![]() |
Vince, you want to partner up and go digging? We could swap watch and dig actions.
|
Dola, at least I think we can do this. I'm still a bit clueless.
|
Back after a long day of classes...be around most of the night
|
I'm not sure that the team approach has as much merit today, given that nine people have their actions in already.
Alan, I agree that there are flaws with the plan as I outlined it. I'm not sure that this is a bad scheme relative to 'every man for himself', but it is far from an ideal approach. |
Well, I guess I'll send something in.
|
Sorry guys, I was away.
While the partnering up theory sounds pretty good, I'm leery about letting the Pirates know exactly where any of us are. They all have Walkie Talkies and Replacement Batteries, so they are in touch with each other, and they know who they are. I can't see a way to privately tell someone where I'm going, so any partnership would require a full, open discussion of exactly what I/we are doing, so the Pirates would know exactly where we are at all times. If not, then the group can't be coordinated, and it might seem like someone is 'breaching etiquette' as Hoops put it. I sent in my action a while back, just in case I couldn't get back to the computer, so I think I'm out of any potential group actions for tonight at least. |
Someone help me with this. I know I have to move out to go dig. By my 5th AP, do I have to be back at the hut, assuming I don't camp out or anything?
|
Quote:
|
Hrm, well I'm on the way out, and I'll probably be out all night. See you guys on the flip side.
|
I's a gonna check out the moutain, so y'all leave me be...Don't care for any of you like lest you be stealin my gold...and I think you pirates we'll deal more than just my bark...you yutes, find your own way...unless you prove to me otherwise...
|
Quote:
Heh, I never thought of that. You're right, though. Maybe you could help me better understand what I need to do then. |
Quote:
|
Quote:
Yes...uness you want to camp out |
Quote:
No -- you do not need to expend APs to get back to the hut. You end up walking back unless you decide to camp out. |
Now my head hurts.
|
Quote:
Well, you don't NEED to do anything but get some damned gold, and don't get killed in the process :) I'm just going to wander around and dig until someone gives me something better to do, or I get enough gold to buy something cool. |
Quote:
Got it. Time to break out my 49er shirt. You know, along these lines, I was thinking the other day of an old IBM game I played on a computer in, egad, '87 or '88. It had to deal with mining. |
Quote:
|
I am digging. I'm going to be the MVP digger in this WW game.
Come on Pirates. Try and find me!!! Muuuuahhhhhhh. |
Kanye West even wrote a song about me. That is how good I am.
|
Quote:
F-6 *sounds from the background of kingfc22 shouting "You sunk my battleship"* |
i think there is too much downside to the team thing, biggest being, lets say hoops and i go out together...no one except each of us really knows for sure what we are doing....if i tell hoops lets go to a6 and dig, i will watch you, there is absolutely no way to confirm that i ever went to a6..i could easily be in f2 killing someone else. unless i am missing something, there is no way around this unless we never get outside the 8 squares around the hut so we all have enough AP to walk, dig, and watch at different points of the day, and i doubt there will be enough gold in those squares to make the monopoly....add to that the fact that i dont want to advertise my location every day, and i think i am better off on my own (cue the gratuitous "sounds like a pirate because he doesnt want anyone to know where he is" speeches)
|
Quote:
The College Dropout?? |
Quote:
![]() Instead I just dig for gold every day. |
I always loved C6 in Battleship since I would say "I'm seasix" like I was seasick. Oh man that was a stitch. (Please don't try and read anything into this in terms of the game).
|
Me thinks those days of the battleship led me to the Navy. Garr!
