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uh oh were all screwed:(;)
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Had to turn on the Pilot Translator. |
I'm skeered... :(
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(Photos coming soon, I think. I might have erased them by mistake)
88th Mission: Sectoids in Slovakia Six hours after the ASIA COM Skyranger limps home with its four dead agents, the USA COM Skyranger begins its gradual descent to the late afternoon Slovakian countryside. With six dead agents in less than 6 hours, the men on board are tense. This has not been a good day. Captain AStott will lead us in battle. Our troops today: Left Side: 1. CT Homer (Heavy Plasma, Power Suit) 2. Anxiety II (Heavy Plasma, Power Suit) 3. Illinifan V (Heavy Plasma, Power Suit) 4. AStott (Blaster Launcher, Power Suit) 5. Blade6119 IV (Heavy Plasma, Power Suit) Right Side: 1. Sublime II (Blaster Launcher, Power Suit) 2. Rawisdan (Heavy Plasma, Power Suit) 3. Jeeber D (Heavy Plasma, Power Suit) 4. Mr. Bug IV (Heavy Plasma, Power Suit) 5. Klayman III (Heavy Plasma, Power Suit) The Skyranger drops to the battlefield below. We’re coming down on the northwest sector of the active zone, so the areas at the exit of the Skyranger and to its left are free of aliens. The battle will be to the right of the craft and up by the nose. Although the weather is clear, we can’t see much of the battlefield on the way down. To the right of the exit, it looks like we’ll have a couple of hedged-in fields right up tight to our exit. Otherwise, no distinguishing features stand out on the battlefield. There is no sign of the UFO, nor any sign of houses or barns. The Skyranger touches down gently. The ramp falls away. Silence. Our tanks rumbles down the ramp, spins, and sees… Nothing. We roll it right, through a break in the hedge wall and into the field beyond. Nothing there as well, although we can see yet another hedge wall at the other end of this plot of land. Mr. Bug and Klayman exit the Skyranger and move in behind the tank. Together they start a sweep of the area to our exit’s right. Anxiety II and Illinifan V exit as well. The two of them move up by the nose of the Skyranger and begin a sweep to the southeast. AStott also exits and sets up a firing position with the Blaster Launcher just away from the rear of the Skyranger. The rest of the men shuffle to the exits and wait. Things are quiet for the next couple of minutes. Men and machines spread out. Our tank leads the way east, and as it breaks through the hedge wall at the other end of the first field, it catches a glimpse of a Sectoid, in a field, about 30 yards away. No one has a shot yet, but Klayman tosses a grenade up over the hedge wall in the Sectoid’s general direction. The throw is nearly perfect. As the grenade rolls to within a few feet of the startled Sectoid, it turns to run. It gets one step away when the grenade goes off, chewing up a chunk of the field and blowing the alien apart! Well done, Klayman III! X-COM 1, Aliens 0. We continue to move. Since Klayman III has now got some experience on what surely will be a short mission, he heads back toward the Skyranger; Blade6119 IV comes out to take his place behind the tank. The tank and Mr. Bug IV wait while this happens. Anxiety and Illinifan continue southeast and spot the badly damaged medium scout UFO sitting in a field about 30 yards farther away. They also spot some small shacks directly to the south of our position. CTHomer and Jeeber D exit the Skyranger and head in the direction of the shacks. Anxiety and Illinifan can see that the UFO has a massive hole in its roof, and we decide to bring out the heavy artillery. AStott plots a course with the Blaster Launcher for the inside of the UFO and pulls the trigger. The missile sails up and over our Skyranger, tears straight for the UFO, and then disappears through the roof. We hear a massive roar, followed quickly by the scream of a dying alien! A plume of flame and black smoke pours out of the UFO. X-COM 2, Aliens 0. Back to our east, Blade6119 catches up to Mr. Bug and our tank. Together they continue their sweep. Shortly, they spot a barn behind a small grove. Our tank heads in to the grove to scout for alien movement. Back at the UFO, Anxiety and Illinifan continue to advance on the craft. To the south of our Skyranger, CTHomer and Jeeber D