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sovereignstar 02-03-2006 09:34 PM

Well FWIW, I did some searching over at the Matrix Games forums and saw that someone quoted David saying this (in Jan '05):

Quote:

... players now age and retire. Number of seasons played, and injuries are currently the only items that are taken into account for "retirements". Age effects the physical SA's of players (SPD, STR, etc...)

To begin a new season you'll be asked to do the following in the order of.

- Create New Season (schedule generated, players retire, new ones added to FA listing). Once you have started playing the season you can't add or remove teams.

- Complete league draft.

- Run Training Camp to hone player skills.

- Teams must be at league required roster sizes before playing a league game.

- Injured players are listed on the team roster, but not counted toward the active roster.

- Quick play games have no impact whatsoever on any of this and the only thing it checks for is the correct active roster size.

There are a couple of other things too but I'm in the process of working all that out.

A good chunk of this is already working and that's really all I have the time to do. I can't give any more details until the game is released as things are subject to change.

sovereignstar 02-03-2006 09:37 PM

Dola..

It's entirely possible that the box art caused an item or three to be abandoned off that list.

ahbrady 02-03-2006 10:05 PM

Quote:

Originally Posted by yabanci
Maximum-Football is going to be the flagship in a line of sports titles for the PC. All bearing the Maximum mark. In the next year you will see Maximum-Hockey and Maximum-Lacrosse. In the distant future I hope to also have Maximum-Baseball.


So we can expect Maximum-Baseball by early next century. I can't wait.

IwasHere 02-03-2006 11:33 PM

Quote:

Originally Posted by ahbrady
So we can expect Maximum-Baseball by early next century. I can't wait.

I thought that was the release date of the demo? :)

JPhillips 02-03-2006 11:39 PM

Actually there will be no demo.

Without box art what's the point?

sabotai 02-04-2006 12:26 AM

Hahaha.

The guy actually claimed that his project was 8 times as complex as Jim's or Alrie's because his has a play editor and 3D graphics, even though he readily acknowledges his game has an almost complete lack of any team management AI (plus no college drafts, free agent signing period, contract negotioations, and who knows what else).


Oh, but you can have as many teams in your league as you want. Well there you go...much more complex.

Eaglesfan27 02-04-2006 12:30 AM

Quote:

Originally Posted by sabotai
Hahaha.

The guy actually claimed that his project was 8 times as complex as Jim's or Alrie's because his has a play editor and 3D graphics, even though he readily acknowledges his game has an almost complete lack of any team management AI (plus no college drafts, free agent signing period, contract negotioations, and who knows what else).


Oh, but you can have as many teams in your league as you want. Well there you go...much more complex.


Where did he make that claim? I want to read it and laugh :)

sabotai 02-04-2006 12:34 AM

http://www.matrixgames.com/forums/tm...mpage=1&key=&#

Eaglesfan27 02-04-2006 12:37 AM

Thanks. Just finished reading that thread. Now, I'm even more resolute not to be the guinea pig.

stevew 02-04-2006 04:57 AM

Man, if ever there was a reason for Warez, this would be it.

Izulde 02-04-2006 05:22 AM

This game is going to be so unbelievably bad it'll make playing Barbie games thrilling.

Here's to hoping Division Rivals comes through with a demo sometime in the next couple years. They at least have an idea of wtf a multi-tiered leagues game should be like.

Bee 02-04-2006 08:43 AM

So basically, from what I can gather...this is taking a game that's 11 years old, updating the graphics to circa 1999, adding flexibility to rules/league customization and reducing what little career mode ability the original game had?

Anyone want to guess how well this game's going to sell?

Dutch 02-04-2006 09:17 AM

Quote:

Originally Posted by Bee
So basically, from what I can gather...this is taking a game that's 11 years old, updating the graphics to circa 1999, adding flexibility to rules/league customization and reducing what little career mode ability the original game had?

Anyone want to guess how well this game's going to sell?


But imagine how many people have a GF2 or better card! The game can be played on modded out typewriters in North Korea.

Solecismic 02-04-2006 09:58 AM

Quote:

Originally Posted by David Winter
I really do not care what other independent guys do. I really don't. They are not building this game. They have their games with a few spread sheets and some dialog boxes. Big whoop. I did that in 1990.


Ouch. Got me there. I was still in school in 1990.

I think he's forgetting my 3-D instant replay function from TCY, though.

