18 AM

Much of the past few days has been utter confusion, but this has not been one of them.

Not long after the bodies of Schmidty and Mr. Wednesday are found, Blade steps forward and proclaims, "Saldana is the murderer! He is Mr. Hyde!:

He refuses to say much else about it, or how he knows saldana killed Schmidty. He asks for faith and trust from everyone.

Many Londoners believe Blade is telling the truth, and that gets the bandwagon going. Despite saldana's protestations, the sentiment against him grows stronger as the day goes on, and he is unable to prove his innocence

The townfold grab him at sunset and draw him over to the nearest lamppost. They tie the knots tightly, fearing another attack like Lathum's from two nights ago.

Once the noose is over Saldana's head, the crowd backs away to see if their latest lynch choice was a good one.

saldana is released, and soon his feet are kicking in the air, as he fights for a breath. This goes on for some time, as he proves to be a tough kill. Finally, at the moment when most would have long passed, those closest to saldana saw a physical transformation come over the lynch victim. Right before everyone's eyes, saldana is changed by his deep rage from the peaceful man he was raised to be to the deep-seated monster that dwelled within.

The ropes strain as this monster comes into full form. It is an ugly, but fearsome terror. It lunges gamely against its bonds, and the ropes stretch to the limit...

...but the crowd has done its part here, and the knots hold, if barely. Finally, Mr. Hyde stops moving. He is dead!

You have killed the powerful dual personality of Dr. Jekyll/Mr. Hyde!

The crowd disperses with joy and enthusiasm at having caught yet another dangerous evil in their district, and they renew with vigor their promise to rid Whitechapel of the dark element that has settled here.

The sky is gloomy and overcast, with spots of clear sky visible through it. It's anyone's guess what the weather will be like tonight.

DAY FOUR IS NOW OVER. NIGHT FOUR HAS BEGUN. NIGHT ACTIONS ARE DUE BY 10 P.M. EST/7 P.M. PDT SATURDAY.

WE WILL GO WITH THE SLOW CALENDAR, AS IT TURNS OUT I WILL BE AWAY MOST OF SUNDAY, AND UNABLE TO PROCESS THE DAYS OR NIGHTS. AFTER NIGHT ACTIONS ARE CARRIED OUT SATURDAY NIGHT, IT WILL BE A TWO-DAY DAY FIVE, LEADING UP TO A MONDAY EVENING LYNCH.

Raiders Army 12-02-2006 08:24 AM

Sorry for even doubting you, Blade ole buddy! Swaggs is still in jail correct?

Lorena 12-02-2006 08:34 AM

Hmm... guess I was wrong. Did anyone submit for a PM because I didn't receive one.

saldana 12-02-2006 08:51 AM

gg all, see you in the post game

hoopsguy 12-02-2006 10:01 AM

Kudos to Blade and LSG for helping us get Saldana today.

I'm guessing we don't want to have too much discussion about trust/roles during the night phase.

I'm very tempted to announce what district I'll be visiting. I would be interested in discussing pros/cons of doing this. Here is how I see them.

Pros:
- if a bad guy wants to come kill me, I'm less of a loss than others in the game, particularly with two other prostitutes still out there
- if a good guy wants to come see me there is a chance I can clear them

Cons:
- if I live through the night I'm much less likely to see any activity that can be tied to a kill. In other words, if the bad guys don't look me up then they are unlikely to kill in my area of town.

st.cronin 12-02-2006 10:11 AM

Hoops, I didn't realize prosties picked a district. Wouldn't it make sense for all of them to pick one district? That way they are either safe from harm, or else if anything does happen, there's a chance it will be witnessed.

There may even be a way amongst yourselves to announce which district, without giving it up to the bad guys. Some sort of code, or something.

Barkeep49 12-02-2006 10:17 AM

Well hoops we could coordinate. Maybe get Izulde in on the act. We could cover 3 of the 4 districts that way.

st.cronin 12-02-2006 10:19 AM

Quote:

Originally Posted by Barkeep49 (Post 1322912)
Well hoops we could coordinate. Maybe get Izulde in on the act. We could cover 3 of the 4 districts that way.


I confess the game mechanics baffle me, but my guess is that spreading yourselves out would be a disaster. Staying together would be much smarter.

Barkeep49 12-02-2006 10:22 AM

Quote:

Originally Posted by st.cronin (Post 1322913)
I confess the game mechanics baffle me, but my guess is that spreading yourselves out would be a disaster. Staying together would be much smarter.