move in on the shacks. Back at the Skyranger, Sublime II exits the craft, heads to AStott, and switches weapons. AStott heads back into the Skyranger. At this time, Rawisdan also exits the Skyranger and starts southeast, to add his firepower to the men advancing on the UFO. Suddenly, back to the east, our tank spots a Sectoid at the backside of the barn, about 30 yards away from our position! None of our men have any shot, but back at the Skyranger, the alien lights up on Sublime’s HUD. He plots a quick firing course and pulls the trigger. Three seconds later the missile slams into the back of the barn, gutting the first floor in a massive explosion and killing the Sectoid instantly. And that’s it! Yes! Finally, a mission with no casualties! Well done, men! Kills: AStott, 1; Klayman III, 1; Sublime II, 1. KIA: None. Wounded: None Attribute Improvements: AStott, Klayman, Sublime. Final score: 78 Mission Notes: Nice to not lose anyone. Six dead men in one day are enough. |
Sir Fozzie: Not sure off hand. I'll be posting a stats update sometime in the next day or two. The eight new agents aren't in the game yet. They'll be called once we hit the end of the month, and then it takes 3 days worth of game time to get them to bases.
3ric: Very funny! I should have worded that a bit differently. ;) Anxiety: Good humor. I think we've got a new theme song! Coming up: Today/Saturday: Stats Update, Mission 88 photos (if available). After that, I'm not sure. I might try to get us to the end of the month before I do the medals update, or I might try to do both at the same time. Anyway, we'll move forward a bit over the weekend. |
Pimptacular!
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maybe he was telling the truth....
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I didn't get to shoot anyone... :(
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OMG Astott stole my kill!
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Wait, illini and i were together on a mission and we didnt kill eachother...my god...i figured after he shot Blade6119II my boy would get revenge...damn illini!
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Any info on which base I've been sent to? :)
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I'm stuck in a rut. Hardly any action
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All too easy...
Hey, Illinifan999... When you get to lead an attack, then you'll discover that it's not called stealing kills. It's called helping protect your men from unneeded harm. You want to see stealing an attack? Next time I won't voluntarily give up the blaster launcher... *mumble mumble grumble* :D |
Here we go...
X-COM II Troop Master List (After Mission 88) USA COM Code:
ID Name Status Rank Miss. Kills EU COM Code:
ID Name Status Rank Miss. Kills ASIA COM Code:
ID Name Status Rank Miss. Kills SAM COM Code:
ID Name Status Rank Miss. Kills AFRICA COM Code:
ID Name Status Rank Miss. Kills X-COM II Troop Attributes Code:
Code:
Head of Research: Craptacular Attribute Leaders (After Mission 88) Code:
Time Units: (80) Kodos Attribute Doggies (After Mission 88) Code:
Time Units: (50) PsychoCop II, Katon II Top Ten Kills Leaders Code:
1. Kodos 23 Waiting List Code:
ID Name Base Status Rank LBrvOK? OptUp? The Hall of Heroes Code:
ID Name Status Rank Miss. Kills |
Quick Update...
Sachmo lived through the night. Some quick surgery by Crappy not only saved his life, but should have him back in fighting condition within three weeks. Way to go, Crappy! I'm still not sure what to do next. Medals, missions, or both. I'm leaning towards X-COM National Medals Week, because it keeps bothering me that we have a bizillion missions where people didn't get any medals. I'll figure something out by Monday. We'll either have up Missions 31-40 medals, or the lead-in to the next mission. |
Anyone see my Junior Mints?
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Where the heck am I in transit to?
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prob. africa com...but maybe your already to south america com. Doubtful yur already up to one of the big 3.
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oh, and im glad to see you had to go to bed ;)
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Lordy, my reaction time still sucks ass. I wonder if I should stop getting drunk before missions.