This guy is a real trip. Can't wait to see how he reacts to the first few bug reports.

Ben E Lou 02-04-2006 10:13 AM

Quote:

Originally Posted by Solecismic
Can't wait to see how he reacts to the first few bug reports.

What bugs? It has been in beta for two years now, hasn't it? There won't be bugs, right?

timmynausea 02-04-2006 10:22 AM

I think he meant that he first announced that this game would be finished in 1990, which is also when people stopped saying "Big Whoop".

Gary Gorski 02-04-2006 10:28 AM

Quote:

Originally Posted by David Winter
I really do not care what other independent guys do. I really don't. They are not building this game. They have their games with a few spread sheets and some dialog boxes. Big whoop. I did that in 1990.


That must have been the basis for maximum football - back in 1990 the feature list he has would have been something to look at. He probably did all the AI stuff with the spreadsheets and dialog boxes then and spent the last 16 years working on the 3D engine, manual, box art and adding a revolutionary aging process - imagine making players get a year older after a season! If only some of us independent guys could do that. We need to stop wasting our time with trading, drafting, recruiting and financial AI and do more important things like making sure you can have 9 chances for your lego people to make a first down.

digamma 02-04-2006 10:28 AM

So he's touting that his game works very similarly to games released 10-11 years ago?

Dutch 02-04-2006 10:30 AM

Quote:

Originally Posted by digamma
So he's touting that his game works very similarly to games released 10-11 years ago?


Are you suggesting that if I loaded up Front Page Sports '95 that I'd have a working demo of the product? :)

Bee 02-04-2006 10:50 AM

Quote:

Originally Posted by Dutch
Are you suggesting that if I loaded up Front Page Sports '95 that I'd have a working demo of the product? :)


Playing FPS95 to evaluate Maximum Football would probably more like playing last year's version of Madden to evaluate this year's version, but yeah something like that.

Solecismic 02-04-2006 10:57 AM

Quote:

Originally Posted by Gary Gorski
We need to stop wasting our time with trading, drafting, recruiting and financial AI and do more important things like making sure you can have 9 chances for your lego people to make a first down.


Gary, my game plan dialog boxes only have room for four downs' worth of choices when it comes to game planning. To go to nine downs would require a completely different dialog box.

I'm afraid I just don't have the flexibility to do that. It would take me at least a year to add that kind of flexibility option.

stevew 02-04-2006 11:04 AM

Lego sports football rulez!

digamma 02-04-2006 11:24 AM

Quote:

The weather system has been updated. Snow and rain effect uniforms as can be seen in the last screen shot. Players hitting the ground have their uniforms effected. No effect on game play, but I think it looks better.

Apparently the new weather system makes all players wear snowboarding boots.


Tigercat 02-04-2006 11:34 AM

The grounds crew did a terrific job of seperating the snow perfectly away from the field lines. Such a good job that both teams can only stand and look at the field in awe.

albionmoonlight 02-04-2006 12:07 PM

This is a top 5 thread of all time. Especially when you combine it with the thread from the other board.

Also, I think that David Winter is just one of our regulars in disguise messing with us. No one can be THAT clueless.

Bubba Wheels 02-04-2006 12:09 PM

Winters reports on site that final has been given to Matrix for distribution. Video killed the radio star. Bad graphics are still graphics.

Ben E Lou 02-04-2006 12:12 PM

Quote:

Originally Posted by Bubba Wheels
Bad graphics are still graphics.

It is time to restore the QOTM.

Bee 02-04-2006 12:14 PM

Quote:

Originally Posted by albionmoonlight
This is a top 5 thread of all time. Especially when you combine it with the thread from the other board.

Also, I think that David Winter is just one of our regulars in disguise messing with us. No one can be THAT clueless.


Since he's from Canada, my guess is it's FrogMan. :D

Solecismic 02-04-2006 12:15 PM

Quote:

Originally Posted by Tigercat
The grounds crew did a terrific job of seperating the snow perfectly away from the field lines. Such a good job that both teams can only stand and look at the field in awe.


I know I wouldn't want to walk on that pristine snow any more than these players. With those giant feet, the footprints might mark even the dry grass.

It does make me feel warm inside to know that his engine is flexible enough to allow for players with giant feet. As someone who wears a size 13 shoe myself, I'm tired of archaic games like Madden that only cater to those in the 10-12 range.

digamma 02-04-2006 12:17 PM

My heart does a little flutter when I click on "General Discussion" and see that Bubba has the last reply in this thread.