Except that bystanders seem to pick up things. If we wanted to ensure our safety, I would agree that staying together makes sense. But if we want to try and maximize our potential of getting information spreading out would seem to be the way to go. I'm fine either way or with not coordinating at all. I'm just excited for there to be some discussion today as I was fearful that I would be sitting bored at work.

st.cronin 12-02-2006 10:26 AM

Quote:

Originally Posted by Barkeep49 (Post 1322915)
Except that bystanders seem to pick up things. If we wanted to ensure our safety, I would agree that staying together makes sense. But if we want to try and maximize our potential of getting information spreading out would seem to be the way to go. I'm fine either way or with not coordinating at all. I'm just excited for there to be some discussion today as I was fearful that I would be sitting bored at work.


The prostitutes are pretty much the only people everybody trusts. So, ensuring their safety is no small thing.

Also, IF a prostie has been converted, making sure you are all in the same district might bring that information to light.

Barkeep49 12-02-2006 10:33 AM

Quote:

Originally Posted by st.cronin (Post 1322918)
The prostitutes are pretty much the only people everybody trusts. So, ensuring their safety is no small thing.

Also, IF a prostie has been converted, making sure you are all in the same district might bring that information to light.

If a prostitute has been converted I'd imagine a john did it behind closed doors. I'd be curious about what others think about the spread/out stay together thought. Hoops, I'm thinking that the two of us could easily coordinate just by agreeing to go to one of the places we've already seen each other.

hoopsguy 12-02-2006 10:36 AM

I'm fine with staying in the same district if people think that is the way to go. I think it creates an interesting dynamic:

- all the prostitutes in one district
- all the people looking to be cleared visit that district
- killer(s) visits other districts
- players with roles who are not necessarily concerned with being cleared (or can't visit a prostitute) visit other districts

So we reduce the chance from 1 in 4 to 1 in 3 for our specials to find a bad guy, while giving the vanilla villagers a higher chance to clear themselves. Granted there is no guarantee that we get info that clears (I'm 0-2 in this department) but I think this is a pretty viable strategy.

I may be making some wrong assumptions about the villager mechanics; if so I would encourage people to jump in and help shape the discussion.

st.cronin 12-02-2006 10:39 AM

Quote:

Originally Posted by hoopsguy (Post 1322922)
I'm fine with staying in the same district if people think that is the way to go. I think it creates an interesting dynamic:

- all the prostitutes in one district
- all the people looking to be cleared visit that district
- killer(s) visits other districts
- players with roles who are not necessarily concerned with being cleared (or can't visit a prostitute) visit other districts

So we reduce the chance from 1 in 4 to 1 in 3 for our specials to find a bad guy, while giving the vanilla villagers a higher chance to clear themselves. Granted there is no guarantee that we get info that clears (I'm 0-2 in this department) but I think this is a pretty viable strategy.

I may be making some wrong assumptions about the villager mechanics; if so I would encourage people to jump in and help shape the discussion.



I like it. I think it's good.

Barkeep49 12-02-2006 10:42 AM

Well one of our specials might also want to get cleared. I guess I'm seeing the logic of a hoarding the whores together. Would be curious about what others think when they wake up.

Lorena 12-02-2006 12:45 PM

Quote:

Originally Posted by Dodgerchick (Post 1322889)
Hmm... guess I was wrong. Did anyone submit for a PM because I didn't receive one.


I swear guys, I'm not blonde. I forgot there wasn't a night write-up and when I read saldana getting killed, for some reason I thought it was the morning action... disregard this comment :o

I'm down with the plan but... well, I'm not sure I should even share this because I already submitted my PM, but, what the heck... doesn't seem like I'm very trusted anyway. I submitted my PM and asked for a random location (first time I've done this; the other times I actually chose my districts).

Can I resubmit my PM and chose a location? Maybe I should have asked this question in a PM, but, oh well :confused:

Barkeep49 12-02-2006 01:19 PM

I too have submitted a PM, but saw nothing in the rules stating that we couldn't change our minds. Unless stated ahead of time, GMs seem to be understanding about this sort of hting.

path12 12-02-2006 02:08 PM

Quote:

Originally Posted by hoopsguy (Post 1322922)
I'm fine with staying in the same district if people think that is the way to go. I think it creates an interesting dynamic:

- all the prostitutes in one district
- all the people looking to be cleared visit that district
- killer(s) visits other districts
- players with roles who are not necessarily concerned with being cleared (or can't visit a prostitute) visit other districts

So we reduce the chance from 1 in 4 to 1 in 3 for our specials to find a bad guy, while giving the vanilla villagers a higher chance to clear themselves. Granted there is no guarantee that we get info that clears (I'm 0-2 in this department) but I think this is a pretty viable strategy.

