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That should read 'new,' I hope, or else I have to tear Take-Two a new one for emailing me to say that they ARE coming.
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What is a "standard bias start"?
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Each civ tends to favor a set of resources/terrain/location that plays toward their UA, UU and/or UB bias. For example, Iroquois starting in a large forest; Egypt starting near marble. |
Is it just me, or can you pretty much always get another Civ to back off an attack on your city-state ally as long as said c-s hasn't declared permanent war?
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I would go even further in saying that you can usually get a civ to stop fighting and to give you almost every thing he or she has. But the permanent war thing is a drag when the civ initiated hostilities in the first place.
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Upcoming Changes (Updated 10/14) - 2K Forums
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and added today
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Finally some small improvements in tactical AI and removing overpowered features. |
Cool, moving in the right direction, for sure.
The more I've played it, the more it's definitely felt like it needs a patch or three. I'm still not complaining, because I'm overwhelmingly positive about the changes they did make. Once it's patched to BTS-era IV, it'll be awesome. |
Holy smokes, it's coming to Mac this 'holiday season'. Awesome. I don't have a Mac, but I know a few hardcore Civvies that do.
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Patch Released.
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Good, will test out LAN multiplayer tonight and verify it doesn't crash.
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Sweet.
Does it work with saved games? |
For those with the Deluxe version trying to load a saved game with the new patch, wait till early next week for the hotfix.
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At first glance, the patch seems to be doing its job. At least as far as peace treaties go anyway.
Minor rant... I took my laptop on a trip this weekend. Played Civ (offline) on the train ride over. Got to the hotel, can't start because I can't connect to Steam. No internet all weekend, so no Civ. Wouldn't say I was pissed, but I can certainly see why people are frustrated now. Especially with the 'you have no network connection. Visit this website for support' Crazy. |
Still have crashes in multiplayer. Seem to be less now, but once every hour or so, hard crash that makes the screen go black or all goofy. Hard reset is only option.
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Heh.
I am at war with France. They're ahead of me tech-wise. I managed to take Chartres from them, but I know I can't take more, so I built a Citadel on the side of Chartres facing their next city. I put a Companion Cavalry in it. France then built Cherbourg two hexes away. The city is hitting my Cavalry every turn, but not doing enough damage to drop it below 9 HP. I'm collecting free unit experience from this. I wonder how long it'll last. |
+2 levels so far, with no immediate end in sight.
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I've seen that as well in my games. Some definite improvements to the AI are needed. I'm still having fun with the game despite these areas of concern. |
I think it's called XP Spamming or something like that. You can even do that early on against Barbarians since they will keep spawning from the camp.
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Well, this is one of those things that falls more into the camp of "exploit" than "AI failing." In every case I can think of but this very odd one, an AI city should absolutely be hitting the most dangerous enemy unit in its radius every turn. Given that it wouldn't work at all in MP since the human simply wouldn't hit it, I say "just don't do it" when playing SP if you want a challenge. I'm doing it in this game just out of my own curiosity, but I won't do it again. |
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you can only max 30 xp against barbarians though |
Okay, time for me to buy this thing! I'm looking at steam, and it's got Civ V for 49.99, Civ V Digital Deluxe for 59.99, and Babylon for 49.99. Are there better version or cheaper prices out there?
EDIT: Or is steam the only place you can buy it digi-download? I thought I read something about there being several versions of the game, but it seems like there's really just Civ V, and Civ V plus Babylon. |
Info on the next patch.
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Finally a good step in the right direction in making this game more playable. I've stopped playing a month ago and could pick it up again if this patch is good. I think we still need some major AI 1upt tactical changes but those might take a while. |
That is some good news. I haven't played this in awhile, partially do to a slew of good games that have come out recently but also because there are a number of bothersome flaws. At least a few of them might not be so bad after this patch.
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Sorry if this has already been asked, but how does licensing through Steam work if I want to install CIV 5 on my home PC and a laptop? Is it even possible?
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I think you can have the game on as many computers as you want, just not running at the same time.
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Thanks.
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I'm almost embarrassed to say this, but I have hardly touched the game since I bought it. And I don't really have an interest in playing it any time soon, either. I don't know why.
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I got 3.5 full games out of it and it appears that I am now done. I don't know whether to blame this iteration of the game or Civ IV for being such an outstanding game that I played out my Civ needs for a few years. |
Yeah, I kinda feel like it's the latter, simply because I haven't played enough of the new one to hate it or anything.
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I played a couple of games and then put it down, probably for good unless a patch comes out that really gets people raving about it again. It just felt like some of the bugs/new features made the game much easier than it should have been and killed some of the depth of Civ 4. It was definitely a 50% love, 50% hate deal with the new features... if I go back to Civ it will be Civ 4.
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Have I been missing something, or is there no way to allocate between tax, science, and culture now?
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No more sliders. Essentially cash comes from working tiles, science production is based on population and culture comes primarily from buildings. There are a host of exceptions and modifications. |
Now that I have played a few games of Civ V, I think what I'd really love is Civ IV: BTS with a hexagonal map, one unit per tile, and an AI that is good at fighting with one unit per tile.
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I don't know, I like some of the building progressions now, but the tech tree and the buildings are almost TOO linear, and the AI makes it a little too easy for you to get where you want to go.
It just seems like the design is a little off, but I can't put my finger on exactly why. It takes way too long to build things now, and the penalty/maintenance for buildings is too great. As someone said (not sure if it was here or one of the Civ boards), this is the first Civ game that seems to be all about how not to build units, buildings, and cities and still win. |
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+infinity |
I find it strange to be plugging along and around 1300 AD you discover another Civ that has 13,000 GP. Happens in every game, no matter the difficulty. How the hell does one civ just sit back and rake in the cash?
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but without the espionage |
Does anyone know exactly what a 'pact of cooperation' is? I can't find it in the manual.
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I've wondered the same thing myself. It seems to play as an unofficial alliance of sorts. But, as near as I can tell, there are no formal obligations involved.
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My impression is that's a positive diplomatic value, and future negative impacts will be more impactful if done during the cooperation pact.
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I remember in Civ4 there were a large variety of strange maps - mazes, a wheel with a hub, etc.
Are there any available for Civ5? |
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So there's no documentation of what it actually means? That's insane. |
New info on the upcoming patch
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Now I am confident that Civ5 is heading in the right direction. The initial release was "dumbed downed" and I wonder if they would keep it that way or work on reducing or eliminating the cheese, exploits and overpowered features and elements. |
Wow, major changes in there - that'll knock out a lot of the "agreed-upon" strategies at this point. Probably a good thing.
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I have a strange, annoying problem. I suddenly can't play Civ 5 in DirectX 11, even though I've always been able to before. It says I need Service Pack 2, but I have have Windows 7, not Vista.
For some reason, I can't post in the forums at all. I emailed a mod, but haven't heard back yet. Frustrating. |
Imagine the patch should be literally any day now, since the Mac version hits on Nov. 23.
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I never have been able to. |
I've finally had some time to get into Civ 5 and I'm having a blast.
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Ok, now it's adding up to something serious - almost like a new game. Here are the additions to the list above:
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