Desmond 02-04-2006 12:23 PM

Yall are just being mean at this point. You poo poo'd on the idea that the game would ever be released for so long instead of posting this stuff over there then. Now that the game, who's features and lack thereof have been known all along, is close to release all you're doing is piling on. It doesn't sound like David is much more than a guy who has spent a long time trying to make a game he wanted to make, it may suck, but really, why do you have to be so vicious at this point?

And yeah, I know i'm gonna get flamed. And I also find alot of it amusing, but lets try and not be bullies.

sovereignstar 02-04-2006 12:28 PM

Quote:

Originally Posted by Desmond
Yall are just being mean at this point. You poo poo'd on the idea that the game would ever be released for so long instead of posting this stuff over there then. Now that the game, who's features and lack thereof have been known all along, is close to release all you're doing is piling on. It doesn't sound like David is much more than a guy who has spent a long time trying to make a game he wanted to make, it may suck, but really, why do you have to be so vicious at this point?

And yeah, I know i'm gonna get flamed. And I also find alot of it amusing, but lets try and not be bullies.


Fair enough. I've got a couple of questions for you though.

a) Are you going to buy the game

and most important

b) HOW ARE YOU GOING TO PLAY THE GAME? (sorry for the caps, but I seriously want to know what audience this game is going to cater to). How is this game going to be better than anything else out there? You can coach in Madden. You can coach in Action PC! or FBPRO. Am I missing something here?

Ben E Lou 02-04-2006 12:32 PM

Quote:

Originally Posted by Desmond
who's features and lack thereof have been known all along

Wrong. I dismissed this game a long time ago because of lack of career play. Only recently did I become aware that career play was being added, but since it had taken so long, I never checked the feature list. I recently did, and I was stunned.

Bee 02-04-2006 12:38 PM

Quote:

Originally Posted by SkyDog
Wrong. I dismissed this game a long time ago because of lack of career play. Only recently did I become aware that career play was being added, but since it had taken so long, I never checked the feature list. I recently did, and I was stunned.


Same for me. I also dismissed it because I didn't think it was ever coming out. I still don't know if it will, but since it appears there's a chance this game may actually be released, I started looking into the career play. Boggles the mind that what's being released is being called "career play".

Ben E Lou 02-04-2006 12:43 PM

Quote:

Originally Posted by Bee
Boggles the mind that what's being released is being called "career play".

Yup.

Coffee Warlord 02-04-2006 12:51 PM

Somebody HAS to buy this, just so they can report on the hilarity.

Ben E Lou 02-04-2006 12:55 PM

Quote:

Originally Posted by Coffee Warlord
Somebody HAS to buy this, just so they can report on the hilarity.

It may not be horrible at what it does. The issue is what it doesn't do.

Desmond 02-04-2006 12:57 PM

Quote:

Originally Posted by SkyDog
Wrong. I dismissed this game a long time ago because of lack of career play. Only recently did I become aware that career play was being added, but since it had taken so long, I never checked the feature list. I recently did, and I was stunned.


Fair enough. But you decided not to pay attention to it. At this point all you're doing is kicking a dead horse.

I realize that all you're doing is trying to get him to realize his game could have alot more mass appeal but does it honestly seem like that dream will ever be realized? :)

Ben E Lou 02-04-2006 01:04 PM

Quote:

Originally Posted by Desmond
Fair enough. But you decided not to pay attention to it. At this point all you're doing is kicking a dead horse.

I realize that all you're doing is trying to get him to realize his game could have alot more mass appeal but does it honestly seem like that dream will ever be realized? :)

Well, I guess not. I'm also quite sure I'm reacting out of just pure shock, too. When I read the stuff that this guy is posting, it is reminsicent of the moment when I read the words "I will not accept a banning.":

"No, it doesn't say that. That CAN'T be what he wrote. Wait, let me go back and read that again. I must have misread it. {Pause} Wow. He really said that. OK, Let me read further and see where the punch line is....."

Coffee Warlord 02-04-2006 01:06 PM

Quote:

Originally Posted by SkyDog
It may not be horrible at what it does. The issue is what it doesn't do.


I'd put serious money on a total and complete debacle. The half-assed way of implementing things and the sheer Daikatana-esque delays scream epic flop to me.