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Be nice to keeping going on missions until the end of the month, when we can see the first batch of psi results.
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ASIA here I come!
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Glad I'm not last on the waiting list anymore... :)
It does make me just a bit uncomfortable to have a bunch of people with III and IV in their names behind me though... |
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I was looking at the list and I had a question...didn't Kodos die at some point? I thought I remembered him having to be regenerated.
Lokugh |
I think doing a medals week would be great. Lots of those past missions deserve some recognition.
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Ah, that's the military for you. You never know when or where you're going to be relocated. Sometimes you wonder if the leadership have any idea as well! ;) |
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Yeah, he died. But then the save file got corrupted or something and GB had to go back to a previous save to be able to continue. How convenient... ;) |
It pays to have friends in high places. :D
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Kang and his space-based computer disruptor? SI |
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I had to STUDY, then go to bed. It just so happens this is part of my study routine. Ok, I got nothing. I'm busted. |
This is a repost of the explanations of the Medals, just to make it easier to find:
The awards, ranked in order of prestige... Order of Mega Mighty Mojo: The highest honor that an X-COM agent can receive. For outstanding service to the X-COM cause over an extended period of time. For repeated leadership, valor, and accomplishment in an amazing number of battles. Order of Mighty Mojo: The second highest honor that an X-COM agent can receive. For outstanding service to the X-COM cause over an extended period of time. For repeated leadership, valor, and accomplishment in numerous battles. Order of Mojo: The third highest honor that an X-COM agent can receive. For outstanding service to the X-COM cause over an extended period of time. For repeated leadership, valor, and accomplishment in several battles. Star of Terra: This medal is awarded to an X-COM agent for actions that cause alien destruction above and beyond the call of duty on a single mission. As opposed to the Badge of Kahunas, this medal is awarded when you kick alien ass. It is a higher order medal that the Badge of Kahunas. Comes in three degrees: Bronze, Silver, and Gold. Badge of Kahunas: This medal is awarded to an X-COM agent for unprecedented valor or sacrifice in the face of battle. As opposed to the Star of Terra, this medal does not necessarily have to mean that you actually did something nasty to the aliens. Comes in three degrees: Bronze, Silver, and Gold. Angel Wings: This bar is awarded to an X-COM agent for actions of valor or sacrifice that save the lives of other X-COM agents. Comes in three degrees: Bronze, Silver, and Gold. Purple Heart: Given to X-COM agents wounded in action. Coffee Warlord Pin: Given to X-COM agents that die incredibly early in their X-COM careers. Named after Coffee Warlord, who was shot and killed approximately 1 minute after the Skyranger exit gate opened on his very first mission. Kodos Doh Pin: Given to an X-COM agent that does something incredibly stupid or clutzy on a mission. Named after Commander Kodos, who, on a terror mission early in our X-COM history, threw two consecutive live grenades into a telephone pole directly in front of him, causing all the agents near him to scramble for cover twice, and pretty much destroying the nearby house. Yellow Pin of Cowardice: This demerit is given to an X-COM agent for cowardice in the face of battle, for actions detrimental to the name and honor of the X-COM unit, or for incompetence that leads to the death and injury of civilians and or fellow X-COM agents. Gray Pin of Cowardice: This higher order demerit is given to an X-COM agent for major cowardice in the face of battle, for actions detrimental to the name and honor of the X-COM unit, or for incompetence that leads to the death and injury of civilians and or fellow X-COM agents. Black Pin of Cowardice: The highest order demerit. If “awarded”, the recipient has two alternatives: resign from the X-COM ranks or be called upon to sacrifice their life in battle for the service of the X-COM cause. If a recipient chooses to resign, their next of kin may enter the game and try to restore honor to the family name. If a recipient chooses to sacrifice their life, they will be placed under guard on subsequent missions, will have a double high explosive charge strapped about them, and will be called upon to force entry into the enemy UFO with the charge activated. If successful, your Cowardice Pins will be stricken from your record, you will be awarded a Badge of Kahunas and possibly a Star of Terra, and you will without a doubt be very very dead. |
Gold Angel Wings for Coffee!!!
