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For god's sake
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The Obama/McCain thread is steadily gaining ground on the all-time leader ...
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Sadly, it is the final update. Alas...
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He's hard at work developing Maximum Football 2...er, I mean 3. Due out sometime in 2145. |
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Shit. Maybe I need to start doing my insane political ramblings over here. |
" The upgrade path has been a long one and has brought original customers along with us through many previous updates, the new v2.0 release and now this final update"
Maximum Football is Dead! Long Live Maximum Football! |
Funniest fix ever:
- The first draft of a season now places the teams in a random order rather than alphabetic. |
More hot child molesters. (women)
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Change List for v2.2.90:
- Saved games now properly load the game report. if you were already in game, then loaded a saved game, the game report would load as expected. If you loaded a game from the main menu, the game report would be reset in the process of the game setup. This now works as expected. - Made some minor changes to the QB read AI to further ensure that players in a blocking state other than BLKS_NONE are not thrown to. - Enabled zones for FG and Punt returns. - Fixed the half time settings for time outs if you load a game saved at the half. - Game logs now properly report the plays that resulted in a rushing loss. - Added a check for presnap penalties to prevent a user from snapping the ball after an offensive lineman has gone offside. - Adjusted the Maximum Seasons generation for players. This should impact how quickly players retire. (should completely remove the one year wonder) - Verified that Touchdowns also grant First Downs if applicable. - Fixed a bug with loading schedules if quick simming full seasons at a time. - A good field goal no longer displays the missed field goal text in the message bar. - Changed the time in the process that the AI looks to call a time out. Now the AI checks for a time out just as the tackle is made rather than after the play dead process is complete. - [KEYON] commands now do a better job of switching to [M2M OVER COVER] if the target player crosses the LOS. This is a change in command logic that may require some defensive plays to be looked at to ensure they're still doing what they were designed to do. - Minor change to the opening sequence animation. - Fixed a couple of minor bugs with the game reports. - Fixed a bug loading the player stats if the career total passing yards was over 32000. - Changed the huddle up process for the indoor game so that players snap back to the huddle automatically after the play. This is done because on occasion players can get stuck on the wall and not get back to the huddle like they can on outdoor fields. - Tweaked the QB passing decision making. The QB now does a better job of finding the most appropriate receiver to throw to. The QB's INTL skill now also plays a larger roll in this process meaning that a QB of lower intellegence may not always throw to the best receiving option available. The Receiver check off process remains unchanged so if you take the time to design plays with a check off system, the QB will still follow that. - Added a testing tool in the playbook designers. This will allow you to force feed a playbook game scenarios to see what plays and playgroups the playbook will use. - Display of dialog boxes is considerably faster now. - Fixed the presnap stats popup (lower right) that still had the home team listed on the top. - The first draft of a season now places the teams in a random order rather than alphabetic. After the first draft, teams are still ordered in the reverse order of the previous season record. - Fixed the 'no' button on the End Season confirmation dialog so it actually stops the process. - Rebuilt the basic box score system (general game stats shown at quarter time) so that player names don't conflict with the tags used to display stats. - Minor animation improvements. - Fixed a bug displaying the arcade receiver icons when loading a saved game. - Fixed a 'double' recording stats problem with touch downs. - Changed the validation of adding players to your roster. Now, if you attempt to add a player to your roster that is of a position not listed in your team profile, you will not be able to add the player. You will need to adjust your team profile first, then add the player. - The CPU will now remove a player from a roster if it is of a position that is not listed in the Team Profile. - Added a 'repair' database function to the utilities to correct a rare problem that can occur with the microsoft JET database engine. - Fixed the ambient crowd noise when playing a 3D league game. - Improved Beer Tent |
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I don't know if my account is setup to show everything but an Alex Smith thread is in the top 10 for post counts?! |
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Well, I'm glad they have their priorities straight. |
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if that's legit, it trumps the draft fix as being the best. |
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Can someone explain this one for me? Quote:
This was kind of them. Quote:
Nice. :D |
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I think what it means that if you score a TD on a regular play it will also count as a first down in the stats. I'm assuming that what he means by "if applicable" is if it's on a kickoff return or something. |
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Or you will have four shots at the PAT. |
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Is it supposed to? |
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Yes, a TD is considered a first down. |
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Oh, my God you have to be shitting me:lol: I just laughed my ass off:D |
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Nope looks like he is done with Maximum Football altogether... Message to David |
NNooooooooooooo.... you mean the most MAXIMUM thread in FOFC history is going to... nooooooooo!
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We will not let this thread die. Ever.
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YEAH!!! That must mean he's finally getting around to the long promised Maximum Lacrosse! Quote:
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At least FB Pro '99 died a much quicker death than the lesser MaxFB.
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I mean this without sarcasm, are there actual people out there who use this game as the benchmark for great football video gaming??? The thread above suggest this to be true, but I can't wrap my brain around it.
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Damnit! My Abu Dhabi Aardvarks dynasty is going to come to a screeching halt now. |
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They ain't got shit on the Aalborg Angels. |
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+1 I actually bought the game and it totally sucked. Would have enjoyed a working football pro type game but this game? |
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+1 I also bought this game not expecting much but unfortunately it didn't even live up to that. I cannot begin to understand that there are people who treat this game like the second coming of football games. |
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Jesus. Don't drag me into this. |
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Excellent. |
Just saw this little nugget on the wintervalley (David Winter) web site.
We use the latest in software engineering techniques and development tools to bring your solution to completion on time or faster. |
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Just wow. |
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His definition of faster must be maximumly customizable. |
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Why is software in italics?
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3 Downs
12 Men 20 Seconds 110 Yards And no Fair Catches allowed.
CFL Football '99 is quality product of Wintervalley Software. |
Dammit, this guy's Canadian?
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duh.
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NO FAIR CATCHES IN THE XFL!!!!!!!
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Please, don't blame us (Canadians) for this. It was an accident of birth. Could have been born anyplace. |
But he wasn't born anywhere, now was he, GMO? Hmm? Was he?
I sweartoGod, if it weren't for Rush, Rik Emmett, Sean Cullen, and possibly Alan Thicke, I'd be hard pressed to justify Canada's existence at all. |
Oh, and I like you guys' version of bacon as well.
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mmmmm...Canadian bacon....*drool*
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Hello??? Celine Dion.... :p Honestly, I love Canada.. where else could I legally drink when I was 19? |
Yes, let's keep talking about how great Canada is.
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I'm just glad I could be a part of this thread
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Can't wait until Maximum Lacrosse is released! |
MUST...KEEP...UP...WITH...POLITICS THREAD!
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Not going to happen. People love to bicker and argue around here so, figure that thread is good for another 6500 posts. |
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