JeeberD 02-04-2006 01:06 PM

Yeesh...you gotta give a guy a warning that he's gonna run into druez over there.

cthomer5000 02-04-2006 01:42 PM

Depending on the price, I'll consider buying this game. It's got to be worth the laughs, right?

twothree 02-04-2006 01:44 PM

Quote:

Originally Posted by JeeberD
Yeesh...you gotta give a guy a warning that he's gonna run into druez over there.


Quote:

Originally Posted by SkyDog
It is time to restore the QOTM.


Yes, bring back the QOTM. :D

Bee 02-04-2006 01:56 PM

Quote:

Originally Posted by SkyDog
It may not be horrible at what it does. The issue is what it doesn't do.


And from what I've read, there's a lot it doesn't do...:D

theclassic 02-04-2006 02:01 PM

If this game is $20-25 dollars I'll buy it. I have always wanted to setup a football game for high school football. With the rules being flexible, as well as the number of the teams, this might be the best way to go about it. Needless to say though, if it's anything over the previous mentioned price I'll forget it.

Some of the post that designer has written are awfully confusing, and he himself sounds confused when writing them. For example.

Quote:

Aa I mentioned, there are no contracts to deal with. There is no AI for salaries. teams can't keep players forever because they leave the team for various reasons. Only eligible free agents can be brought back to play. Players that are retired, injuried, or other wise not eligible, are not able to be kept.

Actually you could go and bring back a retired player for one year, but that's the limit.

Am I the only one who is just outwardly confused about this? You can bring back a retired player, but only for a year. Alright Jim Brown, how well can you run for the Browns again! It's only one year, per game rules. How far back are players going to be unretired? Some of the post on the draft were just as confusing. Free agents could be drafted again for example. To the best of my knowledge, and without reading a lot of the post within the thread posted at their forums, this means that career player, is basically just a re-drafting of the league every year. I hope I am wrong on that.

This game has potential. I have never really been into the whole financial part of football sims, so the fact that there won't be one isn't a total deal breaker for me. But in replace you must have a decent system of a college draft, and a smart trading AI. Something I think this game will probably lack.

I'm just holding my breathe that this game can simulate high school football with a few user created mods.

dervack 02-04-2006 02:02 PM

Oh man. The game will have weather events, but it won't effect the gameplay. If it won't effect the game play, does it really matter?

yabanci 02-04-2006 02:02 PM

One thing that appeals to me with Maximum Football is the ability to simulate pee wee leagues. I can't wait to see the state of the art graphical representations of pee wees. This is something the independent developers with their spreadsheets and dialog boxes can only dream about.


dervack 02-04-2006 02:06 PM

Quote:

Originally Posted by yabanci
One thing that appeals to me with Maximum Football is the ability to simulate pee wee leagues. I can't wait to see the state of the art graphical representations of pee wees. This is something the independent developers with their spreadsheets and dialog boxes can only dream about.


Hey, that's an illegal formation. I hope Maximum Football will penalize them for that.

Dutch 02-04-2006 02:07 PM

To go along with pee-wee football, I hope you can recreate Jack in the Box's son for that league.


sabotai 02-04-2006 02:08 PM

Quote:

Originally Posted by Gary Gorski
We need to stop wasting our time with trading, drafting, recruiting and financial AI and do more important things like making sure you can have 9 chances for your lego people to make a first down.

But....but...AI is so simple, it doesn't factor into how complex a game is! How much time could you really spend on something that's easy!?

I think all of the text sim people are jerking us around with all of this AI crap and really dropping the ball on the big feet issue. We've gone so long without big feet and it's time for a change!

sabotai 02-04-2006 02:09 PM

Quote:

Originally Posted by dervack
Oh man. The game will have weather events, but it won't effect the gameplay. If it won't effect the game play, does it really matter?

Well, since this game doesn't have any pointless eye candy, it obviously does matter. :D

JeeberD 02-04-2006 02:11 PM

Quote:

Originally Posted by sabotai
Hey now, come on. As a programmer, I feel the need to step in here and say something...

It takes a LONG time to write out and test:

m_GameFile->SetYear(CurrentYear + 1);
m_GameFile->SaveFile();

Ok. Now leave the guy alone.

;)


No doubt. So when is that tennis game of yours coming out? ;)

digamma 02-04-2006 02:11 PM

Quote:

Originally Posted by dervack
Hey, that's an illegal formation. I hope Maximum Football will penalize them for that.