I may be making some wrong assumptions about the villager mechanics; if so I would encourage people to jump in and help shape the discussion.



My only question is this: If everyone goes to the same district, why would we think that the killers wouldn't go to the same place and pick off whomever they please? The rules do state that there are plenty of dark alleys/hiding places in each of the locations, so I don't think it's a given that any attack would be automatically seen.

I've only got about 30 minutes before I'll be gone for the day, so I'll have to send in a PM by then with whatever the consensus is.

Blade6119 12-02-2006 02:08 PM

Ill toss this idea out there...even if you all patrol the same district, the killer can catch someone leaving or returning to their house from the district your all in. Then, no one would have any chance of seeing it. I worry my death tonight will go unnoticed with this plan

path12 12-02-2006 02:10 PM

Quote:

Originally Posted by Blade6119 (Post 1323027)
Ill toss this idea out there...even if you all patrol the same district, the killer can catch someone leaving or returning to their house from the district your all in. Then, no one would have any chance of seeing it. I worry my death tonight will go unnoticed with this plan


Are you that certain that there are no bodyguard type roles left in the game?

st.cronin 12-02-2006 02:11 PM

Quote:

Originally Posted by Blade6119 (Post 1323027)
Ill toss this idea out there...even if you all patrol the same district, the killer can catch someone leaving or returning to their house from the district your all in. Then, no one would have any chance of seeing it. I worry my death tonight will go unnoticed with this plan


Well, what do you suggest?

Blade6119 12-02-2006 02:13 PM

Quote:

Originally Posted by path12 (Post 1323028)
Are you that certain that there are no bodyguard type roles left in the game?


None that i know, besides the person putting people in prison. I suppose i could be arrested and hope i get arrested before the killer comes but after i complete my scan.

Other then that i dont know any roles that can protect me.


Im seriously considering that, and i know who to ask...does anyone like that idea?

Blade6119 12-02-2006 02:15 PM

Quote:

Originally Posted by st.cronin (Post 1323030)
Well, what do you suggest?


Go about normal business, really have 3 hookers in 3 districts. Allow the killers to work, as we have a better chance of catching them if their out killing then if they simply sit in or visit a hooker. It sounds bad, but id much rather they kill then not

path12 12-02-2006 02:15 PM

Quote:

Originally Posted by Blade6119 (Post 1323033)
None that i know, besides the person putting people in prison. I suppose i could be arrested and hope i get arrested before the killer comes but after i complete my scan.

Other then that i dont know any roles that can protect me.


Im seriously considering that, and i know who to ask...does anyone like that idea?


I had thought that maybe the Watson role could have a bodyguard component to it, but of course have no idea one way ot the other.

I have no problem with the arrest idea, but would that preclude you using whatever ability it is that you have?

Though it would be hard to use your ability if you were dead also.

Blade6119 12-02-2006 02:16 PM

Quote:

Originally Posted by path12 (Post 1323036)
I had thought that maybe the Watson role could have a bodyguard component to it, but of course have no idea one way ot the other.

I have no problem with the arrest idea, but would that preclude you using whatever ability it is that you have?

Though it would be hard to use your ability if you were dead also.


Last night swaggs was arrested after i talked to him, so thats the only reason i think its a good idea

path12 12-02-2006 02:23 PM

Quote:

Originally Posted by Blade6119 (Post 1323037)
Last night swaggs was arrested after i talked to him, so thats the only reason i think its a good idea


I'm fine with it then. You could still talk if you found something out.

Barkeep49 12-02-2006 02:23 PM

Quote:

Originally Posted by Blade6119 (Post 1323027)
Ill toss this idea out there...even if you all patrol the same district, the killer can catch someone leaving or returning to their house from the district your all in. Then, no one would have any chance of seeing it. I worry my death tonight will go unnoticed with this plan

But that doesn't really argue against the plan. Just suggests a flaw.

Barkeep49 12-02-2006 02:24 PM

Quote:

Originally Posted by Blade6119 (Post 1323035)
Go about normal business, really have 3 hookers in 3 districts. Allow the killers to work, as we have a better chance of catching them if their out killing then if they simply sit in or visit a hooker. It sounds bad, but id much rather they kill then not

You're right. That does sound bad.

st.cronin 12-02-2006 02:24 PM

Quote:

Originally Posted by Blade6119 (Post 1323035)
Go about normal business, really have 3 hookers in 3 districts. Allow the killers to work, as we have a better chance of catching them if their out killing then if they simply sit in or visit a hooker. It sounds bad, but id much rather they kill then not


And now I think it should be clear to everybody that you have your own agenda. The only question in my mind is whether you are a freemason or Moriarity.

