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I guess my post didn't post...
I'll join in for this one. I should have enough down time at work next week to keep tabs on things. |
Hoops, I can ask my wife if she would like to play. This would be her first game and she probably wouldn't be terribly active, but if that isn't a problem, she might be interested.
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On second thought, it's probably not a good idea as I will be inclined to want to help her on her first game and wouldn't be able to. Her first game should probably be one where I don't play I would think.
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Danny's wife is just another way for danny to have multiple roles.
Don't believe his lies. He is the one. Kill him. |
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She was blond when she was a little girl (I'm not a stalker, just remember Are you Afraid of the Dark and that show she was on in Canada), I'm pretty sure, and I doubt she's been dying her hair that long. Maybe it slowly changed to a darker color over the years. ![]() |
I'll play.
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Welcome aboard, Telle.
Danny, your wife is more than welcome to play but obviously no coaching allowed if you are both participants. |
I've got a hellish work week ahead of me with top bosses in town and my immediate boss not. So I'd be lucky to check more than twice a day for at least Tue/Wed/Thurs.
So my question is -- hoops, is that level of activity enough for the game you've designed? If so, put me down. If not I'll have to pass. |
Path - I hope that this game will support both active and passive styles of play well. A player should certainly be able to take their actions with a couple of check-ins per day.
But there 4 PMs/day will give an option for additional interaction outside of the thread. That may not be as fun if there is not time to read/respond to the PMs in a somewhat timely fashion. I don't think this game is going to be quite as post-heavy as the Marvel games, partly because of the PMs outside of the thread and partly because we don't have 30+ players. Bottom line - I think it would be more fun to play with more time to spend in thread, sending PMs, etc. But I also think that someone can be pretty effective without having to invest a mountain of time in this game. |
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King, missed this earlier this morning - welcome back! |
This thread needs another post from me.
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I would imagine that we are pretty close to having sign-ups completed.
The plan, as of right now, would be to randomly generate roles on Sunday evening, probably sometime after 8PM (CST) and then send out roles. The game will start with a Night 0. Only a couple of roles would have actions during that period of time. No voting will take place at that point and PMs (the 4 every player gets to send) should not be sent then either. If there are questions about what can or cannot be done please check with the moderators. Night 0 will run through Monday, up until somewhere around 9 PM (CST). At that point we will begin Day 1. All timed actions are eligible to be initiated at that point in time and the 4 PM rule is in play at that point. |
USE ABILITY DESTROY MODERATOR!! I WIN
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Fail. |
I can't believe Plutonium would stoop to cheating. Hoops made it very clear that his role could not post. Cheating is always regrettable.
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But I already destroyed you, so you can't enforce that rule now! |
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I don't like your tone with our moderator. He's working hard to put together all these roles and you should show some respect |
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I'll go for it then with the caveat that I won't have a lot of access those first few days. Dammit hoops, you drag me back in! ;) |
It is what I do, Path :) Hope you have fun while being dragged.
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Obligatory post.
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Seriously Poli WTF aren't you playing?
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Generating roles now - if anyone is going to want to be a last-minute addition to the game I would suggest posting sooner rather than later.
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Ok, hoopsguy enticed me into joining my first werewolf game. Sign me up.
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You are the clock. As the clock your role is to post menacing/ominous beeps/ticks during the game. This should be done to provide extra tension and/or allow for commercial breaks. |
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Awesome, welcome ISiddiqui. I think my impression from you in the regular forums tells me you have the mentality and thoughtful approach to be very good at this if you want to be. Good luck and have fun. |
That makes 23, come one we need one more! Poli? EagleFan? Let's go guys!
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Nice to see you sign up, man! |
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Still only have 22, Isidd was already signed up on the list. |
Ah, then we need both EF and Poli.
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Given the fact that there is no set deadline, I'm in for this one.
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Since it looks like you are still looking for players I'll jump back in. I can't promise a regular schedule for being online though. As long as that is okay I will give it a shot then.
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Sounds great, welcome aboard to both of you guys.
Now it is time for BK and I to do some re-juggling :) 24 probably plays out a little differently than 22. |
FYI, just to stop any conjecture about how we re-did roles.
1.) Had put together roles for 22 players, had assignments completed 2.) Added two additional roles, bringing # to 24 3.) Used random.org to pick six players who "lost" their previously assigned role 4.) Used random.org to assign eight players to eight roles Clear as mud? Good. |
Sounds fine, now get me my PM! Having 24 players seems appropriate.
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Roles are being sent now. Please no posting in those roles until all roles have been sent. At that point we'll be officially in Night 0.
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Roles are out. Please let us know by PM if you did not get one.
Those with Night 0 actions please submit them. Deadline is Monday, July 6th at 9PM CST. Everyone else, between now and then is a good time to ask questions about the game. As a reminder, there are no "open PM" rights on Night 0. Those begin at the start of Day 1. |
We'll see how these mechanics go, but right now we have 24 players. My best guess based on prior hoops games is a breakdown something along the lines of 5 conspiracy, 2 neutral and 17 government. I think the number of neutral roles probably has an effect on whether the 5th conspirator is a convert or not. I will be looking at the voting mechanic sometime tonight as well to throw some guesstimates regarding that.
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Just checking in for the evening, pretty exhausted so I'll see you folks tomorrow
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So we know the following right now 23:00-23:59 = 40% For now I will throw in guesstimates how the rest might go and then we can add in the lynch information as we gain it. 26:00-26:59 25:00-25:59 = 20% 24:00-24:59 = 30% 23:00-23:59 = 40% 20:00-22:59 = 50% 15:00-19:59 = 60% 10:00-14:59 = 70% 5:00-9:59 = 80% 1:00-4:59 = 90% 0:00-1:00 = 100% I feel pretty good that the percentage will drop quickly after 24 hours expire as I'm sure Hoops wants to average a player lynched per day and now drop out a lynch very long. The rest is just guesses, but as lynched occur we should able to come up with a more accurate chart. |
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Without regards to the speculation, I will point out that hoops and I did this together. All decisions were reached on a mutual basis. While hoops has been more prominent in the thread we've both been busy behind the scenes. In other words :P |
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Well, you both are excellent GM's, so my comment stands that a logical ratio along those lines would seem likely. But, I will be sure to both applaud and chastise you both together in future posts :). |
Tick, tick, tick
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The rest of the mechanics are pretty straightforwardm with the surprise of player's abilities thrown in of course.
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A certain signature may help me determine my day one vote.... :)
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Got my role, and I'm saying hi!!! GEtting this out of the way - Tomorrow, I will be around in mid-afternoon, and hopefully deadline, and then on Tuesday I work, so I won't be around until 6 p.m. EST.
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By the way, I am Audrey Raines
. I'll tell you my ability if you guys think it's prudent. I hope I have big boobs. I haven't googled me yet. |
Dang. Nope. And I'm unattractive in a substitute teacher kind of way. :(
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Welcome to your first game, ISiddiqui :)
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Just checking in to say I have my role. As I told Hoopsguy, I have a huge work project that is likely going to tie me up much more during the day than normal for the next few weeks. So I likely won't be my normal chatty self.
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