Nah. I'm sure yabanci modified his game rules to allow for 6 on the line of scrimmage with eligible covered receivers.

sabotai 02-04-2006 02:22 PM

Quote:

Originally Posted by JeeberD
No doubt. So when is that tennis game of yours coming out? ;)

Still testing out that m_GameFile->SetYear(CurrentYear + 1); line. But, I also added a counter for what week it is, m_GameFile->SetWeek(CurrentWeek + 1). Since I doubled the complexity of my program, that's going to need quite a lot of testing.

(EDIT: To add a touch of seriousness, and since someone actually asked about it :D , right now I'm working on assigning points after a tournement is over (testing it right now))

JPhillips 02-04-2006 02:40 PM

I can't believe nobody noticed this feature.

Quote:

Use of a given name and a jersey name . This allows use of nicknames on the jersey while maintaining the players given name.

Its finally possible to have HE HATE ME on a jersey without having to change Rod Smart's name.

For all you naysayers, try adding nicknames to a three dimensional model with giant feet and a Japanese Kabuki style face and then you have a right to complain. Until then...

yabanci 02-04-2006 02:41 PM

Quote:

Originally Posted by digamma
Nah. I'm sure yabanci modified his game rules to allow for 6 on the line of scrimmage with eligible covered receivers.


yes, six on the line is permitted on 7th down or later.

Bee 02-04-2006 02:42 PM

I actually laughed out loud when I saw someone posted ":drool:" about those screenshots...

Now granted, graphics don't matter much to me, and the graphics on the screenshot look fine to me if the rest of the game made up for it. But seriously, they are about the same level as Madden 5 or 6 years ago. Why drool over them? If you want to drool over the flexibility of the game to allow you to play Canadian football or Arena football or peewee football, I can at least understand where you're coming from, I mean there are people who don't care about career play and just want to play out seasons or whatever...but to drool over graphics that are 5 years outdated? That's just sad.

Bee 02-04-2006 02:44 PM

And yes, I know I should just stop going there because I'll be accused of piling on or ruining other people's experience...but it's like a bad train wreck. I just can't stop looking....

sovereignstar 02-04-2006 02:46 PM

tee hee

JeeberD 02-04-2006 02:48 PM

Love the thread title edit... :D

Ben E Lou 02-04-2006 02:49 PM

Quote:

Originally Posted by JeeberD
Love the thread title edit... :D

{Blows smoke away from tip, reaches into barrel to collect fish.}

Neuqua 02-04-2006 02:50 PM

:)

CraigSca 02-04-2006 03:54 PM

Quote:

Originally Posted by sabotai

(EDIT: To add a touch of seriousness, and since someone actually asked about it :D , right now I'm working on assigning points after a tournement is over (testing it right now))


Will this effect the artwork?

DaddyTorgo 02-04-2006 03:55 PM

Quote:

Originally Posted by CraigSca
Will this effect the artwork?

LOL

sabotai 02-04-2006 03:55 PM

Quote:

Originally Posted by CraigSca
Will this effect the artwork?

How can you even ask that question?

Of course it will!

cthomer5000 02-04-2006 05:00 PM

Quote:

Originally Posted by yabanci
yes, six on the line is permitted on 7th down or later.


Is that formation allowed when I'm attempting a 13 point conversion?

Deattribution 02-04-2006 05:34 PM

Is there going to be custom models for pee-wee leagues or is it going to have 7 foot tall 6 year olds?

CraigSca 02-04-2006 05:43 PM

What's funny is - if the models are actually accurate for Peewee leagues, I'd question the graphics. The pics of the peewee leagues look ridiculously fake. The head to torso ratio is incredible.

Buccaneer 02-04-2006 05:53 PM

Seems to me that this game would have been better developed and presented if it was a CFL sim.

biological warrior 02-04-2006 06:04 PM

Quote:

Originally Posted by albionmoonlight
This is a top 5 thread of all time. Especially when you combine it with the thread from the other board.

Also, I think that David Winter is just one of our regulars in disguise messing with us. No one can be THAT clueless.