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10 missions down, 48 more to go...
Medals Update Mission 31 Coffee Warlord: Coffee Warlord Pin By getting blown away seconds after the Skyranger ramp fell away, Coffee set an all-time record for shortest X-COM career. We named the award after him for his performance on this mission. Mission 32 AStott: Bronze Star of Terra In action against a downed UFO in the jungles of Malaysia, AStott killed three Floaters as they exited their UFO. Mission 33 None Mission 34 Sachmo II: Bronze Star of Terra Sachmo II led the way on a scouting mission into the heart of an alien base. He correctly identified the aliens, killed a Sectoid, and escaped unnoticed. The kill was our first ever offensive kill. Mission 35 Patman II: Bronze Star of Terra Patman II took the point on the counterpart scouting mission into the Norwegian Sectoid base. Like Sachmo II, he identified our opponent, killed a Sectoid, and escaped unnoticed. Mission 36 Lokugh: Bronze Angel Wings Lokugh spotted and killed an enemy sniper seconds before the sniper would have killed Alf III. Mission 37: Norwegian Base Assault Raven Hawk: Gold Star of Terra Raven Hawk performed admirably during the entire battle, was one of four men to charge the alien control center at the end of the fight, and single-handedly captured the base commander. Shorty: Gold Star of Terra Shortly killed six aliens during the course of the battle, saved two X-COM agents with timely shooting, and was one of four agents to make the charge into the base command center. Sachmo II: Gold Badge of Kahunas Shorty: Silver Badge of Kahunas Klayman: Silver Badge of Kahunas Raven Hawk: Silver Badge of Kahunas These four agents led the final charge into the alien command center. Sachmo II, who was badly injured earlier in the fight, deserves special distinction for fighting with such incredible wounds. Data King II: Bronze Badge of Kahunas Chief Rum II: Bronze Badge of Kahunas Toddiec III: Bronze Badge of Kahunas Kodos: Bronze Badge of Kahunas 3ric II: Bronze Badge of Kahunas Cam Edwards II: Bronze Badge of Kahunas Patman II: Bronze Badge of Kahunas Kerillini II: Bronze Badge of Kahunas Japherwaki: Bronze Badge of Kahunas Al Hill II: Bronze Badge of Kahunas For volunteering on our first base assault, the remaining ten men on the mission are awarded this distinction for bravery. Raven Hawk: Gold Angel Wings Raven Hawk rushed down a corridor under heavy fire and administered first aid that saved Sachmo II’s life. Shorty: Silver Angel Wings Shorty fired the Blaster Launcher and took out a CyberDisc seconds before it would have killed both Raven Hawk and Sachmo II. Later he took out a Sectoid that would have killed Kodos. Patman II: Purple Heart Kodos: Purple Heart Sachmo II: Purple Heart All three of these agents were wounded during the fierce fighting inside the alien base. Data King II: Yellow Pin of Cowardice Data King II panicked and ran away in the initial stages of our penetration into the alien base. Japherwaki: Yellow Pin of Cowardice Japherwaki came under alien control and killed Cam Edwards II. X-COM agents killed Japherwaki shortly thereafter. Al Hill II: Yellow Pin of Cowardice Al cracked under pressure and was mind-controlled by the aliens. Kodos was forced to kill him after Al opened fire on our own men. Patman II: Yellow Pin of Cowardice Patman II was mind-controlled by aliens. He shot Kodos with a Heavy Plasma blast that nearly killed our commander. Kodos: Yellow Pin of Cowardice As the remains of our attack force prepared to assault the enemy control center, Kodos froze. He was unable to continue with the mission. Klayman: Order of Mojo Klayman, who was killed during the final assault on the base command center, ended a career that spanned 13 missions. During that time he killed 18 aliens, received numerous awards of distinction, and ended with the highest kills/mission ratio ever recorded by an X-COM agent (ten missions to qualify). In honor of this distinguished career, Klayman is awarded the Order of Mojo, the third highest career honor that an X-COM agent can receive. Mission 38 Rich: Bronze Star of Terra Rich killed three aliens in a fierce terror mission in Bogotá. Mission 39 None Mission 40 Wade Moore: Bronze Angel Wings Wade saved Qwikshot II with a long shot just as an alien was going to blow Qwikshot II’s head off. |
X-COM II Medals (Through Mission 40)
USA COM Code:
ID Name Medals |
No medals. Means I have yet to screw up. Thank goodness.