|
Saldana, I'm not sure that there is a "sound like a pirate" strategy at this point - I'm looking at this as a discussion of options. In particular, I wanted to start conversation on potential team strategies because I think that:
1.) It is a little outside the box - which appeals to me 2.) I think that a group conversation on this has a good opportunity to generate a better plan than I would on my own 3.) Gives us something to do on Day 1 besides randomly accuse each other - plenty of time for that tomorrow during the "Night" cycle In terms of the "no one really knows for sure what we are doing" - that is why we move it from day to day. The strategy here, if we get enough buy-in, is to force the pirates to play ball and thus restrict their movement. We create an environment where if they kill someone then they are going to be under increased scrutiny. This depends on a strategy to generate enough space around the board to isolate the groups. We do have the option of slowing the game up as well, by only having a few people go out each day. Just throwing this out there as an option. So only 8 people go out today digging - 4 groups of 2. Or we go with something like 5 groups of 3, with Player A watching Player B on turns 1-2 (move/dig), everyone moves on turn 3 and Player B watching Player C on turns 4-5 (dig/dig). Just throwing that out there as another example of how this kind of strategy could work. The net is that we are not getting optimal gold because we are watching together, but we are keeping a watch on each other. Again, at this point I'm not looking to do this tonight with over half of the actions already submitted. But I think there is room for multiple creative approaches to the treasure hunting process that enhance, not diminish, our chance for success. |
I like the pairing up idea, but another draw back is after you announce where you're going to your "partner" you just announced it to the pirates too. Making both of you easy targets for them.
|
that is why we move it from day to day = that is why we change up the group/team membership from day to day.
The thought made sense in my head, but much less as I read it on the board. |
I understand you move it, but from what I read in BK's message on here if the pirates know where you are or were or where you started for example then they can kill you. Or did I just read it totally wrong?
|
Sure, but if we are keeping our tight groups then we should know when someone has moved to a square outside of their orders. And if no one did this then we look at who are the partners for the guy who was killed.
The idea here is that we restrict their movements because they don't want to stand out from the group by going against "the plan". We sacrifice some potential to gain gold (use of watch actions) in the short term for greater security and to give us a shorter list of candidates in the event of a kill. |
So we can move diagonally right?
|
If we can I just screwed the pooch.
|
You can move diagonally yes.
|
Quote:
|
Quote:
|
Quote:
|
Quote:
I would like to get a little more clear on the rules, like how much the monopoly will cost, before we all turn into one big happy family. This ain't Russia, it's treasure hunting. |
All right, I'm out to find fortune and glory.
|
Wow, i just got my orders in...cut it REAL close...8:59 lol...damn college interefering with my game
|
I love Goooold!
|
OK I have the results done, more or less. For the most part expect cookie cutter PMs with only the essential information, though occasionally I will do something more elaborate.
|
Does my PM include finding a gold mine in either of the squares i dug in?
|
i am more anxious to see what the amount we need to win with is than anything at this point (assuming i am still alive, which would suck alot if i werent).
|
Quote:
|
Quote:
|
Come on, big money...big money...
|
no whammies...no whammies...
|
Quote:
Quote:
I hope this doesn't mean that you eliminated the other half of the government? :eek: |
Quote:
if you start eating pieces of your skin, you arent allowed to play in my next game. |
Quote:
|
Technically, I'm not sure that a treasure hunter can push for a death during a day cycle - at least not with any meaning attached to it. A pirate on the other hand ...
Should I take this to mean that you are against any kind of coordinated day actions? I didn't see you comment on this in the thread as of yet. |
Quote:
|
BARKEEP: when you refer to 'turns' in the rules, does that mean the same as cycles(morning/afternoon/nihg), or is a 'turn' equal to one game hour/AP spent?
|
All PMs have been sent and the Morning Cycle is over. I will be starting the Morning cycle in the morning around 9 AM or so Eastern. If you want to start to vote now that's fine, though I'm leaving it the afternoon phase.
Here's the public info you all need to know: Authorities on Blahoop were stunned, just stunned, to find one of the newly arrived treasure hunters, SnDvls, dead today around map coordinate B6. "We're sure it's just a coincidence. Probabally died of a heart attack or something," the chief of police stated. He says that the large wound, resembling that of a knife, in the back is what likely triggered the heart attack. The Chief said that the matter will be investigated and that just in case it was murder they will find someone to jail for the heinous crime. "But don't worry. We'll make it a treasure hunter. Couldn't have been a Blahoopian. No sir," the chief said to reassure residents. |
Quote:
|
Blade - help me come up with a better strategy ... that is why I initially posted this. I wasn't able to just snap my fingers and come up with a solution that breaks the game wide open but I think this avenue (if done correctly) presents some different/harder challenges for the pirates than hunting us down one by one.