Oh please! We all know that its: HAPPY'S REVENGE!!!

biological warrior 02-04-2006 06:12 PM

After further review: I will NOT be buying this game. This guy is a total joke.

jbmagic 02-04-2006 06:27 PM

if they had a preorder....

can you imagine if people preorder this game when it was announnce?

stevew 02-05-2006 05:05 AM

I know of a certain sports sim that had a preorder in like 2001 and still hasnt come out. Of course the developers have refunded money's for it, still, just absolutely insane that a project could be roughly 4-5 years behind schedule.

stevew 02-05-2006 05:14 AM

Does the game have "throw off" mode for when nobody wants to kick off, but you gotta get the ball down the field to the other team after a score? What about 2 hand touch mode?

Coffee Warlord 02-05-2006 09:58 AM

Quote:

Originally Posted by Deattribution
Is there going to be custom models for pee-wee leagues or is it going to have 7 foot tall 6 year olds?


Hmm. Could we field a squad of 100 6 year olds on one side and 1 adult on the other and finally see what happens?

QuikSand 02-05-2006 10:01 AM

What about a team of only 18-inch Ditkas? Can we do that?

(shuddering over the further box art delays that might cause)

Bubba Wheels 02-05-2006 10:05 AM

Quote:

Originally Posted by Coffee Warlord
Hmm. Could we field a squad of 100 6 year olds on one side and 1 adult on the other and finally see what happens?


Ha! This is an actual game with a politically incorrect name known as Smear the ...oh, nevermind.

Solecismic 02-05-2006 10:32 AM

Quote:

Originally Posted by QuikSand
What about a team of only 18-inch Ditkas? Can we do that?

(shuddering over the further box art delays that might cause)


Ron Jeremy football. Sounds, well, unusual. And that would provide interesting box art.

I was looking over the customizable rules, and I am disappointed.

First off, no six-down football. Only three or four downs. I can have a one-minute warning, a two-minute warning or a three-minute warning. But no four-minute warning. And I can't have both a one-minute warning and a two-minute warning.

I can have a Rouge (a single point scored on a punt through the end zone), but not a (Mel) Blanc (two points scored on a punt that sails through the press-box window).

I can specify the number of points recorded on a touchdown, a field goal, a PAT or a safety, but not on a two-point conversion. Which kinda sucks, because one rule I've always wanted for football is to eliminate extra points, and to give only one point for a conversion try.

As far as the graphics go, I don't see alternatives for the Lego people. At minimum, there should be regular and Duplo for smaller fans.

I can place the goal posts at the front or the back of the end zone, but I can't put them in the parking lot, nor can I tear them down after the game and bring them home in the back of my pickup truck.

Seriously, I can see where this could be an amazing individual effort on the part of one developer. I just think he's trying to reinvent the wheel here. His extra features are not really all that exciting - they aren't going to bring in a lot of new business.

I think he's missing the point of indie games - to get the complexity where the business model of a large corporation won't take you. His response to Ben's attempt to explain that was overly defensive and dismissive.

Bubba Wheels 02-05-2006 10:44 AM

Yes but what you can do is recreate any team from any era of football and then actually watch them play out the games/season. This is more important to me anyway than the 'career-play' options which seem to have caused all the delays. And its also this element of the game that consistantly gets overlooked or no mention.

BTW, those 'lego-man' games actually do pretty well, or they would have stopped making them after one.

Antmeister 02-05-2006 10:46 AM

Why do I get giddy whenver Bubba Wheels posts something?

Bubba Wheels 02-05-2006 10:54 AM

Quote:

Originally Posted by Antmeister71
Why do I get giddy whenver Bubba Wheels posts something?


I don't know, maybe because after your regimented indoctrination known as public education you actually see some original thought happening and the little light goes on inside and your inards start pumping with the seer joy of 'thinking outside of the box' or actually doing it for yourself?

Or then again maybe your just smoking something. :D

SirFozzie 02-05-2006 10:56 AM

wow, a religious troll at Public education in a thread about a vaporware sports sim..

That takes talent. :)

cthomer5000 02-05-2006 10:59 AM

Quote:

Originally Posted by Solecismic
I can specify the number of points recorded on a touchdown, a field goal, a PAT or a safety, but not on a two-point conversion. Which kinda sucks, because one rule I've always wanted for football is to eliminate extra points, and to give only one point for a conversion try.


That seems like a pretty big oversight when total customization seems to be your major feature.

Dutch 02-05-2006 11:07 AM

Quote:

Originally Posted by SirFozzie
wow, a religious troll at Public education in a thread about a vaporware sports sim..