Does anybody have any thoughts on what Moriarity's win conditions might be?

Barkeep49 12-02-2006 02:26 PM

Quote:

Originally Posted by st.cronin (Post 1323044)
And now I think it should be clear to everybody that you have your own agenda. The only question in my mind is whether you are a freemason or Moriarity.

Does anybody have any thoughts on what Moriarity's win conditions might be?

I agree that seems to be what this post indicates. I am waiting to hear more from Blade before saying more.

Barkeep49 12-02-2006 02:28 PM

Here's the thing. The hooker plan does not say everyone should go to the specific district. Merely that the hookers, and those who wish the hooker's services, do so. There might be numerous other roles who would benefit from not going to that district. I would not automatically suggest that those who frequent a different district were doing something nefarious. Simply that they didn't want a hooker.

Blade6119 12-02-2006 02:28 PM

Quote:

Originally Posted by st.cronin (Post 1323044)
And now I think it should be clear to everybody that you have your own agenda. The only question in my mind is whether you are a freemason or Moriarity.

Does anybody have any thoughts on what Moriarity's win conditions might be?


Avoid holmes and evil wins for a major victory. Just evade holmes for minor.

Yes, because giving up saldana and helping get lathum helps that victory condition, and all my hinting certainly helps me avoid the eye of holmes if im moriarty :rolleyes:

Cronin, im becoming more and more sure your not playing for the home team...

path12 12-02-2006 02:30 PM

Quote:

Originally Posted by st.cronin (Post 1323044)
And now I think it should be clear to everybody that you have your own agenda. The only question in my mind is whether you are a freemason or Moriarity.

Does anybody have any thoughts on what Moriarity's win conditions might be?


Mason rather than Moriarty it would seem, since he did give us Saldana and was involved with breaking Lathum's story. It certainly would also explain his preoccupation with his own demise per the role description.

Blade6119 12-02-2006 02:30 PM

Quote:

Originally Posted by Barkeep49 (Post 1323043)
You're right. That does sound bad.


Barkeep, you still dont trust me from night 2. I delievered you saldana, and im telling you it is easier for them to be caught if they keep killing. If they sit in every night it will be much harder, or worse they visit prostitutes and earn some trust.

Blade6119 12-02-2006 02:32 PM

Quote:

Originally Posted by path12 (Post 1323053)
Mason rather than Moriarty it would seem, since he did give us Saldana and was involved with breaking Lathum's story. It certainly would also explain his preoccupation with his own demise per the role description.


If you had a key role, wouldnt you try to stay alive? Especially when your best ally in game died last night(mr. w)?

path12 12-02-2006 02:34 PM

If I had a key role and I was worried about my demise, I might try not broadcasting the entire game that I had a key role. But that's just me.

st.cronin 12-02-2006 02:34 PM

Quote:

Originally Posted by Blade6119 (Post 1323050)
Avoid holmes and evil wins for a major victory. Just evade holmes for minor.

Yes, because giving up saldana and helping get lathum helps that victory condition, and all my hinting certainly helps me avoid the eye of holmes if im moriarty :rolleyes:

Cronin, im becoming more and more sure your not playing for the home team...



Sorry, I meant to be asking about the Masons win conditions.

Barkeep49 12-02-2006 02:34 PM

Quote:

Originally Posted by Blade6119 (Post 1323054)
Barkeep, you still dont trust me from night 2. I delievered you saldana, and im telling you it is easier for them to be caught if they keep killing. If they sit in every night it will be much harder, or worse they visit prostitutes and earn some trust.

No I don't trust you because your information has been wrong and you've been insisiting "trust me, trust me". It is SO clear you have an important role. You've made that as obvious as can be. So what benefit are you getting my keeping the specifics quiet?

hoopsguy 12-02-2006 02:35 PM

Blade, when I laid out the plan I was not demanding that everyone go to visit the prostitutes in the designated district. Special roles probably have a better use for their powers, but the ordinary villagers are giving themselves a chance to be cleared by increasing their chances to find a prostitute.

As an added wrinkle, we could agree to go to the district with the opium den, in hopes that we are able to observe people going/coming from there if that is how they would rather spend their money.

I'm not married to this idea, but I do think there are more positives than negatives associated with it. What I don't want to see happen is that someone bypasses the selected district, lives through the night, and claims on Day 5 that they are an ordinary Londoner.

Barkeep49 12-02-2006 02:35 PM

Quote:

Originally Posted by path12 (Post 1323057)
If I had a key role and I was worried about my demise, I might try not broadcasting the entire game that I had a key role. But that's just me.