It is easy enough for us to all play separately. And if we go that route then I'll just keep looking for gold on my own and try to get a monopoly going. But I'm also worried about wasting turns trying to elude pirates with little benefit if/when they come to kill me. In the group plan we hopefully have some kind of information when someone is killed - who broke from their group, who didn't do what they said they would during watch, etc. It is a long way from perfect. But I would rather have you helping me put together a better plan than saying I'm a pirate for suggesting this. Conversely, I'm not intimating that anyone who opposes my plan is a pirate. But I do think that it is short-sighted to think that a lack of coordination is our best defense. |
Sndvls? I thought hoops or myself, and if not then someone like penny or taz...this kill reeks of the gramat kill last game, which scares me as i have no idea how to read it...anyone think they know who would target sndvls first?
|
The pirates.
|
lol smartass...i mean individuals...who they pick on night 1 can be a huge clue
|
Quote:
Either someone with a grudge with him from a previous game, or if say the top choices for pirate kill were actually pirates, they would possibly then resort to the next best choice :) |
Quote:
I think your reasoning might be key in decoding todays kill |
Even though Barkeep said we could begin voting, I'll be waiting until the evening cycle begins because I would like to know who camped out.
|
SnDvls played a very solid game last time around. Probably someone took notice of this - repeat wolves? Would be pretty insane for either Alan T or King to be wolves for three straight games.
I agree that there is not much to read from this kill. But I'm not sure that the pirates have as much say in their kills in this game as they would in others ... don't they need to be in the same square as someone to complete the kill? If anyone saw anything that could help with this it would be appreciated. Anyone want to admit to being in space B6 at any point yesterday. Figure he got in two movements to get there, maybe a dig along the way, so he was not killed in turn #1 or turn #2 (assuming that he would complete turn 2 to enter B6). From Post #1 (Rules) Quote:
Barkeep, I'm assuming that a watch action on either SnDvls or on the pirate/killer during the kill turn would be able to act as a witness, correct? That by seeing SnDvls die during his turn that you would also see the killer? |
i think it is more amusing that the person with with biggest grudge against Sun from last game would be Alan.
|
Quote:
|
Quote:
Hey, I was just answering questions to the best of my abilitys :) I'm not a pirate I fear, I am far too good looking for a pirate :) I actually dug for gold today without my shirt on even! |
Quote:
We didn't kill you or hoops since we figured you two were the most likely to be protected on night 1. It also had the additional possibility of making people suspicious of you both. That was negated with your role reveal and Hoops survivor link up, but that was the strategy. |
Quote:
I did not end up camping out - decided that I wanted to get an item that could help me have more action points if I'm going to a remote area of the map. With this as a one-time option I want to have the best opportunity to max it out. |
Quote:
|
Quote:
Well last game was a little different than the start here as last game there was plenty of discussion and a lynch vote before the night kill. So the choice of the night kill was actually based on things that had happened that game (or in the case of Grammaticus, someone totally off the train of thought to throw people for a loop. Here we did not have a prior jailing, nor any substantial discussion other than the talk about to partner up or to not partner up, so this kill likely is not based on something that happened this game. My belief is the kill was based on either someone being afraid of his potential ability, or as a retaliation for something else in the past (fun loving retaliation in the spirit of the game of course). Thus my answer :) |
Quote:
And don't forget Mckerney protecting himself. Pretty much an all around clusterfluck. |
Quote:
Nuts. |
I thought about camping out too, but then read you can only use it once a game. I think that will be best held until we are close to gaining the monopoly.
|
OK, lets see if we can get the ball rolling for voting:
Here are people that I can vouch started in my square, which was a different direction from where SnDvls was found dead: KWhit, Qwik, Vince, and Path So those guys are all in my initial circle of trust as people who did not kill last night. Doesn't mean they are not filthy pirates, but the chances are remote that any of these people started in one direction, only to double back and kill SnDvls when he was three squares away. Furthermore, these two people would have needed to use 6 APs to complete a kill - possible if they are a pirate (fleet power), but even more remote: Path and Vince. They were in the same 2nd square as me, putting further distance between themselves and SnDvls. I have a very high level of faith (highest level of trust in game so far) that neither of these two killed SnDvls. |
How did you get that info? Did you use a watch command?
|
How do you know these people were in your square? Is the only way through the watch action? So you did 2 movement, 2 watch and 1 dig action?
|
No watch actions for me in terms of this information - I saw them move from a square to a square with me. I can get more specific with the squares if you need me to do so. And I would expect that these people should be able to vouch for my movements as well. I don't know of any role that I would have that would make me privy to special information.