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Al Hill I was killed due to incompetence by another crew member. This injustice has still not been rectified.
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I like having a medals weeks too.
Any chance of having a medal that's the opposite of the Kodos Doh Award, for either surviving death or killing aliens through sheer luck alone? Because I get the feeling I'd be getting a bunch of those :) |
What did Illinifan III do to get the Black Pin of Cowardice?
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I think he was the one who defected to the enemy.
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Illinifan III will live on as the only X-COM agent to run away from battle and join the aliens.
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Let's open it up to a Military Vote of Peers. |
Tucker: Yeah, Illinifan III turned on us and fled. His whereabouts are still unknown. We'd heard transmissions from the Sectoid base in England that indicate he was there a couple of months ago, but we've heard no word of him in the past month or more. Poindexter, the captured Sectoid Commander, knew nothing of him. It's likely his disappearance will generate History Channel documentaries for years if we win this war and the mystery remains unsolved.
Japherwaki: After reading Mission 41, I'm thinking that some kind of a Rabbit's Foot Award might be in order for an agent that has extremely good luck in a mission. We need a better name, though. Hint, hint. The Herd: When I wrote everything down for the agents moving up from guard duty, you were still in transit. I forgot to check note where I sent you. It's either EU COM or ASIA COM. If I remember correctly, it was EU COM. I'll check and update the list the next time I open up the game. Real: I was thinking the same thing (go to the end of the month before doing medals), but we've got a couple more likely missions coming up before we get through the last couple days of October. Rather than wait, I wanted to get caught up with the medals. fantasic flying froggies: Yup. You're next. Shouldn't be long now. Especially if we open up the AFRICA COM base as an assault base. We'll need another four or five agents right away if we do that. Mr. Bug: Yeah, the USA COM base has been getting some short missions lately. In the middle of October, things got hot there, but now they're quiet again. It's tough to get them to Europe quick enough to get in on the big UFOs that land there. |
If you are going to open up any new assualt bases, Captain Nights II volunteers to transfer there. The newbs will desperately need some vetrans and solid leadership.
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I have been on 22 missions. I have 18 kills. I have ZERO medals. Just rename me Rodney Dangerfield. ;)
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Jeff: I think we're going to keep most of our men in position at the big three bases during November so that we can keep everyone in PSI training. At ASIA COM, we have two PSI training facilities, so everyone there will get PSI training. I think your PSI training will be more critical to the overall success of X-COM's final mission, but we'll know more when we see your PSI training marks at the end of the month.
Revrew: One of the strong points of your career has been the fact that its gotten progressively better. In your first 13 missions, you had 8 kills. In your next 9 missions, you got 10 kills. I think your chance for medals will come as the committee starts reviewing the last 48 missions. And as a quick update, I think I'm going to hack away at the medals for the next few days. I'll feel really good if I can get caught up with them. I'm going to try and do ten missions a day through Saturday. I'm also going to try and post the lead-in for our next mission on Friday, and then post the mission on Sunday. Don't know if I can make that pace, but I'll try. |
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Ah yes the dream season. |
Man, I almost forgot how much of a little girlscout my father was...some of his bravery seems to have rubbed off on me however. Uh oh.
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Stop your bitching, stop your glory hunting, and grab your weapon. We've got aliens to kill. Sir. :D |
If Africa does become an assault base. I'd be glad to serve in the heat and kill some aliens.
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