But he's been broadcasting this for a couple days now. Seems to me that the low key approach he used when being the bodyguard in the football game is long out the door, and instead he just just state what he knows.

path12 12-02-2006 02:37 PM

Quote:

Originally Posted by Barkeep49 (Post 1323061)
But he's been broadcasting this for a couple days now.


That's what I said, I think.

So, I've got to send a PM in the next few minutes. Should I just make my best guess or do something else entirely? I am in the mood tonight.

Blade6119 12-02-2006 02:38 PM

Quote:

Originally Posted by st.cronin (Post 1323058)
Sorry, I meant to be asking about the Masons win conditions.


In the rules it seems to say simply surivive, regardless of whether good or evil wins.

But if i was a mason, certain people like mr. w who trusted me wouldnt have. They knew my role, and it wasnt a mason

Barkeep49 12-02-2006 02:40 PM

Quote:

Originally Posted by Blade6119 (Post 1323065)
In the rules it seems to say simply surivive, regardless of whether good or evil wins.

But if i was a mason, certain people like mr. w who trusted me wouldnt have. They knew my role, and it wasnt a mason

Blade you haven't responded to the idea that since you've already said you have a major role there is little lost in stating what your actual role is.

Blade6119 12-02-2006 02:40 PM

Quote:

Originally Posted by Barkeep49 (Post 1323061)
But he's been broadcasting this for a couple days now. Seems to me that the low key approach he used when being the bodyguard in the football game is long out the door, and instead he just just state what he knows.


Barkeep, much like you i take different approaches to different games...that had its uses in that game, and in this game i feel me being frank is more useful for the time being.

Blade6119 12-02-2006 02:42 PM

Quote:

Originally Posted by Barkeep49 (Post 1323069)
Blade you haven't responded to the idea that since you've already said you have a major role there is little lost in stating what your actual role is.


If you want me to reveal, ill do it during day phase(if the circumstances dictate it)...were in a night phase and the bad guys can change their orders through tonight. I dont see a reason to give them more info...barkeep, you and cronin seem to be playing very similar games...maybe were looking in the wrong place for the masons

path12 12-02-2006 02:43 PM

OK, gotta run. Hope to hook up with one of you fine ladies later.

st.cronin 12-02-2006 02:43 PM

Quote:

Originally Posted by hoopsguy (Post 1323060)
Blade, when I laid out the plan I was not demanding that everyone go to visit the prostitutes in the designated district. Special roles probably have a better use for their powers, but the ordinary villagers are giving themselves a chance to be cleared by increasing their chances to find a prostitute.

As an added wrinkle, we could agree to go to the district with the opium den, in hopes that we are able to observe people going/coming from there if that is how they would rather spend their money.

I'm not married to this idea, but I do think there are more positives than negatives associated with it. What I don't want to see happen is that someone bypasses the selected district, lives through the night, and claims on Day 5 that they are an ordinary Londoner.


This is very much what I'm thinking. Prostitutes and those who want to be cleared convene. Everybody else do what they want to do.

hoopsguy 12-02-2006 02:46 PM

OK, I'll make this easy. I'm going to be heading to the district with the opium den - I believe that is Whitechapel? Others can come join me if they are so inclined. Or they can disperse and that is fine too. I hope to have some company tonight and I hope to be around tomorrow to tell people what I learned.

We can continue the discussion about prostitute accumulation, but this at least lets Path know where he is guaranteed a hook-up if that is what he is looking to do tonight.

Blade6119 12-02-2006 02:48 PM

Quote:

Originally Posted by st.cronin (Post 1323073)
This is very much what I'm thinking. Prostitutes and those who want to be cleared convene. Everybody else do what they want to do.


This is not in the best interest of the side of good. By doing this, not only my role but the others with roles will be left helpless. I cant visit a hooker, and if all but 4 people visit the hookers(and i think we have established bad guys can do villager actions) then the bad guys will know the roles we have left, which we cant afford to lose. Not just me, but others..i know i cant visit a prostitute, so id imagine the other roled players cant. Do you want to really make it that easy on the bad guys?

Barkeep49 12-02-2006 02:48 PM

Quote:

Originally Posted by Blade6119 (Post 1323070)
Barkeep, much like you i take different approaches to different games...that had its uses in that game, and in this game i feel me being frank is more useful for the time being.

Here's the thing. Several players I consider smart, at the moment path and cronin, but I think hoops has said the same thing, all can't figure out what good it is to keep the details secret when you have so obviously broadcast how important you are.


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