That takes talent. :)


Take it to another thread, we're busy bashing somebody else, here. :)

Antmeister 02-05-2006 12:00 PM

Quote:

Originally Posted by Bubba Wheels
I don't know, maybe because after your regimented indoctrination known as public education you actually see some original thought happening and the little light goes on inside and your inards start pumping with the seer joy of 'thinking outside of the box' or actually doing it for yourself?

Or then again maybe your just smoking something. :D


LOL.....Stop violating me with you typographical nonsense. :D

SirFozzie 02-05-2006 12:06 PM

Quote:

Originally Posted by Dutch
Take it to another thread, we're busy bashing somebody else, here. :)


Wait, I didn't know that FOFC has gone all Two Minutes Hate round these parts ;)

lynchjm24 02-05-2006 01:23 PM

Quote:

Originally Posted by Solecismic
Which kinda sucks, because one rule I've always wanted for football is to eliminate extra points, and to give only one point for a conversion try.



I've played flag football leagues like that and you end up with a lot of 14-6, 20-12 advantages that require 2 scores and you don't end up with 'fantastic finishes'. Would never work in the NFL.

SFL Cat 02-05-2006 01:36 PM

I want the 3-point PAT -- a field goal attempt from the 30.

fantastic flying froggies 02-05-2006 01:37 PM

Speaking of flag football, will Maximum Football customization allow full contact flag football, or just the non-contact type?

SFL Cat 02-05-2006 01:37 PM

dola -- plus, I want that cool "scramble" thing the XFL did instead of the coin flip.

cthomer5000 02-05-2006 01:38 PM

Quote:

Originally Posted by SFL Cat
dola -- plus, I want that cool "scramble" thing the XFL did instead of the coin flip.


I'd rather just have it be a set rule. Just give the road team the option to kick, receiver, or defer the decision to the home team.

Then the only coin flip would be in the super bowl.

Solecismic 02-05-2006 01:45 PM

Better than flipping coins, they should make the players solve complicated math equations.

Apathetic Lurker 02-05-2006 02:56 PM

Quote:

Originally Posted by Solecismic
Better than flipping coins, they should make the players solve complicated math equations.



Sorry, don't want too be bothered watching the boob tube days on end waiting for the game to start

SFL Cat 02-05-2006 03:06 PM

Quote:

Originally Posted by Solecismic
Better than flipping coins, they should make the players solve complicated math equations.


[darth vader]Noooooooooooooooooooooooooooooo![/darth vader]

Dutch 02-05-2006 03:14 PM

Terrell Owens: (Putting on glasses) The sum of the square roots of any two sides of an isosceles triangle is equal to the square root of the remaining side.
Ref: That's a right triangle, you idiot! Eagles ball!

Apathetic Lurker 02-05-2006 09:08 PM

Quote:

Originally Posted by Solecismic
Better than flipping coins, they should make the players solve complicated math equations.


It might be a good idea not to have have a Miamu U player on a math-off coverage unit

sovereignstar 02-05-2006 09:19 PM

Quote:

Originally Posted by Apatheric Lurker
It might be a good idea not to have have a Miamu U player on a math-off coverage unit


http://www.google.com/search?hl=en&q...=Google+Search

*snickers*

jbmagic 02-06-2006 06:49 PM

More toughts on the game.

http://www.ootpdevelopments.com/boar...d.php?t=109599


Quote:

Originally Posted by Bear54
I cannot say much but.........this game will disappoint many...many of you. I'm sure most of you here will say "ya, how do you know" - well that I cannot say because it may get me in trouble but do not expect a lot of this game. Just a heads-up. I would guess that most will be very disappointed.


Quote:

Originally Posted by Bear54
never said I was a beta tester but I never said I know 2 of the beta testers who have given me the game to test for myself.


Quote:

Originally Posted by Bear54
sure go ahead Tullius and tell the people that what I said was false and when the buy the game I'll let them all decide if you led them to believe a lie. MF is NO WHERE near ready for a release. The collision model is terrible, stat tracking is minimal at best....the list can go on and on........


that is all I'm going to say about this. For the rest of you, don't let the pretty picture painted by MF advocates blur what the game is really about or how it will peform and/or look. I mean, the stats in the game cannot even be sortble in it's own colmuns. Oh well......


Wolfpack 02-06-2006 09:53 PM

Are we witnessing another Derek Smart situation in the making?

biological warrior 02-06-2006 10:35 PM

Any update on when Division Rivals will be out?


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