Are both of you saying that your PMs did not indicate any information about people moving to the first square with you? Or any other treasure hunter movements? |
Quote:
Nope. All I got was how much gold I found in a squre. |
Quote:
Nope, I have no information on anyone's movement at all. I am guessing that means no one was near where I was this morning. |
I can only conclude that I moved to a trendy spot relative to you guys. Or that you are keeping info to yourselves, although I intuitively don't think this is the case with both of you.
|
Quote:
I purposely chose somewhere that I thought would not have much traffic. I wanted to see if it made a difference in getting more gold with less people there. I guess I have no idea what others got,but I was rather underwhelmed with my results I fear though.:) |
I just want to see if I have this right. During the morning phase do the pirates need to be on the same square to kill or can they just choose whomever?
|
I chose my direction because I didn't want to run into the knife wielding pirate and if I read the rules correctly you get less gold if there is someone else digging in that square.
Although considering how much gold I received it feels like someone was in my square. |
Quote:
|
So does anyone want to reveal which direction they traveled? Is there any benefit to giving this knowledge or indicating how much gold one might have? Just trying to throw out ideas for conversation.
Barkeep - can we be attacked at the bank? |
Quote:
Im guessing if we want to put big targets on the heads of those who have the most money. Part of the pirates strategy I think will be eliminating those who are on to them, but another part will be trying to make money for themselves and keep us from our monopolies. I'm not so sure we want to help them with this just yet. |
Quote:
|
I guess I'm suspicious of myself until someone else comes out and says that they had information on other peoples movements. :rolleyes:
There are eight possible squares where you can make your initial move (assuming you don't stay put for AP1). It appears that five of us chose one square. If all three of you are telling the truth then each of you went to a unique square by yourselves. Or I do have access to some kind of information by means of a role I didn't know I had. Which seems like a reach to me. I'm pretty sure that a watch action would not give me information on all of those people, just on the person I decided to watch. But since I didn't exercise a watch (was kind of interested in gold this turn) I don't know this for sure. |
I can vouch for Hoops on the initial grouping, though I received no notification of anyone else hanging around with me for my second move.
|
Was hoping that I would see this, since you were lurking in the thread.
Going to get some zzzz's and will be back in the mix tomorrow. Vince is right now the clubhouse leader for my will :) Of course, if he thinks this is putting a bullseye on him then I will randomly select between Alan, King, and Taz but not announce the result. |
Well, unless our Pirates are pretty retarded, then they wouldn't kill me until AFTER they kill you. So sometime before tomorrow, you need to take me out of your will publicly, but not privately ;)
|
Vince, just to confirm - you did not see anyone in the 2nd group? Because I did view you and path in the 2nd square as well as the first. It is strange that we did not get matching information.
Really going to bed, will look for the answer in the morning. |
Quote:
Hoops, I didn't get any information about who was in any square with me (just the gold totals), but I will say that I moved D4-E5-F6. I don't see how that can hurt me now. |
i only went to one square, in a completely different direction from the one that sun was killed in, and i can vouch that ardent was no where near there, as he was apparently in the same square as i was, dont know if he was watching me and i saw him, or if i just saw him because we were both digging in the sand. either way, he was no where near Sun.
|
Quote:
Nope, I saw you Alan. At least my PM said I saw you very briefly. |
Dola, so at the moment AlanT is in my circle of trust because he was not even close to where the murder took place.
|
Can anyone vouch for me being in the SE part of the map? Just wondering if anybody saw me since I did not see anyone while I was digging.
|
I went in that general direction, although I didn't specify squares except the one I wanted to go to. I also didn't see anyone else.
|
Since I may be out throught the real world night and have no access to a pc, I'm going to vote now. It is a random vote for:
VOTE KING |
All times are GMT -5. The time now is 05:13 PM. |
Powered by vBulletin Version 3.6.0
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.